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Everything posted by Jbird
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If you could please @Knusperkeks can you load or reload the plugin with the server running and give any other text that you get with that? Will discuss with the developer and get back to you on it. Have already reached out about it but it's very late at night already where they live.
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Just to confirm, out of curiosity if nothing else, are you saying that you had it enabled but that BossMonster bosses are not attacking back? I wonder if it could be something with their configuration but not very likely. But just wondering if you've found an instance where this method doesn't necessarily work. Perhaps they have a low sense range or something like that, to avoid aggro on unexpected players, and this is affecting their ability to defend themselves. But to further confirm it works normally in Convoy and they are responding correctly and attacking back? Feel free to let me know what additionally you notice or find out. I was hoping that was one of those nice quick easy fixes but sounds like that wasn't the case this time.
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- #abilities
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Update from the developer @ZargoZ there will be another event that will take place here in the future. So forget the other things I said there are other plans instead. 😉
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- 429 comments
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- #abilities
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- 429 comments
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Most of the plugins were all created long before Carbon existed. But we will need more specifics @Knusperkeks to understand how it is not working and what to do to fix it if it is needed. You will notice that this plugin isn't under the Carbon category. But the developer is happy to fix things if needed so that it will work for all customers so please provide details on what isn't working with the plugin.
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I have added this as a suggestion for consideration. I just wanted to give some reasons that it might not be accepted as there is a lot to consider. Another thing that came to mind is that the plugin chooses a place automatically between the eligible monuments large or small harbor, or multiple if more than one is present. If some servers would not want to use this monument, it would choose that location randomly anyway at times. So either another function would need to be written as well as the monument would need to be configured and added to the plugin, this would be a lot of work and might not be a popular change. It also would require a good amount of changes just to make the ship fit and the ability to get to it a possibility, the design of ferry terminal does not look to me like it would easily accept the cargo ship nearby and would require work to create a way to get onto the ship. So you can see where there are several things that make this a complicated idea. Still, the developer will see the note when looking at Harbor Event notes for things to address and will make a final decision himself. I would still consider mentioning to the map maker that there are monuments that have popular events that many servers use that they should consider adding on all maps or at least most maps.
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Until it's done correctly and works @luckyohducky. Have you deleted the config file? Have you deleted the lang file? You probably installed the RU version first, generated the config and lang file in RU, and are thinking you're going to fix this by just switching the CS file out. If the CS file reads that json files are already there it doesn't write over it each time or when you update a plugin it's going to write over the files and customization you make to them. So ensure you've also deleted these as well. I should have included those directions before so I apologize for that but if you are seeing config or lang files in RU then you haven't removed all of the files generated when you installed the wrong version the 1st time you installed.
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Delete the plugin @luckyohducky and ensure you are installing the plugin from the EN folder. The last update came out in September of last year and I assure you we would have gotten a lot more reports if there was no English version of the plugin included.
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It is Ferry Terminal not Ferry Harbor. But that is actually odd to hear, I have not seen hardly any custom maps without large or small harbor, and many have both. So I would be interested to see examples of maps that do not have it. I think it would be a good idea to suggest to those map makers to add it, or you could request it. They are not very difficult to add to the map. On the other hand it would be incredibly time consuming to add this to the event. I will add it as a suggestion for the developer to consider when he is doing updates next, but I cannot promise anything as this monument has entirely different purpose and intent when it was created. Many mappers added it to maps since it was new but it really makes more sense to have a harbor on a custom map since this is not used as intended and has very little function on a custom map at this time. The main reason it is not ideal is that ferry terminal becomes a safe zone when the ferry arrives. In case this ever is used as intended and can be used on custom maps then it would be problematic to hold an event here where a ferry arrives. I will still add a note for you though as I said for KpucTaJl to consider.
