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Herrcooles

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Everything posted by Herrcooles

  1. The /Setgenes does not work if you have the Ultimate Skill Botanist, but I also have the original plugin on it Custom Genetics, in Custom Genetics I have already changed the command so that they do not bite each other, -When we type /set genes the window opens where we can choose which genes we want but the plant does not change. 2 Does anyone have a German translation for the plugin, mine doesn't want it, I only get errors and there is no tutorial for it. Translated with www.DeepL.com/Translator (free version)
  2. Yes they are, do I have to put the translation in the lang de folder or en folder?
  3. I tried to translate it myself and put the file in Lang de folder but it was not so good and I got a lot of errors 🤣 Übersetzt.json
  4. Please all lootbox types that exist from Invisible Buy it as soon as the patch is available
  5. So my horse has eaten a rocket or is on speed but what about the cars? is there anything that increases the speed? have changed today from XPeriance to your plugin because with XP just nothing goes
  6. I have installed on my server buttons for all plugins so that some players do not even have to enter chatcomand , now I often get the question where is for the button plugins
  7. assets/bundled/prefabs/modding/lootables/invisible/invisible_crate_elite_spawner.prefab assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_elite.prefab assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal.prefab assets/bundled/prefabs/modding/lootables/invisible/invisible_lootable_prefabs/invisible_crate_normal_2_food.prefab .............................
  8. Important question Does the plugin support the new Invisible Loot boxes , if no how long will it take you to add this , we have 50% of the new boxes on the map
  9. have the same problem
  10. Herrcooles

    XPerience

    Failed to call hook 'OnPlayerHealthChange' on plugin 'XPerience v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <3c65fe4750484e27be279cf4126c147d>:0 at Oxide.Plugins.XPerience.DestroyUi (BasePlayer player, System.String name) [0x00000] in <de52ff3c3e794c8fbe47c9fa3dc05a8d>:0 at Oxide.Plugins.XPerience.LiveStats (BasePlayer player, System.Boolean update, System.String consumable) [0x00044] in <de52ff3c3e794c8fbe47c9fa3dc05a8d>:0 at Oxide.Plugins.XPerience.OnPlayerHealthChange (BasePlayer player) [0x00028] in <de52ff3c3e794c8fbe47c9fa3dc05a8d>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02516] in <de52ff3c3e794c8fbe47c9fa3dc05a8d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cc99cb05b42e4ea494cdf294badea406>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <99d545163fdd4d57a562df7989f2ca0a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <99d545163fdd4d57a562df7989f2ca0a>:0 What do I have to do, what's wrong?
  11. Herrcooles

    Raidable Bases

    the same as an answer would have sufficed. Thanks for the help it was missing -> } <- at the end
  12. Herrcooles

    Raidable Bases

    Cool how nivex gives a thumbs up without an answer,🤣 yes, what's next, can you ignore it or do i have to delete my server and play mindcraft?
  13. Can you figure out that you can set coordinates where the plane crashes? I say I put 10 coordinates on the map and 1 of them crashes? Random 10$ +/- it is then bought
  14. Herrcooles

    Raidable Bases

    RaidableBases was compiled successfully in 2700ms [Raidable Bases] Destroyed a left over raid base at B7 (-2741.3, 1.5, 1963.8) [Raidable Bases] Destroyed a left over raid base at P1 (-775.1, 1.4, 2823.1) Unloaded plugin Raidable Bases v2.4.9 by nivex Calling 'OnEntityKill' on 'PersonalHeli v1.1.8' took 289ms [GARBAGE COLLECT] [Raidable Bases] Blocked spawn points in 4 zones. [Raidable Bases] /home/container/oxide/data/RaidableBases/Profiles/Nightmare Bases.json Newtonsoft.Json.JsonSerializationException: Unexpected end when deserializing object. Path '['Always Spawn Base Loot Table']', line 375, position 38. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Object currentObject, System.String message) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x0029c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in <99d545163fdd4d57a562df7989f2ca0a>:0 at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x00021] in <99d545163fdd4d57a562df7989f2ca0a>:0 at Oxide.Plugins.RaidableBases.LoadProfiles () [0x000bf] in <1e8b5960952c49b38e86adc5de129d8c>:0 - Loaded 297 items from RaidableBases/Difficulty_Loot/Easy Loaded 297 items from RaidableBases/Difficulty_Loot/Medium Loaded 748 items from RaidableBases/Difficulty_Loot/Hard Loaded 748 items from RaidableBases/Difficulty_Loot/Expert Loaded 748 items from RaidableBases/Difficulty_Loot/Nightmare Loaded 297 items from RaidableBases/Base_Loot/Easy Bases Loaded 748 items from RaidableBases/Base_Loot/Expert Bases Loaded 748 items from RaidableBases/Base_Loot/Hard Bases Loaded 297 items from RaidableBases/Base_Loot/Medium Bases what does that mean ? is that a bad thing
    a must for every server that offers custom items or wants to adjust their offer in the game without waiting for the wipe
  15. I've had the plugin on my buy list for a long time. The only problem is that it has too many additional functions that I don't want. Just stay with a good loot editor and everything will be fine
  16. Are there any updates? there are new workcart, sedan rail,wagon A;B;C;??????
    Super plugin very easy to set up and the maker gives good support.
  17. If you have private quarries, that means you have a backpumpjack plugin on it, you can also use it to control the output. it is not normally a modder's job to control the plugins of a 2 modder. If Kiing controls the map quarries it should be enough in my opinion. before we ask that he installs God mode for us, we should remember that it is a loot editor that doesn't exist twice. everything nice and translated from German
  18. Is it possible to control the consumption of the quarries and pumpjacks? that you can increase the speed So more consumption PM more output PM? Unfortunately, there is no such thing for Rust, I've been looking for it for 2 weeks
  19. Version 1.0.0

    448 downloads

    Sentist Barracks 3 Loot Rooms Red Card 3 Blue Card 3 green card No loot and no NPC distributed, please do it yourself, APC path is created and the Bradley drives with me. After setting up, please clear the streets again, height mask and splat mask always slip a bit after saving If you want to run this prefab make sure you use the Oxid.Ext.RustEdit on your server Link Attention, it is not a map. It is a monument that has to be set, small adjustments in the environment, such as loot and NPC distribution, setting monument markers, you have to make yourself, but this shouldn't be a problem. Have fun.
    Free
  20. The pump and other goodies are free on umod in the Extandet Crafting plugin by judesser69 and nivex what's different here For $5
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