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rrex

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Everything posted by rrex

    This bot is very helpful to stop those talks in suggestions channel and concentrate players to vote suggestions 🥳 It is also very easy to setup and the developer is highly repsonsible and his support and patience are amazing 🙂
  1. rrex

    TruePVE + RaidableBases

    So as I told You, I tested this with TruePVE and RaidableBases This plugin is awesome, but it needs to be more compatible for PVE servers. So there are options which it overriding and deals damage to structures and vehicles etc. If I turn it off in Config file - it handles it but the missiles becomes useess for server because it stops working at RaidableBases domes. It would be great if you handled this compatibility so config file was not major if you are using TruePVE and it could follow the rules of pve plugins keeping it's settings in custom domes such as Raidable Bases or other events where damage is allowed.
  2. rrex

    Raidable Bases

    it was with updated file tho. idk the reason. the thing is I turned off my server and copied latest file into plugins folder before update. the server was off but updated version was inside plugins already while server update. maybe it could affect idk. but the server was off when I pasted new file so idk if it's possible reason. after I removed .cs file and pasted new one again - it got compiled. well. idk idk idk 🙂
  3. rrex

    Raidable Bases

    yes. to be honest I did. but now I tried to remove the existing file and pasted new again and it fortunately compiled idk why that happened on both of my servers.
  4. rrex

    Error compiling after Update

    BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments Help me too. Same error
  5. rrex

    Raidable Bases

    same error. any solutions?
  6. rrex

    Limits and CB range

    was just about to ask you if it's working)) I will try to test it. htank you and what about height and other things? don't you have a links?
  7. rrex

    Custom Commands

    is this possible to make a response for regular words witout "!"? I mean if someone cane in and asking in chat for "when is wipe" or "ds link" etc
  8. rrex

    Custom BradleyAI

    I found that this plugin is an Admin Killer. No Vanish Respect! 😏
  9. rrex

    Custom BradleyAI

    Hey! How to make a cost in Scrap?
  10. rrex

    Fail Harmony o_O

    ahh it depending on that plugin.... what can that affect for me if I am using 80+ plugins?
  11. rrex

    Fail Harmony o_O

    What is that and where to disable it? o_O
  12. rrex

    Fail Harmony o_O

    [10:15] > Failed to run a 2.00 timer in 'CustomBradley v1.3.6' (UnauthorizedAccessException: System access is restricted, you are not allowed to use Harmony.HarmonyInstance) at Oxide.Plugins.CustomBradley.<OnServerInitialized>m__3 () [0x00000] in <7b611733fa9d48968624da14a9b976be>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 So I got this at my first server loading with plugin. Any suggestions? 🤯
  13. So I have several issues. FIrst and major is that players just missing from IQSystem/ Data file but still present in a group they got with IQ permissions. So I have more than 10 players who recieved permissions of VIP group and здгпшт did not took it back from them because they were removed earlier from data file somewhy. It happens all the time. Infinite VIP for the players. It's randomly so for someone it works fine but mostly it removing people from data file sheduled revokes and often (about one of 2-3 purchases) going away from data file or even they are never wrotten there IDK so IQPermissions will never take it back from them because there are no sheduled actions in data( IDK how to explain more. Hope it's understandable. Another issue is that not that major but it doesn't work eather: all revokegroup commands for manually revoking if it's needed says "no group exist" but addgroup working fine for those groups. please check that (ex. I add player with grantgroup sID64 vip1 20d and it works fine but if I want to revokegroup sID64 or revokegroup sID64 10d it write me in console next: (11:16:07) | [IQPermissions] The group you specified do not exist!
  14. rrex

    Homing Missiles

    Hi! This plugin is great but I found few things to work on it. Here is 1st: [1:40] > 'HomingMissiles v1.0.8' is using deprecated hook 'OnReloadWeapon', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnWeaponReload(BaseProjectile weapon, BasePlayer player)' And the seconf one is that I'm using TruePVE plugin and these Homing Missiles is damaging some structures: TC's, Wooden Doors etc. Could YOu make a support of PVE (partly TruePVE plugin) to work with?
  15. rrex

    Scrap Copter Taxi

    procedural
  16. rrex

    Scrap Copter Taxi

    Please, after last update my servrer CopterTaxi is glitching. I have four taxis and all of them stack in air on the way to customer and it lasts forever. Also my altitude is set to 80 but taxi is flying higher than you can get on Copter o_O
  17. rrex

    Predator Missile

    One more: Sometimes I see my legs while flying (it's np) but always if missile is flying in radiation I am getting radiation to my charackter o_O (ex. wear Hazmat and shoot missile at Launch Site and you will get rad))
  18. rrex

    Predator Missile

    nope( clean console. it just not consuming missile after shot and it's kinda infinite one. o_O
  19. rrex

    Predator Missile

    I am issuing that I have infinite missile! I gave myself 1 and shooting and shooting and it's not disapearing o_O
  20. Hello! 1. Can someone help me how to make a limit of CB entities and height? Is there a server argue or I will need some plugin? I have a limit of 4 CB per player and 50 foundations. But players starting to build it at height which makes to zero foundation limits 2. Also is there a server argue to increase CupBoard radius so bases could not be built that close to each other
  21. rrex

    NPCKits

    "LaunchSite": { "enabled": true, "Kits": [ "SpaceNPC", "SpaceNPC2" ], "Health": 100, "Weapon_Drop_Percent": 1, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Clothing": true, "Wipe_Default_Weapons": true, "Wipe_Main_Inventory_Percent": 100, "Wipe_Clothing_Percent": 100, "Wipe_Belt_Percent": 100, "Default_Rust_Loot_Percent": 100 }
  22. rrex

    NPCKits

    IDK if YOu missed that my message but I will make a request here 🙂 Scientists at Launch Site are ignoring this plugin and keep wearing those ugly blue suits without Kits I set in config 🙂
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