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PhatBlinkie

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Everything posted by PhatBlinkie

  1. PhatBlinkie

    Raidable Bases

    Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: [RaidableBases] MakeAnnouncements ERROR: Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ModeNightmare', line 111, position 2. Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00179] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (System.Collections.IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0028b] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x002a8] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageFile (System.String plugin, System.String lang) [0x00067] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessageKey (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String lang) [0x00036] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Core.Libraries.Lang.GetMessage (System.String key, Oxide.Core.Plugins.Plugin plugin, System.String userId) [0x00017] in <d59b507fd76240e5b62228d0eae39b73>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases.mx (System.String key, System.String id, System.Object[] args) [0x00006] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.mx (System.String key, System.String id, System.Object[] args) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.LangMode (System.String userid, System.Boolean strip) [0x0001c] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.MakeAnnouncements () [0x00134] in <1397cba66f414a7797f3a5c684824a57>:0 Jul 31 21:25:22 foxxservers.com start_rust_main.sh[1754721]: at Oxide.Plugins.RaidableBases+RaidableBase.TryInvokeMethod (System.Action action) [0x00000] in <1397cba66f414a7797f3a5c684824a57>:0 version 3.0.5
  2. PhatBlinkie

    BetterTC

    I manually added them, and it works, so not sure if its because there was a number missing, or because the index id was matched, (looks like in the past the id/shortnames were different too)
  3. PhatBlinkie

    BetterTC

    logfile wise, i get [BetterTC] CheckUpdate: No new items found in remote data.
  4. PhatBlinkie

    BetterTC

    I think i found a bug in the way its handling the update. I can see the upstream apiurl has jungle now, but its not writing to my local config, because i have id numbers that done match up. for example, this is in my config but this is in your api json
  5. PhatBlinkie

    BetterTC

    is there going to be the jungle stone dlc option added for people that own it? I dont see it listed in the config nor when i click the check update button
  6. PhatBlinkie

    Raidable Bases

    lol, sorry for blowing up your support channel nivex
  7. PhatBlinkie

    Raidable Bases

    its still pretty good though. will be difficult to make one site handle all the different json from 100+ devs. Thats why i was thinking if there were a link to all the shortnames, admins might be able to script it out themselves (granted not all admins will be able to)
  8. PhatBlinkie

    Raidable Bases

    its just not reading the json data, the names match, but it makes the false positives
  9. PhatBlinkie

    Raidable Bases

    looks like the format for server rewards reward_data.json fails, maybe ninco can add it { "items": { "arrow.wooden_0": { "shortname": "arrow.wooden", "customIcon": null, "amount": 64, "skinId": 0, "isBp": false, "category": 9, "displayName": "Wooden Arrow", "cost": 100, "cooldown": 0 },
  10. PhatBlinkie

    Raidable Bases

    thanks, that would help, its a pita to keep track of them manually in the chaos
  11. PhatBlinkie

    Raidable Bases

    also nivex, I have a bug for you. I host a server wide nightmare event with gigantic raid base, where its whole server vs me and the base. At the end of the raid, it grants them a permission which allows them to have 20 mag rocket launchers etc. For the most part it works great, but if a player attacked the base, then before the base is completed is offline, it does not include them in the list of attacking players. everyone online seems to get it, just once that are not online. Can that be helped?
  12. PhatBlinkie

    Raidable Bases

    Thanks! I think that worked, its a little wonky on the selection check boxes, but items to show up.
  13. PhatBlinkie

    Raidable Bases

    any chance you can also add the ability to filter through betterloot files with this tool? cleaned up my raid base loot easily. The json is different than raid bases loot. { "LootTables": { "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": { "Enabled": true, "ItemList": { "electric.battery.rechargable.medium": { "Max": 1, "Min": 1 }, "electric.igniter": { "Max": 1, "Min": 1 }, "electric.rf.broadcaster": { "Max": 1, "Min": 1 },
  14. PhatBlinkie

    Raidable Bases

    another admin sent me this too, which also doesnt match either other list https://carbonmod.gg/references/items/?dlcsOnly=1
  15. PhatBlinkie

    Raidable Bases

    aka, if the link was only paid items, the number of prohibited items would match the detected. maybe the format is wrong. I will not trust a tool like this unless fp weighs in when it comes to banning servers for this stuff
  16. PhatBlinkie

    Raidable Bases

    kind of enforcing my point this is pasting the file from nivex
  17. PhatBlinkie

    Raidable Bases

    { "name": "Tarp", "workshopId": 0, "itemDefinitionId": "124" } They really need to provide an official listing, not sure why tarps are listed about 3 times, I never seen a paid for skin for a tarp.
  18. PhatBlinkie

    Raidable Bases

    Thanks this list is 2-3 x longer than the list i had before. this is part of my concern, they should provide a list of all (official) skins by shortname or skinid or something that is actually official. Ill wait and let this develop more but will sanitize what I can off your link nivex.
  19. PhatBlinkie

    Raidable Bases

    this is also a problem for many plugins, and I appreciate the devs like you and k1lly0u and others that tackle this themselves to comply and make it simpler to the rust admins. I spent a few hours cleaning up custom crafting, server rewards, and other plugins. It's a little hard to even figure out what is dlc vs not. for example, i find listings of gifts from fp, like the frog boots that were given for using the beta, and other things like the twitch sunglasses and trophies that were definitely free in the dlc listings. I like many others are very annoyed at the moment, that they didnt fix this problem themselves inside the game, and put it onto the plugin devs. Ill get over it. but sheesh, really annoying.
  20. PhatBlinkie

    Raidable Bases

    I had an essay written up, but its deleted due to being defeated. I disagree with how they are enforcing this, and doubt they financial troubles. This will cost them players and should have ben handled by them inside the game instead of threatening 50k modded servers with bans, just crappy
  21. PhatBlinkie

    Raidable Bases

    I think you might want to ask them if you have a channel to, directly about your plugin. essentially it emulates what could and would happen on vanilla servers, where a base is raided, and a player might find items that are skinned or dlc content. not sure how a player raiding a base, is the equivalent of something like skinbox or /s in server rewards or custom crafts, but seems like a gray area. your plugin is probably the most popular plugin of all rust
  22. PhatBlinkie

    BetterTC

    welp, looks like the addition of custom skins is about to get more important with the recent TOS update.
  23. PhatBlinkie

    Raidable Bases

    could be, just wanted to mention it. like off my first pic, cant imagine a tree respawning inside a pasted building. but will see
  24. PhatBlinkie

    Raidable Bases

    im not so sure about that, i have 2 more right now, that didnt remove the trees in the bubble. (green is color set for available raid, its not active by a player yet. the blue is actively being raided. however, when i spawned a base in manually it did take out the trees. and when i bought one, it took out the trees. so maybe its just how they are spawned?
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