Jump to content

Roberto.M

Member
  • Posts

    38
  • Joined

  • Last visited

Everything posted by Roberto.M

  1. I think so. No error yet
  2. I will install the Update now
  3. This content is no longer available. when i try to download your .cs
  4. Hello, i had this issue multiple times now, when i get this error my whole sever freez and i have to restart. It trys to paste i get this error im not sure if its from Raidable Base or Dungeon Bases [2025.03.16 21:58:39] [ERRO] Failed to execute OnFrame callback (Object reference not set to an instance of an object) at void GrowableEntity.OnDeployed(BaseEntity parent, BasePlayer deployedBy, Item fromItem) at void Oxide.Plugins.CopyPaste.PasteEntity(Dictionary<string, object> data, PasteData pasteData, BaseEntity parent) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1356 at void Oxide.Plugins.CopyPaste.PasteEntity(Dictionary<string, object> data, PasteData pasteData, BaseEntity parent) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 2002 at void Oxide.Plugins.CopyPaste.PasteLoop(PasteData pasteData) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1218 at PasteData Oxide.Plugins.CopyPaste.Paste(ICollection<Dictionary<string, object>> entities, Dictionary<string, object> protocol, bool ownership, Vector3 startPos, IPlayer player, bool stability, float rotationCorrection, float heightAdj, bool auth, Action callback, Action<BaseEntity> callbackSpawned, string filename, bool checkPlaced, bool enableSaving)+() => { } in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1196 at void Carbon.Managers.CarbonProcessor.Update() in /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Processors/CarbonProcessor.cs:line 63 [2025.03.16 21:58:39] [INFO] You've successfully pasted the structure [2025.03.16 21:58:50] [WARN] [Dungeon Bases] No hatch found, or both hatches not found [2025.03.16 21:58:50] [WARN] [Dungeon Bases] The event will not start
  5. Hello, i had this issue multiple times now, when i get this error my whole sever freez and i have to restart. It trys to paste i get this error im not sure if its from Raidable Base or Dungeon Bases [2025.03.16 21:58:39] [ERRO] Failed to execute OnFrame callback (Object reference not set to an instance of an object) at void GrowableEntity.OnDeployed(BaseEntity parent, BasePlayer deployedBy, Item fromItem) at void Oxide.Plugins.CopyPaste.PasteEntity(Dictionary<string, object> data, PasteData pasteData, BaseEntity parent) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1356 at void Oxide.Plugins.CopyPaste.PasteEntity(Dictionary<string, object> data, PasteData pasteData, BaseEntity parent) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 2002 at void Oxide.Plugins.CopyPaste.PasteLoop(PasteData pasteData) in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1218 at PasteData Oxide.Plugins.CopyPaste.Paste(ICollection<Dictionary<string, object>> entities, Dictionary<string, object> protocol, bool ownership, Vector3 startPos, IPlayer player, bool stability, float rotationCorrection, float heightAdj, bool auth, Action callback, Action<BaseEntity> callbackSpawned, string filename, bool checkPlaced, bool enableSaving)+() => { } in E:/RustServer/carbon/plugins/CopyPaste.cs:line 1196 at void Carbon.Managers.CarbonProcessor.Update() in /__w/Carbon/Carbon/Carbon.Core/Carbon/src/Processors/CarbonProcessor.cs:line 63 [2025.03.16 21:58:39] [INFO] You've successfully pasted the structure [2025.03.16 21:58:50] [WARN] [Dungeon Bases] No hatch found, or both hatches not found [2025.03.16 21:58:50] [WARN] [Dungeon Bases] The event will not start
  6. Yeah the error before was from other Plugin, it seems like that the problem is solved. I can check it again in few hours when I’m home.
  7. Hi, since the new Rust Update i have this error. I deactivated it and hoped that the Version 1.0.7 will fix it, but it didnt
  8. Roberto.M

    IQSimpleVote

    Will it be Compatible with Carbon ?
  9. Roberto.M

    Armored Train

    After the Event ends, the Train dont despawn but the Guards despawn and the train keeps driving. When the Event Ends you can loot the Crate and Chests without fighting for them
  10. Will it be compatible with carbon?
  11. Roberto.M

    Carbon

    When im using Carbon my sever only gets 100-120 Fps, im doing something wrong ?
  12. Roberto.M

    Decay in Zone

    It still dont Work for me, when the Buliding is splitt in two different parts with only 1 TC . When the TC is attached to the Building no problem No Decay, but if you have, for example, a horse stable that is not directly connected to the TC building but is within range of the TC, the stable will still decompose but not the main building even if I useCupboardRange. I dont get any error Message in the Console.
  13. Roberto.M

    Decay in Zone

    This is what i mean. The Tc is in Range but the foundation is Decaying. What setting i have to Change that its not decay when its in in Range, but Buildings without Tc should still decay. requireCupboard = false then all Buildings dont Decay not only the Buildings with Tc
  14. Roberto.M

    Decay in Zone

    I only mean the TC Range, no special ZoneManger Zone.
  15. Roberto.M

    Armored Train

    Can you fix the problem with the NPC Spawn ? Or is it a bit more complex than expected
  16. Roberto.M

    Decay in Zone

    I have the problem, no matter how I change the config. Buildings that are in the construction zone but are not connected to the TC decay. But I also want buildings that are in the zone but not connected to the TC not to decay
1.7m

Downloads

Total number of downloads.

7.9k

Customers

Total customers served.

119.1k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.