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Roberto.M

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Everything posted by Roberto.M

  1. Yeah the error before was from other Plugin, it seems like that the problem is solved. I can check it again in few hours when I’m home.
  2. Hi, since the new Rust Update i have this error. I deactivated it and hoped that the Version 1.0.7 will fix it, but it didnt
  3. Roberto.M

    IQSimpleVote

    Will it be Compatible with Carbon ?
  4. Roberto.M

    Armored Train

    After the Event ends, the Train dont despawn but the Guards despawn and the train keeps driving. When the Event Ends you can loot the Crate and Chests without fighting for them
  5. Will it be compatible with carbon?
  6. Roberto.M

    Carbon

    When im using Carbon my sever only gets 100-120 Fps, im doing something wrong ?
  7. Roberto.M

    Decay in Zone

    It still dont Work for me, when the Buliding is splitt in two different parts with only 1 TC . When the TC is attached to the Building no problem No Decay, but if you have, for example, a horse stable that is not directly connected to the TC building but is within range of the TC, the stable will still decompose but not the main building even if I useCupboardRange. I dont get any error Message in the Console.
  8. Roberto.M

    Decay in Zone

    This is what i mean. The Tc is in Range but the foundation is Decaying. What setting i have to Change that its not decay when its in in Range, but Buildings without Tc should still decay. requireCupboard = false then all Buildings dont Decay not only the Buildings with Tc
  9. Roberto.M

    Decay in Zone

    I only mean the TC Range, no special ZoneManger Zone.
  10. Roberto.M

    Armored Train

    Can you fix the problem with the NPC Spawn ? Or is it a bit more complex than expected
  11. Roberto.M

    Decay in Zone

    I have the problem, no matter how I change the config. Buildings that are in the construction zone but are not connected to the TC decay. But I also want buildings that are in the zone but not connected to the TC not to decay
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