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athlonclub

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Everything posted by athlonclub

  1. athlonclub

    Admin Menu

    Please explain the purpose of the latest update, as I believe it has made things worse. Now, offline shows all players, not just those who are sleeping, as it used to. Additionally, offline and ALL now display the same information.
  2. athlonclub

    Admin Menu

    Unloaded plugin AdminMenu v1.4.1 by 0xF // dsc.gg/0xf-plugins AdminMenu has replaced the 'admin' chat command previously registered by AdminToggle Loaded plugin AdminMenu v1.4.2 by 0xF // dsc.gg/0xf-plugins Failed to call hook 'adminmenu_cmd' on plugin 'AdminMenu v1.4.2' (ArgumentNullException: Value cannot be null.) at Facepunch.Pool.FreeUnmanaged[TKey,TVal] (System.Collections.Generic.Dictionary`2[TKey,TVal]& dict) [0x00004] in <393afa875f814375b634fab998bd7e75>:0 at Oxide.Plugins.AdminMenu+PlayerListContent.Render (Oxide.Plugins.AdminMenu+CUI+Element root, Oxide.Plugins.AdminMenu+ConnectionData connectionData, System.Collections.Generic.Dictionary`2[TKey,TValue] userData) [0x00626] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+Content.Render (Oxide.Plugins.AdminMenu+ConnectionData connectionData) [0x0000b] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+ConnectionUI.RenderContent (Oxide.Plugins.AdminMenu+Content content) [0x0003e] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+ConnectionData.ShowPanelContent (Oxide.Plugins.AdminMenu+Content content) [0x00062] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+ConnectionData.OpenPanel (System.String panelName) [0x00090] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x0083e] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x009d3] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.adminmenu_cmd (ConsoleSystem+Arg arg) [0x0003c] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00179] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Failed to call hook 'adminmenu_cmd' on plugin 'AdminMenu v1.4.2' (ArgumentNullException: Value cannot be null.) at Facepunch.Pool.FreeUnmanaged[TKey,TVal] (System.Collections.Generic.Dictionary`2[TKey,TVal]& dict) [0x00004] in <393afa875f814375b634fab998bd7e75>:0 at Oxide.Plugins.AdminMenu+PlayerListContent.Render (Oxide.Plugins.AdminMenu+CUI+Element root, Oxide.Plugins.AdminMenu+ConnectionData connectionData, System.Collections.Generic.Dictionary`2[TKey,TValue] userData) [0x00626] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+Content.Render (Oxide.Plugins.AdminMenu+ConnectionData connectionData) [0x0000b] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x00c76] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x00906] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.adminmenu_cmd (ConsoleSystem+Arg arg) [0x0003c] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00179] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Shutting down compiler because idle shutdown Compiler shutdown completed Failed to call hook 'adminmenu_cmd' on plugin 'AdminMenu v1.4.2' (ArgumentNullException: Value cannot be null.) at Facepunch.Pool.FreeUnmanaged[TKey,TVal] (System.Collections.Generic.Dictionary`2[TKey,TVal]& dict) [0x00004] in <393afa875f814375b634fab998bd7e75>:0 at Oxide.Plugins.AdminMenu+PlayerListContent.Render (Oxide.Plugins.AdminMenu+CUI+Element root, Oxide.Plugins.AdminMenu+ConnectionData connectionData, System.Collections.Generic.Dictionary`2[TKey,TValue] userData) [0x00626] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu+Content.Render (Oxide.Plugins.AdminMenu+ConnectionData connectionData) [0x0000b] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x00c76] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.HandleCommand (Network.Connection connection, System.String command, System.String[] args) [0x00906] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.adminmenu_cmd (ConsoleSystem+Arg arg) [0x0003c] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.AdminMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00179] in <9c315c39160a4cefa3c0ad99e6c7d665>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  3. athlonclub

    IQDronePatrol

    NPCs who run around the base and protect it, and the drones attack them.
  4. athlonclub

