-
Posts
1,163 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Kobani
-
perfect thanks
-
uMod
-
Only works once after reloading the plugin. And then only with IsInvisible IsInvisible2 not work I use Vanish 1.8.6
-
-
Hey me again. I have a question about setting the time until Twig decays. I have set the following. Do I see it right that it should decay in 3 hours? because if so then there seems to be a problem. Yesterday afternoon a player built. but the parts that are still out of Twig are only at ‘100%Stable 4/10’ and the server has been running since the restart at 5 o'clock, already over 3 hours again. What might I be doing wrong? "The interval, in seconds, at which damage is inflicted on the building.": 10800.0, "The periodic damage inflicted. Ranges from 0 to 10. Set to 0 to disable.": 1.0,
-
-
Many thanks That would be really great and my players would thank you for it. Thatched roofs in particular are sacred to some of my players.
-
Hello, I have a question. Would it be possible to exclude Roof from this? Some players like to build with thatched roofs.
-
Thanks for the tip, I'll set the plugin to custom and track updates directly here.
-
- 318 comments
-
- #building
- #foundation
-
(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
-
I would like to inform you about a faulty update display in RustAdmin. With the request for correction.
-
- 55 comments
-
- 2
-
-
- #wipe
- #countdown
- (and 5 more)
-
My English. I mean the ability to reposition the bars on the right side so that we have the option to adjust them to the position. To prevent that if we use more bars on the right side, they don't fill the right side completely. Because that just wouldn't look good anymore. I would even pay for new plugins with freely placeable bars that look like the current ones. If it was easier for them. Example:
-
I love these bars, but they are starting to overcrowd the right side. Especially when you are in the TC area. Would it be possible to make the bars, e.g. WipeStatus, freely placeable, so that I can determine the position for them myself? I would like to have them under the hotbar. Or would you create a standalone plugin so I can detach individual bars to position them myself. I would buy it. That would also be interesting for Zonestatus. Actually, it would be good for all bars. That way we admins could customise them. I think several people here have already had this idea I think that would also be interesting for other admins. Because this way the right side wouldn't be cluttered with bars if you use several of them (I'm thinking of buying more of these bars from you, but that would clutter the right side), so a way to place them freely would be really great. and we admins could distribute them and also customise them to the positions of the other gui's we use. I hope there will be a solution for this. Despite everything, great work.
-
All right, then I know, thanks.
-
Sorry to bother you again. my players have found something else, they can access the back shield, and when they do, the image in the front shield disappears, it's even enough if they just look at the pillar of the back shield.
-
Ok, now I'm confused. I unload the plugin, delete the data and after loading the plugin the button that was set still appears again. And in the new Button_Data it is the same as the one I deleted. How is that possible?