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Showing results for tags 'modular'.
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Version 2.6.3
15,353 downloads
Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, motorbikes, vendor trucks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration. You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it's zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless! If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly! Required Dependency (must install this free plugin) NpcSpawn – link is included and can be found in the ReadMe file included with download Chat commands (admin only) /convoystart - launches the event using a random preset based on your configuration /convoystart PresetName - add the name of a preset from the configuration to launch a specific preset /convoystop - stops the event /convoyroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /convoypathstart - stand at starting point and enter command to start recording a custom route /convoypathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) multiple routes can be added to one route preset, one will be selected at random in this case /convoypathcancel - to reset the route Console commands (RCON only) convoystart - launches the event using a random preset based on your configuration convoystart PresetName - add the name of a preset from the configuration to launch a specific preset convoystop - stops the event Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian API bool IsConvoyVehicle(BaseEntity entity) bool IsConvoyCrate(StorageContainer crate) bool IsConvoyHeli(PatrolHelicopter patrolHelicopter) Hooks void OnConvoyStart() - сalled when a convoy appears void OnConvoyStop() - сalled when a convoy disappears void OnPlayerEnterConvoy(BasePlayer player) - сalled when a player enters the event area void OnPlayerExitConvoy(BasePlayer player) - сalled when the player leaves the event area void OnConvoyEventWin(ulong userId) - called at the end of the event and informs about its winner Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile Join the Mad Mappers Discord!$35.00 -
Version 1.0.1
466 downloads
This plugin will allow players to open and close doors and gates by honking their horn. If the door is locked, players must have authorization on the lock in order for the door to be opened. IE if the player does not have the code entered into a codelock, or did not place the keylock on the door they are attempting to open, it won't open. Commands togglehorn - toggles the ability for the horn to open doors. Permissions horndoors.use - required to use this plugin horndoors.off - this permission is assigned when the players disable horn doors access with the toggle horn commandFree -
Version 1.0.2
5 downloads
Modular tunnels ready for you to decorate - with 25 modular sections offering a wide variety of player utility including 4 buildable sections, workbench 2, recycler & oil refinery. These sections can be joined using the rail track in their base - simply turn on sockets and string as many sections together as you need. Modular sections The current list of sections available in this pack. Some are `flipped` versions of other sections - these have been created in the same way and are NOT just negative scaled versions of the original. Service Tunnel - Buildable 1x3 41 objects Service Tunnel - Buildable 2x3 50 objects - added 1.0.2 Service Tunnel - Buildable 3x1 47 objects - added 1.0.1 Service Tunnel - Buildable 3x2 50 objects Service Tunnel - Corner Inside 55 objects Service Tunnel - Corner Outside 49 objects Service Tunnel - Crossover 35 objects Service Tunnel - Crossover Flipped 35 objects Service Tunnel - Emergency Step Up 25 objects Service Tunnel - End Collapsed 22 objects Service Tunnel - End Collapsed Flipped 24 objects Service Tunnel - End Room Right 71 objects Service Tunnel - Entrance Plain 64 objects Service Tunnel - Oil Refinery 61 objects Service Tunnel - Pipe Broken 23 objects Service Tunnel - Pipe Multiple 21 objects Service Tunnel - Pipe Reducer 22 objects Service Tunnel - Recycler 48 objects Service Tunnel - Security Door Left 52 objects Service Tunnel - Security Door Right 52 objects Service Tunnel - Shift Left 35 objects Service Tunnel - Shift Right 35 objects - added 1.0.1 Service Tunnel - Straight 13 objects Service Tunnel - Wide Walkway 30 objects Service Tunnel - Workbench 2 54 objects - added 1.0.1 NOTE: This is a standalone prefab with no splat or topology layers.$5.99 -
