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rrex

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Everything posted by rrex

  1. Maaan! I spent 2 weeks by managing the loot of my RB. Where were you all this years xD
  2. rrex

    Fail in Console

    same issue
  3. rrex

    Custom BradleyAI

    you mean you recieve a pvp damage? are you playing on pve? which plugin is used?
  4. rrex

    Update needed. Monument locks

    Hey. We found that you can lock monument refinery now. I belive players wasn't able to do that before. But now they can((
  5. if I own multiple servers - can it handle them somehow in one bot at one ds server?
  6. rrex

    Donation Webstore

    make your own wallet without 3rd party sites - and I'm coming to you
  7. rrex

    MLRS Damage

    for some reason having this installed is still makes it able to destroy player bases or kill players on PVE server with TruePVE plugin. any thoughts how to disable damage to players and their bases?
  8. rrex

    Donation Webstore

    but I didnt found free domain here too. what is the reason to switch here then?
  9. 6 days ago player bought group for 30d. today it's gone. it was the third issue this week. now it's not making infinite group but it's revoking gived permissions randomly. 1 of 10 players having this glitch once around per 3-5 days
    This bot is very helpful to stop those talks in suggestions channel and concentrate players to vote suggestions It is also very easy to setup and the developer is highly repsonsible and his support and patience are amazing
  10. rrex

    TruePVE + RaidableBases

    So as I told You, I tested this with TruePVE and RaidableBases This plugin is awesome, but it needs to be more compatible for PVE servers. So there are options which it overriding and deals damage to structures and vehicles etc. If I turn it off in Config file - it handles it but the missiles becomes useess for server because it stops working at RaidableBases domes. It would be great if you handled this compatibility so config file was not major if you are using TruePVE and it could follow the rules of pve plugins keeping it's settings in custom domes such as Raidable Bases or other events where damage is allowed.
  11. rrex

    Raidable Bases

    it was with updated file tho. idk the reason. the thing is I turned off my server and copied latest file into plugins folder before update. the server was off but updated version was inside plugins already while server update. maybe it could affect idk. but the server was off when I pasted new file so idk if it's possible reason. after I removed .cs file and pasted new one again - it got compiled. well. idk idk idk
  12. rrex

    Raidable Bases

    yes. to be honest I did. but now I tried to remove the existing file and pasted new again and it fortunately compiled idk why that happened on both of my servers.
  13. rrex

    Error compiling after Update

    BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments Help me too. Same error
  14. rrex

    Raidable Bases

    same error. any solutions?
  15. rrex

    Limits and CB range

    was just about to ask you if it's working)) I will try to test it. htank you and what about height and other things? don't you have a links?
  16. rrex

    Custom Commands

    is this possible to make a response for regular words witout "!"? I mean if someone cane in and asking in chat for "when is wipe" or "ds link" etc
  17. rrex

    Custom BradleyAI

    I found that this plugin is an Admin Killer. No Vanish Respect!
  18. rrex

    Custom BradleyAI

    Hey! How to make a cost in Scrap?
  19. rrex

    Fail Harmony o_O

    ahh it depending on that plugin.... what can that affect for me if I am using 80+ plugins?
  20. rrex

    Fail Harmony o_O

    What is that and where to disable it? o_O
  21. rrex

    Fail Harmony o_O

    [10:15] > Failed to run a 2.00 timer in 'CustomBradley v1.3.6' (UnauthorizedAccessException: System access is restricted, you are not allowed to use Harmony.HarmonyInstance) at Oxide.Plugins.CustomBradley.<OnServerInitialized>m__3 () [0x00000] in <7b611733fa9d48968624da14a9b976be>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 So I got this at my first server loading with plugin. Any suggestions?
  22. So I have several issues. FIrst and major is that players just missing from IQSystem/ Data file but still present in a group they got with IQ permissions. So I have more than 10 players who recieved permissions of VIP group and здгпшт did not took it back from them because they were removed earlier from data file somewhy. It happens all the time. Infinite VIP for the players. It's randomly so for someone it works fine but mostly it removing people from data file sheduled revokes and often (about one of 2-3 purchases) going away from data file or even they are never wrotten there IDK so IQPermissions will never take it back from them because there are no sheduled actions in data( IDK how to explain more. Hope it's understandable. Another issue is that not that major but it doesn't work eather: all revokegroup commands for manually revoking if it's needed says "no group exist" but addgroup working fine for those groups. please check that (ex. I add player with grantgroup sID64 vip1 20d and it works fine but if I want to revokegroup sID64 or revokegroup sID64 10d it write me in console next: (11:16:07) | [IQPermissions] The group you specified do not exist!
  23. rrex

    Homing Missiles

    Hi! This plugin is great but I found few things to work on it. Here is 1st: [1:40] > 'HomingMissiles v1.0.8' is using deprecated hook 'OnReloadWeapon', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnWeaponReload(BaseProjectile weapon, BasePlayer player)' And the seconf one is that I'm using TruePVE plugin and these Homing Missiles is damaging some structures: TC's, Wooden Doors etc. Could YOu make a support of PVE (partly TruePVE plugin) to work with?
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