    Better Npc

    я во многом согласен, но - спам валит в логах, за день работы сервера там собирается просто квинтилион строк с неправильными NavMesh, а координаты я так полагаю относительно конкретного монумента касаются, и по факту мне ничего не дают, а соответственно я не могу определить по этим координатам где конкретно не спавнится нужный нпц
  5. athlonclub

    Better Npc

    ситуация в том что там 42 индекса, и как вы понимаете до 40 нормально а 41 и 42 нет, я могу поменять отдельно для них тип сетки ? вот вам полная картина ниже, раньше такого не было -- ShowFailedNavMesh [BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 27. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 28. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 30. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 31. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 32. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 33. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 34. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 35. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 36. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 37. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 38. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 39. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 40. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 41. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 42. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 43. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 44. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 45. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 46. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 47. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 48. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 49. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 50. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 51. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 52. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 27. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 28. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 30. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 31. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 32. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit1. Preset: Bandit. Index: 33. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 27. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 28. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 30. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 31. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 32. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 33. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 34. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 35. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 36. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Bandit2. Preset: Bandit-b3b14c. Index: 37. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 27. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 28. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 30. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 31. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 32. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 35. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 36. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 37. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 38. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 39. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 40. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 41. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 42. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 43. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Military. Preset: MilitarySoldier. Index: 44. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 27. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 28. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 30. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 31. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 32. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 33. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 34. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 35. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: OilMan. Preset: ScientistOilMan. Index: 36. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 9. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 10. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 11. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 12. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 13. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 14. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 15. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 16. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 18. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 19. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 20. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 21. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 22. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 23. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 25. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 26. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Rebel. Preset: Rebel. Index: 27. Wrong type of navigation grid (1 -> 0)
  6. athlonclub

    Better Npc

    а что делать с этим ? ShowFailedNavMesh [BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 41. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Launch Site. Preset: Space-Mercenary. Index: 42. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Airfield. Preset: Military-Scientist. Index: 2. Wrong type of navigation grid (0 -> 1) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 17. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 24. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: Train Yard. Preset: Hired-gun. Index: 29. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: module_900x900_1way_ladder. Preset: Amphibiosis. Index: 1. No surface [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 1. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 2. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 3. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 4. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 5. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 6. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 7. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 8. Wrong type of navigation grid (1 -> 0) [BetterNpc] SpawnPoint: ArcticGuard. Preset: Guard. Index: 9. Wrong type of navigation grid (1 -> 0)
  7. athlonclub

    Admin Eye

    Можно ли просмотреть кто и когда менял или устанавливал код на замке ну все что с этим связано?
  8. athlonclub

    IQDronePatrol

    is it possible to prevent drones from attacking NPCs that protect the base?
  9. athlonclub

    Boss Monster

    I've noticed that bosses disappear after updating your npc spawn or better npc plugins, or rather, when they are reloaded, and I have to reload the plugin for the bosses to appear. Since you update the NPC plugins 10 times a day, this creates an unpleasant situation
  10. athlonclub

    Boss Monster

    After the update, for some reason, the bosses stopped spawning automatically, and I had to reload the plugin. What could be the reason for this? is this related to npc spawn or better npc ?
  11. athlonclub

    Space

    Честно у меня голова кругом идет, проблем хватает и так а тут еще вы добавляете с этими обновлениями, то что просишь сделать то нету времени, зато потом на беттер лут лутменеджер беттер нпц, логи на сервере растут как грибы от навмешей, я думаю что большая часть пользователей не в восторге но к сожалению нет выбора и приходится терпеть этот ужас (( самые суперские разработчики смотришь обновление 4 года назад, блин поставил и забыл ну супер же, тут мля 10 минут обнова 10 минут обнова, дайте отдохнуть в конце концов и отдохните сами!!!
  12. athlonclub

    Npc Spawn

    yes also now endless Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh
  13. athlonclub