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It depends partially on which way or ways you have them being rewarded. There is configuration options already for economics for example that can be edited. But perhaps you have other plugins that award economy or RP for certain actions that could be addressed, but would likely be more of a full server change than for the plugin itself. Again it depends on how you are rewarding them and what specifically you want to increase. There is an option to list commands that will be executed on the completion of the event that might also be an option for you. Issue a command to reward the player(s) this way.
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This is already a config option, I think it always has been or at least for quite some time. It is not very far into the config if I remember correctly.
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Can you share a couple things for us to investigate @Waylvin? Version of NpcSpawn and BossMonster that you are using Video clip of this happening from any perspectives you can show it Config for a Boss that this is happening with Anything in common if this is happening with more than one boss This may be as simple as a configuration option though I can't think of one off the top of my head. But we haven't had any similar reports recently or really ever that I remember..
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One feature that should help a little bit, is there is an option to give them custom locations. This can be helpful because you can reduce the numbers but have them in targeted areas like Oil Rig or other places of interest. The y axis or the 2nd coordinate is not as important as the height will be automatically dependent on the water level, but the x and z or 1st and 3rd coordinates are what will define the spot the boats will spawn. Hopefully that might help a bit.
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No it is nothing you are doing wrong. When the plugin was first released it was a relatively minor affect on performance. But then along came the water update and it really took a toll on the plugin. It was very unfortunate and wasn't able to be predicted when the plugin was first released. The best counter is to lower the total amount. The only think you may have missed is that there are several presets in the plugin by default. I forget off the top of my head how many there are but you might have reduced the number in the first preset, but there are still others with the default amounts. Double check, and try reducing the overall count to see if you can get a comfortable amount of boats running without too much of a hit to server performance.
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This has been added to our notes for Boss Monster. Just for transparencies sake and to give a bit more of a response than to say it's been added to notes somewhere I'll expand a little as well. KpucTaJl almost always has another new plugin to work on. I had come up with an idea to help organize our feedback so we have a channel that we collect suggestions and requests into by title. Between work on his projects he reviews the notes and will go through everything he can title by title. Some effort is put into addressing these in the order they come in to be fair to everyone but he will still do everything he can with each title based on the feedback and suggestions we have compiled for that title. So especially when a plugin has something come up where an update is really needed, he will go through the notes and address what he can then as well. Thank you for the feedback and suggestion.
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What do you mean by 2XX dollars? What type of economy is that and what is 2XX? Do you have another plugin that gives money for killing a heavy scientist, does it match this number? You are sure that the 5000 economics is not rewarded?
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Look for this section of the profile. If you don't see it make sure you have the current version. "The distance at which you can apply damage to the boss (use 0 at any distance)": 100.0, Configure this config option to change the range as desired.
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Hello, normally it would be recommended for issues with a specific file to create a (New Support Request) on the files Support tab. This notifies the creator. I reached out to them actually to let them know about this general support ticket and they mentioned you've reached out in their Discord as well. But wanted to reply and give you the information. Using their additional sources of support is fine as well but just to more surely ping the author I wanted to mention that these can be missed more easily than a ticket on the file itself I am sure you will be able to resolve quickly by the sound of it, but wanted to reply and offer the suggestion.
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The error is saying that it doesn't see the submarine file or it's broken or empty. Confirm that you have that file in the proper place @AshSzabo and if you definitely have them in the right place you would want to check with your host, look into the process there, or look into an FTP setup if perhaps the server isn't able to access the file. Though I think you would be getting a different error if that was the case so I think the file is missing or in the wrong place.
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Any time @frogg if you ever run into anything else don't hesitate to create another ticket, or jump in the Mad Mapper Discord and stay in touch.
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Hello @frogg that message is more of a notice than an error. It comes up often in custom maps when they are loading as well but is harmless. If you do notice any issues with the event itself please let us know but that message specifically is nothing to be concerned about.
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Actually to add to that, all NPCs from NpsSpawn are heavy scientists. I wanted to mention that in case you use other NpcSpawn NPCs as well, this will affect all of them.