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Nick Las

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  1. Nick Las

    Clans

    Yes, personally, I believe there should be an option to deactivate the TOP Clans, as I think it's what consumes the most.
  2. Nick Las

    Clans

    This plugin needs an optimization ASAP, it's incredible how this affect the whole perfomance of the server, even with some players on it I have an extremely FPS drop with Clans ON
  3. Nick Las

    No Image Found

    Yes this version is broken too
  4. Nick Las

    Welcome Panel

    There is a different GUI in this plugin as compared to others, but the performance is horrible. Will we ever see an update regarding performance? @David
  5. Nick Las

    Clans

    I'm trying to figure it out, i'll let you know after some tests And atm, there's some error Failed to call hook 'GetClan' on plugin 'Clans v1.1.7' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c37] in <2bc97b2a8f4246aaad09d05696ff3038>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  6. Nick Las

    Clans

    Good, I tested the last version and I saw that theres spiking more than before, tested with few players on So this version isn't working properly yet.
  7. Nick Las

    Clans

    Could you please let me know how this is going? The update was overdue by more than two months, when it was necessary
  8. Nick Las

    Clans

    @Mevent Is this plugin ever going to be updated? Performance is awful, and it's even worse if there are a lot of clans on the server
  9. Nick Las

    Clans

    Hey Mevent, what about to add a log (join and leave of clans) or any function to limit how can each player enter and join to a clan, to prevent allys in some way
  10. Nick Las

    Clans

    Version 1.1.5-1.1.6 just makes the server unplayable, it constantly has lag spikes, had to put 1.1.4 again. I think it's troubling reading data
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