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Everything posted by nashslash
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sorry another question ... wondering players often build raid bases when raiding a RB for example. do the npcraider attack ANY base owned by the player? so there is a chance they could attack the raidbase only and not there main base ? does this work for teams? say 2 players were teamed but both had bases and they done a RB together ... What base would the npc raiders raid ? each of them or only 1 of them ?
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first make sure all your bases are saved correctly at the correct height ..then try this in your data profiles "Advanced Setup Settings": { "Amount Of Entities To Spawn Per Batch": 1, "Amount Of Entities To Despawn Per Batch": 10, "Height Adjustment Applied To This Paste": 0.3, "Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
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thats exactly what you can do with "timed executables".. after server restart you can unlond the plugins you wish then load plugins when you want and in what order you want. ive read what you said you need it to do and this plugin does that. if youve tried it and it no good then fair enough .. but give it a try.
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- 220 comments
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- #event
- #cargoplane
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I don’t think youre cut out to be a server admin. Every month without fail for as long as I can remember FP break something with the monthly update. As admin you have to expect that and fix it. This plugin IS Ready to go out of the box. If you want to tweak alter or change some aspects to suit your server more then do it. Every plugin needs configuring. So what if you had to wait a few days for support. Ive been waiting for 2 months for another DEV to fix there shite plugin. If I won Euromillions and bough myself a F1 race car, who should I complain to when I don’t win next seasons championship? NO ONE, because first I’d have to learn how to drive it correctly. the same goes for rust plugins. if you need help then ask for it but don’t burst into tears because someone hasn’t responded to you within the hour.
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- 220 comments
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- #event
- #cargoplane
- (and 18 more)
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- 220 comments
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- #event
- #cargoplane
- (and 18 more)
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Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.GetToDaChoppa+<OnEntitySpawned>c__AnonStorey0.<>m__0 () [0x00021] in <efc9c551f16f4d0987f2cbb2f075045b>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <bae5f1223fce49c493b01571c99dce02>:0
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for raidbases deathnotes will always show something like a playername was killed by an unknown users autoturret. this is because you have taken the AUTH out of the base during the copy paste process. a normal players placed turret when killing another player will read something like playername was killed by playername autoturret. you could try editing copypaste config and changing this "Paste Options": { "Auth (true/false)": false, to TRUE
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look inside your data folder at raidable bases.. look at each difficulty json NPC's "Spawn Inside Bases": { "Spawn On Floors": false, "Spawn On Beds": true, "Spawn On Rugs": false, "Spawn On Rugs With Skin Only": 1, "Bed Health Multiplier": 1.0, "Rug Health Multiplier": 1.0, "Spawn Murderers Outside": false, "Spawn Scientists Outside": false, "Minimum Inside (-1 = ignore)": -1, "Maximum Inside (-1 = ignore)": -1 "Random Names": [], "Enabled": true, "Amount That Can Throw Weapons": 2, "Amount Of Murderers To Spawn": 0, "Minimum Amount Of Murderers To Spawn": 0, "Spawn Random Amount Of Murderers": false, "Amount Of Scientists To Spawn": 6, "Minimum Amount Of Scientists To Spawn": 6, "Spawn Random Amount Of Scientists": false, "Allow Npcs To Roofcamp": false, "Allow Npcs To Counter Raid": true, "Allow Npcs To Leave Dome When Attacking": true, "Allow Npcs To Shoot Players Outside Of The Dome": true, "Allow Npcs To Play Catch When Equipped With Explosives": false, "Aggression Range": 100.0, "Block Damage Outside To Npcs When Not Allowed To Leave Dome": true, "Block Damage Outside Of The Dome To Npcs Inside": false, "Despawn Inventory On Death": false, "Health For Murderers (100 min, 5000 max)": 275.0, "Health For Scientists (100 min, 5000 max)": 275.0, "Kill Underwater Npcs": true, "Kits Are Unique When Applicable": false, "Player Traps And Turrets Ignore Npcs": false, "Use Dangerous Treasures NPCs": false