Version 1.0.0
5 downloads
A simple styled, straight, concrete rail bridge comprised of three single track sections; the central span and two bridge end pieces that you can connect to your existing rail network. Use the rail sockets to join as many central sections as you need to the bridge ends to create your bridge. The last image just shows the bridge with `no build cubes` visible. If you're interested in seeing these assets being created in RustEdit, please feel free to check out my YouTube video on Map Makers Muse. NOTE: This is a standalone prefab with no splat or topology layers.$2.69 -
Version 1.0.3
13 downloads
A lobby with up to 49 teleporters for your events/arena server (Designed to work with the arena plugin) Each area has a sign to add a game mode and another above each portal for the map or event name/image You can change all of the colours to any of the 7 available with just a click and drag. There is a parkour course around the edge of the lobby leading to the area above the stage$29.99 -
Version 1.0.2
12 downloads
This is the arena lobby version 2, it comes with a bunch of different parts for you to customise to suit your needs. Quick and easy setup using Rust Edits socket system Features 8 rooms with up to 8 portal locations in each for a total of 64 possible portals 3 Lobby variations White, gloss black and matte black 18 Different portal colours 6 Border colours 23 premade game mode headings in 8 different colours Prefab Counts Base Lobby: 947 Text: 9-60 Portals: 17 Borders: 25$29.99 -
Version 1.1.1
883 downloads
This plugin will add a biplane to your server! You can configure its spawn on any monuments, give it as an item, and also put it up for sale in a custom AirWolf store, which is included in the plugin. The biplane can shoot rockets and drop bombs! In the plugin, you can create various configurations of biplanes, in which you can change their speed and power, set the number of slots in the box, allow or prohibit firing rockets and bombing, etc. The biplane can be placed on a standard carlift, in which the engine can be replaced or the aircraft repaired. Сontrol W – thrust; Mouse – direction; A/D – cren axis; Left mouse button – rocket shot; Right mouse button – dropping the bomb; Chat commands: /biplanemonument – adds the monument you are on in the plugin config; /biplanemonumentpoint – adds a random spawn point to the monument you are on; /biplaneseller – sets the spawn point of the seller on the monument you are on; /biplanesellerpoint – sets the spawn point of the biplane after purchase on the monument you are on; /givebiplane <itempresetname> – give yourself a biplane item. /biplanecustomspawnpoint - adds a custom biplane spawn point in your position Console commands givebiplane <itempresetname> – give yourself a biplane item; givebiplane <itempresetname> <userid> – give a biplane to player. Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian My Discord: Adem#9554 Join the Mad Mappers Discord here! Check out more of my work here!$19.99 -
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Version 1.1.0
5 downloads
Modular Skyscrapers is a package created to help you create a wide variety of buildings quickly and without error. Each modular skyscraper has been carefully reduced to a low entity count to efficiently allow a large amount of buildings across any map without performance issues. Modular building materials can be quickly swapped out to further create variences in your maps without destructive workflows. Buildings: Skyscraper Modular A Skyscraper Modular B Skyscraper Modular C Skyscraper Modular D Skyscraper Modular E Skyscraper Modular F Skyscraper Modular G - Thin concrete skyscraper with single row of windows Skyscraper Modular H - Peaked topper with gold plating and pike Skyscraper Modular Midsection A - Concrete arch with thick windows Skyscraper Modular Midsection B - Concrete arch with thin windows Skyscraper Modular Midsection C - Double Concrete Arch Skyscraper Glass Modular F - Octagon Glass Building Skyscraper Glass Modular G - Large Circular Skyscraper Skyscraper Glass Modular H - Medium Circular Skyscraper Skyscraper Glass Modular I - Small Circular Skyscraper Skyscraper Glass Modular A Skyscraper Glass Modular B Skyscraper Glass Modular C Skyscraper Glass Modular D Skyscraper Glass Modular E Skyscraper Glass Modular Slanted A - Wide Slanted roof Skyscraper Glass Modular Slanted B - Slanted roof Skyscraper Glass Modular Triangle A - Sliced 'Skyscraper Glass Modular E' Skyscraper Glass