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Krungh Crow

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Everything posted by Krungh Crow

  1. Changed Status from Not a Bug to Closed Changed Fixed In to 1.1.3
  2. new setting (false by default) should fix that "Global NPC dont target": true,
  3. sorry will check this asap
  4. Krungh Crow

    ImageLibrary

    yes allot better 🙂 thx mercery did u had a look at the message i sended u ?
  5. Couple of issues with 0.0.5 Updating resets the config again and there is no new example how you might add items.(have to do a clean install reloading plugin does not close the ui (might give kick error for players) No command to open the panel in the plugin description no example configuration. dont see a transparent background option
  6. it is not a support ticket but a request (best to place those under the regular discussion)
  7. Krungh Crow

    Raidable Bases

    you still have to make your own bases
  8. Changed Status from Pending to Not a Bug
  9. Krungh Crow

    bradley not working for me

    Changed Status from Pending to Not a Bug
  10. ye that plugin is not compattible with this plugin they both use /bradley for example
  11. it alters the settings for every bradley spawning on the map. Which plugin is it i might be able to see if it interferes with it
  12. Krungh Crow

    bradley not working for me

    This would change the hp of the new spawned bradleys if plugin is loaded this would not change the hp of the allready spawned bradley
  13. ye we thought of having the bot having the full player loot on the npc itself but this is very dupe sensitive. As in the name u could remove the prefix name `Walker` by default and leave it blank. Need to think it over handling this item xfer to the npc itself in a safe way.
  14. Ill do some testing after work tomorrow
  15. could just set zombiehorde to not attack any other npc "Can target other NPCs": false, in zombiehorde cfg
  16. Changed Status from Pending to Not a Bug
  17. ye they wont target any others thats for zombiehorde to fix i guess
  18. unfortunatly its still a manual thing. so u have to edit the cfg and reload the plugin
  19. Changed Status from Pending to Closed Changed Fixed In to 1.1.3
  20. yes diffrent guns have diffrent ranges and accuracy
  21. they only work on respawn not on placement
  22. Not sure if ToolsgatherManager is still working that handles the tools
  23. yeah its weird it stopped on mine i might have to do some diffrent call for that to avoid it
  24. hmm the player gets killed by a turret ? ill have a look thx for the report
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