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IanHendry80

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  1. IanHendry80

    NpcRaiders

    I brought the plugin from chaoscode a while back and theres no recent update on there and on here it says i have to buy again. Not going to pay for it twice.
  2. IanHendry80

    NpcRaiders

    Hi i brought this version from chaos code but its not been updated yet. Thanks.
  3. IanHendry80

    NpcRaiders

    Hey i purchased this plugin on chaos a while back. I updated to recent version 1.3.24 but i get this spam console when someone calls them. Any ideas why. Thanks 12:46:19) | [NpcRaiders] Not enough spawn positions increasing radius for building to 1460 (12:46:24) | [NpcRaiders] Not enough spawn positions increasing radius for building to 1480 (12:46:29) | [NpcRaiders] Not enough spawn positions increasing radius for building to 1500 (12:46:34) | [NpcRaiders] Not enough spawn positions increasing radius for building to 1520 (12:46:39) | [NpcRaiders] Not enough spawn positions increasing radius for building to 1540 radius keeps going up and up and apparently server lags when this happends. Thanks again Edit: Sorry just found out they were trying to spawn them in water so not a plugin issue but a player issue. Sorry to bother you.
  4. IanHendry80

    Raidable Bases

    I dont use zombiehorde. So not that on my part
  5. IanHendry80

    Raidable Bases

    Hi guys. Anyone know what this error means. Thanks message (1).txt
  6. IanHendry80

    IQParachute

    Hey man i brought this plugin on lone design but i am getting this error, Any ideas what it is thanks Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyOptions - False (Boolean), IQParachute (True (Boolean))
  7. oh. I am using bradley guards and bradley options. It was all fine before recent update. Just cant seem to work out why its not working now.
  8. Hi it says it it spawns a tier bradley but when you kill it its a vanilla one. A hard one spawn and when its killed this came up [BradleyTiers] Vanilla bradleyapc[96988173] at T16 (774.0, 29.3, -230.2) was destroyed by and i get this error. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. Always says a different tier but when destroyed its says vanilla. Any ideas thanks.
  9. Oh ok. Thanks. just weird it spawns only vanilla Bradley’s all time. I will keep an eye on it. Thanks again
  10. Bradley options and Bradley guards. Everything was working fine before update.
  11. Hi having issue with the plugin not spawning different tier bradley. Always seems to be the normal Bradley. Was working fine before recent update. Thanks
  12. IanHendry80

    what does this mean

    I am not sure it comes up on console
  13. IanHendry80

    what does this mean

    failed to call hook 'OnItemAction' on plugin 'Cooking v1.1.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.OnItemAction (Item item, System.String action, BasePlayer player) [0x00093] in :0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b2a] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
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