Modular Triangle B - Half Sized 'Triangle 'A' Skyscraper Glass Modular Triangle C - Half Sized 'Triangle 'B' Skyscraper Glass Modular Triangle D - Half Sized 'Triangle 'C' Skyscraper Glass Modular Midsection A - Double Stacked Arched building midsection, more concrete Skyscraper Glass Modular Midsection B - Arched building midsection, more concrete Skyscraper Glass Modular Midsection C - Double Stacked Arched building midsection, more glass Skyscraper Glass Modular Midsection D - Double Stacked Arched building midsection, more glass Addons: Skyscraper Modular Addon A - Thick overhang with thick windows, 6 tall Skyscraper Modular Addon B - Medium Overhang with medium windows, 6 tall Skyscraper Modular Addon C - Medium Overhang with thin windows, 6 tall Skyscraper Modular Addon D - Thin overhang with thin windows, 6 tall Skyscraper Modular Addon E - Thin overhang with medium windows, 6 tall Skyscraper Modular Addon F - Thick overhang with thick windows, 2 tall Skyscraper Modular Addon G - Medium overhang with medium windows, 2 tall Skyscraper Modular Addon H - Small overhang with windows, 2 tall Skyscraper Modular Addon I - Thin overhang with thin windows, 2 tall Skyscraper Glass Modular Addon A - Stacked Two Level Sidepiece Skyscraper Glass Modular Addon B - Generic 'T' Styled emblem for buildings Balconies: Balcony A Balcony Concrete A$20.00 -
Version 1.0.0
5 downloads
This is a set of modular arch bridge components, designed for easy assembly into various arched bridge configurations—whether for road or railway. Each piece can be snapped into place, allowing you to create diverse bridge designs for any map with ease. Railway ~ Start & Finish (Railway) Start & Finish Overgrowth Mild Start & Finish Overgrowth Medium Start & Finish Overgrowth Strong Double Arch (Railway) Double Arch Leg Extensions Double Arch Overgrowth Mild Double Arch Overgrowth Medium Double Arch Overgrowth Strong Main Arch (Railway) Main Arch Damaged Main Arch Under Repair Main Arch Leg Extensions Main Arch Overgrowth Mild 1 Main Arch Overgrowth Mild 2 Main Arch Overgrowth Medium 1 Main Arch Overgrowth Medium 2 Main Arch Overgrowth Strong 1 Main Arch Overgrowth Strong 2 Road ~ Start & Finish (Road) Start & Finish Overgrowth Mild Start & Finish Overgrowth Medium Start & Finish Overgrowth Strong Double Arch (Road) Double Arch Leg Extensions Double Arch Overgrowth Mild Double Arch Overgrowth Medium Double Arch Overgrowth Strong Main Arch (Road) Main Arch Damaged Main Arch Under Repair Main Arch Leg Extensions Main Arch Overgrowth Mild 1 Main Arch Overgrowth Mild 2 Main Arch Overgrowth Medium 1 Main Arch Overgrowth Medium 2 Main Arch Overgrowth Strong 1 Main Arch Overgrowth Strong 2 Help and Contact If you need to contact me discord is best: RobJ2210 For help/support my discord group is best: Join Rust Maps By RobJ Discord$19.99 -
Version 1.1.0
3 downloads
Created to make my rivers in The Jungle Map stand out - This package can be used in place of the current river system to create more dynamic river looks. Modular Pieces: 3 River Falls 2 River Shallows 2 River Ends 2 River Cave Starts 2 River Cave Ends 2 River Cave Middles Notes: -Intended use is in combination with the current river system. -Scalable but must not SKEW the prefab. Directons: -First build your river and set the splat/terrain/topology. -Next delete your river and place these along your previous river to create your new dynamic river.$15.00 -
Version 1.1.0
9 downloads
paBots RustMaps Module is a Python Discord bot module for the custom and FREE paBots Autoloader. It allows you to host your map manager Discord bot on your Pterodactyl panel and access it in ANY Discord server you choose. Included Features Integrated map generation – allows you to generate maps from RustMaps directly to your Discord server. Basic map preview feature – allows you to send map previews to a specified channel. Autowiper support – allows you to modify your auto wipers settings file and prepare your server for the next wipe. Comprehensive config – allowing you to modify almost every aspect of the module. Detailed setup instructions – provides you a detailed overview of how to set up the module and autoloader from start to finish. Self-hosted files – lets you run the bot on your high-powered servers. Full support – to help you fix or implement any desired feature. Commands /generate – Allows you to generate a map using one of your saved configs from RustMaps. Allows you to select config name, map size, seed, and if its for staging. /preview – Sends a simple Map Preview to a designated channel. /setnextwipe – (Requires an autowiper) Updates your autowiper's configuration to use a certain map. /show – Allows you to see the server names, monthly limit of generations, and config names. Disclaimers Requires RustMaps Subscription – You must have an ACTIVE RustMaps subscription for this to work. Limited to Pterodactyl – The support is limited to pterodactyl. Special Thanks Mr. Blue – Allowing me to use RustMaps' name and logo's within the bot. lencorp – Allowing me to add native integration with his autowiper.$6.00 -
