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hairybeanstalk

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Everything posted by hairybeanstalk

  1. I would love to purchase this, but i've noticed the config does not allow you to adjust zombie kits. Please make this compatible with the KITS plugin and allow the zombies kit's and appearance to be adjusted with that, or somehow set up the config to do that. I'd appreciate it, and i'll buy it
  2. attached is an image to show
  3. I have fixed it.
  4. when establishing this as a command reward "o.grant %STEAMID% XDQuest.2", and setting the next mission permissions to xdquest.2, it does not reward that quest? It did before, then after update I believe it stopped doing this.
  5. I have found the error. It is with CAR 2. everything else spawns right.
  6. whenever a player dies on the server, even when not logged in, it says "Welcome back, playername". Please fix this asap. I love the plugin by the way!
  7. the title decribes what is happening. Most recent update.
  8. evil, he already explained that you can do so in the actual plugin cs file by editing a couple lines of code.
  9. @HeliumI do not want to remove them completely though. Just the large amounts of them.
  10. We also need all npc,s added. For some reason, some new animals do not have hitbars. Like tigers.
  11. My entities state that vineswingable (the vines on the jungle trees) are at 162,000. THATS INSANE! I'd love some help on removing that many and limiting it. I've tried entity reducer plugin by reducing the jungle trees but it hasn't fixed it.
  12. @EllieCatI think what you are thinking is a good idea but it also jeopardizes a lot of the plugins reasoning for portals popping up, in my opinion. I think maybe making a zone (10-20m around the portal) that doesn't allow building, would be a better idea.
  13. Please make it so we can use decimals for the duration timer. I appreciate your work. This is a crucial thing that I think should be added asap.
  14. oh ok thanks man! I love the plugin btw! amazing work keep it up!
  15. Needs an update for 5/1/25 update I believe?
    BEST PLUGIN FOR ANY SERVER TRYING TO SHOW NEW PLAYERS SOMETHING ON SPAWN! PLEASE KEEP IT UPDATED! AMAZING WORK MY FRIEND
  16. needs an update 5/2/25
  17. I have tried many plugins that do commands when starting up, and "settime 22" does not work. I cannot get this plugin to work unless an admin is physically logged into the server and types /settime 22 Any possible way to make it automatic on server startup?
    I have asked for support and so have others on many matters and we are ignored. The plugin does not apply automatically. The settings can only be applied if an admin types /settime "x". X being where you put the time of day. This means when the server restarts, if no admin is on, this plugin will not do what it's intended to do unless you literally type that in chat or a command in console. I have tried many plugins that do commands when starting up, and "settime" does not work. I cannot get this plugin to work unless an admin is physically logged into the server and types /settime I do not think there is a way to make it automatic unless the developer of the mod makes it possible.
  18. I have tried many plugins that do commands when starting up, and "settime 22" does not work. I cannot get this plugin to work unless an admin is physically logged into the server and types /settime 22 Any possible way to make it automatic on server startup?
  19. I understand. Unfortunately my specific issue cannot be solved unless you add that as a possibility due to the plugin load order. If I change the name of a plugin to change it's load order (since they run alphabetically), the plugin does not load. This is normal due to the way each plugin is coded. The only way to solve it, as far as i've tested, would be to manually reload every single profile in your plugin sadly. This is why I requested this. Your plugin works well with other plugins other than the load order. It messes with skins of entities if you have another plugin doing the same.
    I like it, I just wish I could find a way to stop the audio delay or cut off for the sounds when they get wounded. Sametimes it'll play it, but start the audio clip halfway through the audio clip rather than from the beginning of it.
  20. Any possible way to make a quest that can only be selected AFTER the completion of another quest? I'd like to make a story line of quests, so this is a request i'd like to make if you can do this or if it's not already possible.
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