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WoundedNPC 1.0.5

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About WoundedNPC

Introducing WoundedNPC — where NPCs don't just die; they make a scene!

Watch in amusement as your NPCs go from tough guys to crybabies, collapsing and crying out in pain. They'll lie there, whining and wailing, giving you a show worth watching!

Perfect for adding a touch of humor to your Rust world. Your NPCs will now collapse similar to players, with customizable scream (or other sound of your  choice!) with a configurable chance to get back up for a second chance.

Get ready for the most entertaining and theatrical NPC deaths ever with WoundedNPC!

 

Features:

  • NPCs will enter a wounded state
  • Configurable % chance for them to get back up
  • Configurable wounded timer for them
  • Configurable scream sounds
  • Lightweight format sounds stored in data for minimal delay
  • Automatically checks if screams listed in config exist, if not, it's downloaded.
  • Ability to exclude specific NPCs by either prefab path, or partial name matching (useful to exclude zombies or any other NPC which you wish to die immediately)

Notes:

  • Dependency plugin - TapeLibrary by Nikedemos - Included
  • 5 scream sound files included
  • Audio file format .ogg   Mono channel  (can convert mp3 to a mono .ogg here , then upload to a file host of your choice ensuring link leads directly to downloading the file)
  • Sound Loops - worth ensuring your wounded timer is around the same length as sound files.

 

 

Example config

{
  "Enabled: ": true,    // can disable the plugin features from the config if needed
  "Wounded timer: ": 20,   // how long will the NPC stay in wounded state
  "Chance to die after wounded timer: ": 50,  // percentage chance NPC will NOT get back up after being wounded
  "NPC Prefab paths to exclude: ": [],  // can exclude an entire prefab path for an npc (eg for scarecrow)
  "Exclude NPC where their displayname contains: ": [   
    "Marauder",
    "Zombie"
  ],  // can exclude NPCs by their full or partial display name. 
  "Boombox Prefab Path: ": "assets/prefabs/voiceaudio/boombox/boombox.deployed.prefab", // don't need to touch unless boombox prefab path ever changes or there's a new boombox type item introduced.
  "Wounded Sounds URLs: ": [
    "https://www.dropbox.com/scl/fi/vyhsne1efaictwl39oqgu/Scream-Medium-C1-www.fesliyanstudios.com.ogg?rlkey=7ae1rnbtwj662puo874t823y6&st=svp1qa0x&dl=1",
    "https://www.dropbox.com/scl/fi/j6zo85v7uuwje4scenmm3/longpain1.ogg?rlkey=7cmumo9z40no1xkdzkcwzxl36&st=gef2dhc7&dl=1",
    "https://www.dropbox.com/scl/fi/gb2jkxu1gxfsqjxmtum32/longpain2.ogg?rlkey=81iwgqqw9j26t7f7vfbzg1diw&st=f5s5k1to&dl=1",
    "https://www.dropbox.com/scl/fi/04o1ukje93tly4rjx9dvu/longpain3.ogg?rlkey=cjkv5ks97307yadnah0pvua8b&st=ns0tqygh&dl=1",
    "https://www.dropbox.com/scl/fi/e6ey5eqevqwey43b16xj2/longpain4.ogg?rlkey=28vksom5xd5o82rhvy5kmiaj7&st=wgo8v7ue&dl=1"
  ],  // Direct URL to scream sound files
  "Enable Debug Messages: ": true  // debug messages in console. Turn off to reduce spam. Turn on for troubleshooting
}

 


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