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nashslash

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Everything posted by nashslash

  1. A simple idea that really useful. Suggestion. The plugin needs permissions. This is the kind of feature VIPS should have access to not just everyone on the server by default.
  2. nashslash

    Npc Random Raids

    Rules True PVE "traps can hurt npcs",
  3. use the config in dynamic pvp to add a dome ... as soon as the locked creates spawn so will a dome "Hackable Crate Event": { "Enable Event": true, "Enable PVP Delay": true, "PVP Delay Time": 10.0, "Enable Domes": true, "Domes Darkness": 8,
  4. nashslash

    Raidable Bases

    \oxide\data\RaidableBases\Profiles Select the profile you want to edit "Allow PVP": true, to "Allow PVP": false,
  5. Failed to call hook 'PinApplyCommand' on plugin 'StaticLootables v2.9.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.StaticLootables.PinApplyCommand (ConsoleSystem+Arg arg) [0x0001a] in <fe1c507077ae4a8188a9a9a0fb4d8144>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <fe1c507077ae4a8188a9a9a0fb4d8144>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  6. nashslash

    Raidable Bases

    \oxide\data\RaidableBases\Profiles look in the profile name you want to disable "Profile Enabled": true, change to "Profile Enabled": false,
  7. nashslash

    Raidable Bases

    i think its this in the config file.. its a long time since i changed anything "Show Destroy Warning": true,
  8. nashslash

    Npc Random Raids

    had a report of npcs being invisible and firing rockets during a raid player was unable to see the bots. i asked if they were behind walls rocks or topography and he said they weren't just couldn't see them.. correction the player built a base on an ice lake .. the bots were spawning on the frozen part of the lake but under the regular topology. is there a way to stop that .. i already have "iceberg", "ice_berg", "ice_sheet", "icesheet",
  9. nashslash

    Raidable Bases

    Yes. you have a new base called Experbase100.json drop it into the copypaste data folder then type into console rb.config add "Expert Bases" ExpertBase100 it will add the base to the config without editing, and adding it to rotation.
  10. nashslash

    Raidable Bases

    make sure you have the very latest copypaste
  11. nashslash

    Raidable Bases

    the default is "Arena Walls": { "Enabled": true, "Stacks": 1, "Ignore Stack Limit When Clipping Terrain": true, "Use Stone Walls": true, "Use Iced Walls": false, "Use Least Amount Of Walls": true, "Use UFO Walls": false, "Radius": 25.0 a radius of 65 seems huge
  12. use the default one on the description page. works excellent.
  13. nashslash

    Raidable Bases

    check the config try searching using the find feature in notepad .. "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": { "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": false, "Easy": 4, "Medium": 4, "Hard": 4, "Expert": 4, "Nightmare": -1 and "Maintained Events": { "Always Maintain Max Events": true, "Max Maintained Events": 16, "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0, "Include PVE Bases": true, "Include PVP Bases": true, "Minimum Required Players Online": 0, "Maximum Limit Of Players Online": 300, "Time To Wait Between Spawns": 15.0,
  14. nashslash

    Raidable Bases

    Be sure to thoroughly read the extensive configs and profile files options. \oxide\data\RaidableBases\Profiles "Paste Options": [ { "Option": "stability", "Value": "false"
  15. nashslash

    Raidable Bases

    config file "Map Markers": { "Marker Name": "Raidable Base Event", "Radius": 0.25, "Radius (Map Size 3600 Or Less)": 0.25, "Use Vending Map Marker": true, "Show Owners Name on Map Marker": false, "Use Explosion Map Marker": false, "Create Markers For Buyable Events": false, "Create Markers For Maintained Events": true, "Create Markers For Scheduled Events": false, "Create Markers For Manual Events": true
  16. nashslash

    Better Npc

    sorry bud cant help more have to wait for the dev to answer that one then. just check you are setting the correct loot table for the npc type you are killing ...
  17. nashslash

    Better Npc

    if you want then to drop scrap every time try changing this to 4. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 4, change this to . "Minimum numbers of items": 1, "Maximum numbers of items": 1, and add this as loot "ShortName": "scrap", "Minimum": 10, "Maximum": 30, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" that way you should get the default loot spawn plus also your custom loot of scrap every drop.
  18. nashslash

    Raidable Bases

    What is there to reconfigure on an update? Drop the .cs in the plugin folder and it recompiles and it's done. Sure you can tweak any NEW FEATURES Nivex adds but if you don't want to then don't. Without question, Raidable Bases is the BEST plugin any Rust server can use. it should also be a subscription service. £50 is way too cheap, considering the hours Nivex has put and continues to put into it.... I am a maggot among Gods... All Hail Nivex
  19. nashslash

    Airfield Event

    @ Dev could you please add "Minimum amount of online players to trigger the event": the same as cargo crash it just stops players from getting free loot at quiet times... thanks in advance ..
  20. nashslash

    Raidable Bases

    \oxide\data\RaidableBases\Profiles\ Easy Bases.json "Arena Walls": { "Enabled": false, "Stacks": 1,
  21. nashslash

    Raidable Bases

    Please give more details. How are you trying to spawn a base? Are you trying to spawn a certain base? EG: rbe [basename] [difficulty] Has the base you are trying to spawn been added to the profile config?
  22. nashslash

    Raidable Bases

    no, size shouldnt matter.. i suspect its a custom map and not a proc gen ?
  23. nashslash

    Raidable Bases

    check this setting in the base profiles "Empty All Containers Before Spawning Loot": true, then re-check what is being spawned into boxes it may be some other loot plugin causing this to happen
  24. nashslash

    Raidable Bases

    config "Spawn Bases X Distance Apart": XXX
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