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Everything posted by Krungh Crow
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elements.Add(new CuiElement { Parent = "StockUI", Components = { new CuiRawImageComponent { Url = $"{configData.BackgroundImage}", Color = string.Format($"1 1 1 {configData.BckgrndAlpha}"), FadeIn = 0f }, new CuiRectTransformComponent { AnchorMin = $"0 0", AnchorMax = $"1 1" } } }); u can set a transparency on images ^^ i do it all the time let me lookup the code examples (see above block) its a setting in my garage plugin aswell
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i made it disabling the broadcast for every machine and block broadcasting by players when they place and activate it (will disable all vendingmachine markers) then it will make them broadcast again on unload so no restart is needed
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- 46 comments
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- 1
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- #spawn
- #modular vehicle
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just noticed the reply when i uploaded a mapblocker ^^. mine just does not remove all current markers ^^ smart one Does yours restore the old markers on unload or do you need to restart server ? @bmgjet
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Version 1.0.2
452 downloads
Simple plugin to block map with a colored map marker and Disable all Vending Machines from broadcasting. Features : Set a color using Hex code or Rust colors (black, yellow, red, blue, white, green etc.) Set alpha (transparency) to the overlay. If for a reason the colors set in configuration do not exist sets a black marker instead. Disables any Vending machine Map marker (if plugin is unload it will make all Vending Machines broadcast again). Tells the player if he turns broadcasting on it is disabled and blocks the broadcasting. You can now use the mapblock and vending machine blocker separately through config. Known issues : Map will always be briefly shown by rust before the marker is generated setting a color will make it slightly harder to see. Side notes : Disabling HUD by default on a server is not possible since that is a feature from clientside only. Commands : /mapblock info (to tell players why the map has blocked Configuration : { "Plugin config": { "Chat Prefix": "[<color=yellow>MapBlock+</color>] " }, "MapBlocker setup": { "Use Map overlay": true, "Block VendingMachine Markers": true, "Overlay Alpha": 1.0, "Overlay Color": "#B48EF6" } } Localization : English language file included to use a different language just make a new file in the language folder. { "NoBroadcast": "<color=red>Vendingmachine broadcasting is disabled on this server!</color>" "Info": "\n<color=green>To have a mutch better experience roaming the map we have blocked the view of the map</color>", "InvalidInput": "<color=red>Please enter a valid command!</color>", "Version": "Version : V" }Free- 5 comments
- 2 reviews
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- 2
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- #krunghcrow
- #rust
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(and 5 more)
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no map just put a big ass black mapmarker on it
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Changed Status from Pending to Work in Progress
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Changed Status from Gremlins to Closed
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Changed Status from Gremlins to Closed
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Changed Status from Gremlins to Closed
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Gremlins
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Changed Status from Pending to Gremlins
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- 238 comments
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- 2
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thanks to facepunch changing mesh yes (wip to fix)
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not as of yet this has to be setup to encount the use of the gibs on other bradley plugins (puzzle)
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- 197 comments
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- #bradley
- #krunghcrow
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inside MonumentBradley set its HP to 0 The spawn on custom locations is also randomized
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Changed Status from Pending to Gremlins
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o.reload BradleyTiers
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have you checked console on spawn if it is showing the tiers to update to ? And if u have any other plugins running changing hp and/or cratedrops