    Npc Spawn

    [NpcSpawn] Image swimwear_palmleaves_female download is complete [FileSystem] Not Found: assets/localization/af/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ar/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ca/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/cs/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/da/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/de/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/el/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/en/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/en-pt/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/es-es/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/fi/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/fr/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/he/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/hu/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/it/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ja/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ko/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/nl/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/no/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/pl/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/pt-br/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/pt-pt/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ro/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/ru/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/sr/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/sv-se/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/tr/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/uk/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/vi/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/zh-cn/phrases.json (UnityEngine.TextAsset) [FileSystem] Not Found: assets/localization/zh-tw/phrases.json (UnityEngine.TextAsset)
  14. athlonclub

    Space

    Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space+LootController+<>c__DisplayClass3_0.<TrySpawnItemInDefaultCrate>b__0 () [0x00018] in <6d036b52796b4f9d9ca035976c44d377>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
  15. athlonclub

    Npc Spawn

    in the BetterNpc instructions, step 2 is Step 2. Install the new version of NpcSpawn 1) Download the NpcSpawn plugin archive: 2) Go to the .../en/data folder in the archive 3) Copy all files and folders from it into the .../oxide/data folder on the server 4) Go to the .../en/plugins folder in the archive 5) Copy the new NpcSpawn plugin file into the .../oxide/plugins folder on the server and I did not use UpdaterNpcSpawncs. I have now uploaded a new version and received this in the server console Unloaded plugin NpcSpawn v3.1.1 by KpucTaJl [NpcSpawn] Config update detected! Updating config values... Could not initialize plugin 'NpcSpawn v3.1.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NpcSpawn.TryUpdateWeapons () [0x0002e] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Plugins.NpcSpawn.UpdateConfigValues () [0x00010] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Plugins.NpcSpawn.LoadConfig () [0x00030] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <8900b33aa9b14e398266dca633691187>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <15f61ddda771464d8246ebdce8ff4811>:0 Rolling back plugin to last good version: NpcSpawn Failed to call hook 'OnServerInitialized' on plugin 'NpcSpawn v3.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.Plugin.Subscribe (System.String hook) [0x00006] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.NpcSpawn.OnServerInitialized () [0x00006] in <2753fc63c76e4b1a853306ffa95778e3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01fca] in <2753fc63c76e4b1a853306ffa95778e3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Calling 'OnServerInitialized' on 'NpcSpawn v3.1.1' took 1640ms Loaded plugin NpcSpawn v3.1.1 by KpucTaJl
  16. athlonclub

    Npc Spawn

    I've already done an update and all that through the npc betterer, now a new version of npc spawn has been released again and do I need to update again through the npc betterer or just replace npc spawn.cs?
  17. athlonclub

    Npc Spawn

    I don't understand now that if I use a better NPC, then I always update it, or was it just a one-time thing, and then, as usual, just throw in a new cs ?
  18. athlonclub

    Daily Rewards

    What did you mean by "in the next"? I already counted two updates, but apparently they somehow jumped?
  19. I'm sorry, but did you forget about the update?? The plugin does not work!
  20. athlonclub

    Shop

    Hi, I would like to have a currency selection immediately when displaying an item, so that the selected item is sold, for example, only for ECO and the other for RP, at the moment I think this can only be done manually, but with a large assortment it is not convenient.
  21. Hi, players put flare in the main TC, launch the event. Satellite TC (1 foundation + turret) at 40-50m helps to mow down Frankenraiders, reducing difficulty. Need an option in config: TurretDetectionRadius: - ?
  22. everything is fine, but when selecting a feeder or composter, the adapter falls into the inventory, which should not be the case. The composter and feeder must be without modifications when lifted into the inventory.
  23. athlonclub

    Daily Rewards

    would you like to add this option for those servers that do not have a wipe, so that, for example, the cycle can be restarted from the beginning of the month?
  24. athlonclub

    Aimtrain Map

    It's not entirely clear what's been added in the update, but the main thing is that there's a problem in the lobby where the player gets stuck in the water, and there are some strange textures.
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