Nick Las
Member-
Posts
82 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by Nick Las
-
- 164 comments
-
- #arena
- #tournament
- (and 10 more)
-
Will we ever see an update or a proper restructuring of this plugin? There are many bugs that need to be addressed, as @Sauserightfully pointed out: "I help with various plugin-related projects, and it's a common issue that players who place 2nd don't receive their rewards. This specifically affects 2nd place, while everything works fine for other positions. Around 90% of plugin owners experience this problem. We even tested it on a clean server with no other plugins and had the same results. Additionally, some users reported that when the arena is launched, players not participating in the arena lose items from their inventory. We've made some code changes to try and mitigate this issue. I strongly recommend looking into these problems to avoid losing customers. Thanks for understanding." Given the current state of the plugin, it should be temporarily removed from sale. Selling it as-is raises ethical concerns, especially when core functionalities are broken and unresolved. I sincerely hope moderation takes action, and the developer commits to fixing these critical issues. @Death@Steenamaroo @Raul-Sorin Sorban
- 164 comments
-
- 1
-
-
- #arena
- #tournament
- (and 10 more)
-
- 164 comments
-
- 2
-
-
- #arena
- #tournament
- (and 10 more)
-
The plugin is completely broken and needs to be fixed immediately by the developer. When joining the tournament, sometimes you enter with all your loot and are able to use commands that should be restricted. You also can't exit the tournament. Additionally, there are reports that players are not receiving their rewards correctly, and the winner isn't always recognized properly. In some cases, it shows you're inside the tournament, but you remain on the regular map, staying in the position where you entered. You can move around, and after a while, you're automatically killed. @fermens
- 164 comments
-
- 2
-
-
- #arena
- #tournament
- (and 10 more)
-
I noticed that my previous message was deleted. I just wanted to make sure I didn't say anything that might have upset you. If there's any specific feedback or if you have concerns about what I mentioned, please let me know. I'm here to help and would appreciate any clarification. You need to clearly communicate that using these plugins (and addons) can have a SIGNIFICANT impact on server performance, potentially reducing it by 50-60%, particularly if the server has a large population. Would be nice if we can test together (your client) and find some way to make it more efficient. Thanks
-
I'm trying to figure it out, i'll let you know after some tests And atm, there's some error Failed to call hook 'GetClan' on plugin 'Clans v1.1.7' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c37] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
-
I do not want to wipe Clans list on every map, but If delete Players folders, then something brokes and it cannot show Top Clans Failed to call hook 'CmdClans' on plugin 'Clans v1.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Clans+ClanData.<GetTotalFarm>m__7 (System.UInt64 member) [0x00012] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.ClansExtensionMethods.ExtensionMethods.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x0001a] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans+ClanData.GetTotalFarm () [0x00000] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.MainUi (BasePlayer player, System.Int32 page, System.Int32 zPage, System.String search, System.Boolean first) [0x00e6d] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.CmdClans (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00037] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x022e8] in <827462e255f54cee89ae93ddd25b1f84>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