Version 1.0.2
22 downloads
It is a large kit of underwater railway modular parts designed for you to easily add submerged railways to any map by simply snapping each part into place. Parts are available in twin railway lines. It took me so long to complete and I am pleased that it has finally been released. known issues: Sometimes a fish swims into the tunnel and you turn right to go left on the split track I will be adding more parts and snap-on decor packs to this in the coming weeks. Tunnels ~ UnderWater Moonpool 3x36 (Twin).prefab UnderWater Diver Access 3x 18 (Twin).prefab UnderWater 3x18 (Twin).prefab UnderWater 3x36 (Twin).prefab UnderWater 3x72 (Twin).prefab Underwater Bend 45 (Twin).prefab Underwater Smooth Incline Bottom (Twin).prefab Underwater Smooth Incline Top (Twin).prefab UnderWater Entrance 3x54 (Twin).prefab UnderWater 3x47 Siding (Twin).prefab UnderWater Split 3x72 (Twin).prefab UnderWater 3x47 Build Area (Twin).prefab UnderWater End 3x36 (Twin).prefab UnderWater Tunnel Ventilation 3x18 (Twin).prefab UnderWater Switch 3x54 (Twin).prefab UnderWater Blast Door Auto 3x18 (Twin).prefab UnderWater 3x216 (Twin).prefab UnderWater 3x144 (Twin).prefab UnderWater Entrance To Land (Twin).prefab UnderWater Legless 3x72 (Twin).prefab UnderWater Legless 3x18 (Twin).prefab UnderWater Legless 3x18 (Twin).prefab Snap-ons ~ Diver Access Gear Locker.prefab Tunnel NPC Guards.prefab Blastdoor Checkpoint Guards.prefab Build Zone Locomotive Spawn.prefab Build Zone Workcart Spawn.prefab Lights 2 3x18.prefab Build Zone S.prefab Build Zone L.prefab Build Zone M.prefab Repair Team End 3x36.prefab Hydraulic Seal Open.prefab Workcart Spawns End 3x36.prefab Sunken Tug End 3x36.prefab Sunken Tug+Loot End 3x36.prefab Leaks+Sparks End 3x36.prefab Hydraulic Seal Closed.prefab Backup Air Supply.prefab Overgrown Ocean Plants.prefab Moonpool Duo Sub Guard+loot 3x36.prefab Moonpool Duo Sub 3x36.prefab Moonpool Solo Sub Guard+loot 3x36.prefab Moonpool Solo Sub 3x36.prefab$38.99- 8 comments
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- 7
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- #railway
- #railway monument
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Version 1.0.2
18 downloads
This is my Mining Outpost monument. I created this to change the way that you enter caves and to give players a more immersive way to farm Stone/Metal/Sulfur. This download contains three versions A small closed off mine that has 6 metal nodes An open cave and fully modular (Just enable sockets and easily build any cave system you like by using existing cave parts) A base building cave that contains 6 large cave pockets (Cave community?) Prefab Count: 699 Foreman's Office - 1x Fuse & Green Card Puzzle (Jackhammer Loot - 2-3hr Respawn) Foreman's Office - Tier 1 Gun Crate (1-2hr Respawn) Custom loot profiles & Junk Piles Height Splat Topology Alpha Note! You will need the latest versions of Oxide and Oxide.Ext.RustEdit.dll to use these on a map/server.$9.99 -
Version 1.0.0
11 downloads
This is a pack of Bridges, with a total of 146 Prefabs. =2 color version (simple) ( 64 Prefabs) =2 Detail version (v2) ( 64 Prefabs) = Addons ( 22 Prefabs) ---------------------------------------- Bridges: 4x 31 Prefabs (124 Total) ========================================= 14 Bridge Parts ( 56 Total) 12 Connections Parts ( 48 Total) 3 Pillar Parts ( 12 Total) 2 Connection Fillers ( 8 Total) Addons: 22 Prefabs ========================================= 12 Train Tracks Parts; 7 Full 4 Half 1 Quarter 8 Road Parts; 2 Connections 2 Full 2 Half 2 Quarter 2 Pillar Blocks *All Prefabs got sockets* ----------------------------------------$19.99 -
Version 1.2
720 downloads
