Jump to content

Nick Las

Member
  • Posts

    82
  • Joined

  • Last visited

Everything posted by Nick Las

  1. There's some reports of it: https://codefling.com/files/support/18902-loot-disappears-from-random-players-when-starting-or-finishing-an-arena./ And 2th reward is a known bug.
  2. Will we ever see an update or a proper restructuring of this plugin? There are many bugs that need to be addressed, as @Sauserightfully pointed out: "I help with various plugin-related projects, and it's a common issue that players who place 2nd don't receive their rewards. This specifically affects 2nd place, while everything works fine for other positions. Around 90% of plugin owners experience this problem. We even tested it on a clean server with no other plugins and had the same results. Additionally, some users reported that when the arena is launched, players not participating in the arena lose items from their inventory. We've made some code changes to try and mitigate this issue. I strongly recommend looking into these problems to avoid losing customers. Thanks for understanding." Given the current state of the plugin, it should be temporarily removed from sale. Selling it as-is raises ethical concerns, especially when core functionalities are broken and unresolved. I sincerely hope moderation takes action, and the developer commits to fixing these critical issues. @Death@Steenamaroo @Raul-Sorin Sorban
  3. Fermens, please review the plugin because all the bugs I mentioned are highly replicable. I don't recommend using the plugin in any way as it is becoming unusable due to these bugs.
  4. The plugin is completely broken and needs to be fixed immediately by the developer. When joining the tournament, sometimes you enter with all your loot and are able to use commands that should be restricted. You also can't exit the tournament. Additionally, there are reports that players are not receiving their rewards correctly, and the winner isn't always recognized properly. In some cases, it shows you're inside the tournament, but you remain on the regular map, staying in the position where you entered. You can move around, and after a while, you're automatically killed. @fermens
  5. Nick Las

    Advanced Status

    I noticed that my previous message was deleted. I just wanted to make sure I didn't say anything that might have upset you. If there's any specific feedback or if you have concerns about what I mentioned, please let me know. I'm here to help and would appreciate any clarification. You need to clearly communicate that using these plugins (and addons) can have a SIGNIFICANT impact on server performance, potentially reducing it by 50-60%, particularly if the server has a large population. Would be nice if we can test together (your client) and find some way to make it more efficient. Thanks
  6. Nick Las

    Advanced Status

    This plugin severely impacts server performance. It has very high resource consumption. Use it with caution; in fact, https://codefling.com/plugins/simple-status has lower resource usage. The DEVELOPER of this plugin urgently needs to improve it, especially considering it's a paid plugin.
  7. Nick Las

    Clans

    Yes, personally, I believe there should be an option to deactivate the TOP Clans, as I think it's what consumes the most.
  8. Nick Las

    Clans

    This plugin needs an optimization ASAP, it's incredible how this affect the whole perfomance of the server, even with some players on it I have an extremely FPS drop with Clans ON
  9. Nick Las

    Crafts

    Hey @Meventwhat about adding a cooldown option in each buy?
  10. Nick Las

    Welcome Panel

    There is a different GUI in this plugin as compared to others, but the performance is horrible. Will we ever see an update regarding performance? @David
  11. Nick Las

    Clans

    I'm trying to figure it out, i'll let you know after some tests And atm, there's some error Failed to call hook 'GetClan' on plugin 'Clans v1.1.7' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c37] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  12. Nick Las

    Clans

    Good, I tested the last version and I saw that theres spiking more than before, tested with few players on So this version isn't working properly yet.
  13. Nick Las

    Clans

    Could you please let me know how this is going? The update was overdue by more than two months, when it was necessary
  14. Nick Las

    Clans

    @Mevent Is this plugin ever going to be updated? Performance is awful, and it's even worse if there are a lot of clans on the server
  15. Shady should reply yus
  16. Nick Las

    Clans

    Hey Mevent, what about to add a log (join and leave of clans) or any function to limit how can each player enter and join to a clan, to prevent allys in some way
  17. Nick Las

    Clans

    Version 1.1.5-1.1.6 just makes the server unplayable, it constantly has lag spikes, had to put 1.1.4 again. I think it's troubling reading data
  18. Nick Las

    Clans

    Again, that would delete all the CLANS, I do want to have the same CLANS but with a new TOP in CLANS/PLAYERS, you got it?
  19. Nick Las

    Clans

    It doesnt cleans up data, I tested in my server, after new full wipe, top players is still the same as before. If not, can you clarify how to CLEAN data? In order to have a new TOPS, Clans and Players
  20. Nick Las

    Clans

    It's still taking some time to complete these two hooks OnTeamAcceptInvite CmdConsoleClans There might be a way to improve it
  21. Nick Las

    Clans

    After a new map wipe, no data is cleared. Players and Clans TOPS aren't wiped automatically, so I think you should add the function "Wipe TOPS in new wipe". "Wipe clans on new map save": true However, this does not solve the problem, players data is still saved even though all clans are deleted
  22. Nick Las

    Clans

    I do not want to wipe Clans list on every map, but If delete Players folders, then something brokes and it cannot show Top Clans Failed to call hook 'CmdClans' on plugin 'Clans v1.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Clans+ClanData.<GetTotalFarm>m__7 (System.UInt64 member) [0x00012] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.ClansExtensionMethods.ExtensionMethods.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x0001a] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans+ClanData.GetTotalFarm () [0x00000] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.MainUi (BasePlayer player, System.Int32 page, System.Int32 zPage, System.String search, System.Boolean first) [0x00e6d] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.CmdClans (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00037] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x022e8] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.3k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.