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Dad Frog's Achievements
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Thank you so much Jbird
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Dad Frog started following Harbor Event
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Dad Frog started following drop miniguns , time between events , TruePve and 3 others
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hello the value we put on the time between events is a timer which starts at the start of a previous event or when an event is finished?
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I use CustomBradley and until the last update of rust/oxide the NPCs, apart from the lowest level, no longer appear after the destruction of the Bradley. These are the blue rust NPCs that spawn. It worked very well before.
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Hello, I have the BradleyGuards plugin and until the last update of rust/oxide the NPCs, apart from the lowest level, no longer appear after the destruction of the Bradley. These are the blue rust NPCs that spawn. It worked very well before.
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It actually seems to work. THANKS
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everything is up to date : "ArmoredTrain", "Adem", "1.5.6" Oxide.Rust Version: 2.0.6158 It seems the errors are coming from HumanNPC, I also have bugs with Convoy. Unfortunately, the HumanNPC plugin is called the same as another "thing" in the facepunch/oxide engine. I was advised to do this in your plugin: replace : HumanNPC humanNPC = gameObject.GetComponent<HumanNPC>() by : global::HumanNPC humanNPC = gameObject.GetComponent<global::HumanNPC>();
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Hello Armored Train gets error with this message: Failed to compile: 'HumanNPC' does not contain a definition for 'LootSpawnSlots' and no accessible extension method 'LootSpawnSlots' accepting a first argument of type 'HumanNPC' could be found (are you missing a using directive or an assembly reference?) | Line: 4855, Pos: 54
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Hello Since the last rust update, NPCs no longer spawn. Note that I use CustomBradley and until now it has worked very well.
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Hi all NPCs in bases drop miniguns. How to prevent this? THANKS.