Just a simple but modular bridge with lights; perfect for any vehicle to travel across. The bridge can also be quite high, allowing space for boats to pass underneath. The prefab is completely modular and can be broken down / added to if you wish to add any vehicles, rocks or tunnels to make it a bit more "alive". There are also sockets at both points of the bridge to easily connect the roads for a longer bridge, or to connect to land. EDIT: this prefab has now been updated and acts more as a monument instead of a basic bridge. The new version includes; Abandoned vehicles A vehicle on fire Crate spawns Barrel Spawns Some other nice bitsFree -
Version 1.2.0
44 downloads
IMPORTANT: In August 1st, 2022, this creation will no longer be supported but It will available to purchase and download. This kit comes with two modular wooden bridges: A small and a large bridge. These two bridges are divided in 3 parts: Ramp A, Segment and Ramp B. All bridges commonly placed with at least one Ramp A and one Ramp B. The Segment part can can be duplicated as much as you need and then connected linking the sockets. These prefab don't require any plugins beside Oxide and RustEdit.dll. All parts have sockets. Pedestrian Bridge: Small Wooden Bridge - Ramp A (34 objects) Small Wooden Bridge - Segment (180 objects) Small Wooden Bridge - Ramp B (37 objects) Vehicle Bridge: Large Wooden Bridge - Ramp A (64 Objects) Large Wooden Bridge - Segment (304 objects) Large Wooden Bridge - Ramp B (65 Objects) Contact: Discord: https://discord.gg/XSykjZ6Nwt Steam: https://steamcommunity.com/groups/SKIROW Twitter: https://twitter.com/MadeBySKIROW$3.99 -
Version 2.0.3
12 downloads
This monument is based on the real world MOT test (Ministry of Transport, or simply MOT) is an annual test of vehicle safety, road worthiness aspects and it carried out in garages across the UK. In this game version, you can find more car related loot than normal and also a working car ramp to modify your cars as well as a blue card puzzle with some nice loot and to top it off a red card spawn also now with a new addition hidden underground garage area with the owners project car. Includes MOT road sign prefab. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RustMaps Discord$8.99 -
Version 1.0.5
17 downloads
Modular Car are now ready-to-use at spawn. Features Every missing parts of the vehicle engine are placed at spawn. The quality of the missing parts are randomly chosen. Update checker The plugin benefits from an update verification system notifying administrators that an update is available. Optimized for Performance This plugin has been developed with a primary objective to be very performant, thus limiting plugin-related performance losses. Multilingual This plugin is designed to be usable in different languages. English and Français are available by default. Some Russkiy system messages will be also available by default. Administrators can add their own language. Tips Server administrators can set the default server language using oxide.lang <language> in the RCON console. Players can set their own language using /lang <language> <language> = two-letter language code (For example: /lang EN) Live Test I'm available for demonstrations on my development server. Resetting Plugin Unloads the plugin. Removes files: config/<pluginName> data/<pluginName> lang/ en/<pluginName> AND fr/<pluginName> AND ru/<pluginName> AND other language you added. Reload the plugin. Warranty and Updates The customers benefits from a 28-day warranty from the date of the last sell of the plugin. This warranty covers bugs related to the script and, as far as possible, bugs related to Rust and uMod updates. Terms of Service of Mælep The Mælep's plugins are in no way affiliated to Facepunch, uMod or Codefling. He should not be considered as a developer endorsed by Facepunch, uMod or Codefling. Any contribution or purchase made on this website is donated to Mælep. For more information, support or a purchase history, please use the support section available on the page of the plugin. Payment to Mælep is payment for the digital items contained in the purchase. This transaction is final and there is no refund. If you are banned for breaking the rules of Codefling, you will not be refunded. Requests for refunds due to delays, Rust and uMod update flaws or any other problems are submitted at the discretion of Mælep. Reviews Thank you for using my plugins and supporting my work. You can leave a review by clicking on the "Reviews" tab on the plugin page.$10.00- 2 comments
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- #extension
- #modular cars
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(and 5 more)
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