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Everything posted by imthenewguy
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Changed Status from Pending to Closed
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Any time
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Hey yeah they are, so long a they are in the list of commands to run when respeccing.
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[Bug] No Durability Plugin Conflict With Keycards
imthenewguy replied to BippyMiester's Support Request in Support
Changed Status from Pending to Closed -
Easiest way to get an understanding is to run the chat command /addtestpermsnode This will add a custom permission node to the Cooking tree (disabled by default), and show you how its done. My video also covers it as well. Key is the permission, value is the message. The value_per_buff isn't too relevant if using permissions solely. The cooking example will be good because it shows how you can use multiple permissions in the same skill node, accessible at different levels.
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[Bug] No Durability Plugin Conflict With Keycards
imthenewguy replied to BippyMiester's Support Request in Support
The only thing you can do is either disable the no durability plugin or remove xp for swipe cards. Check under xp sources. -
- 135 comments
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- 1
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- #items
- #enhancement
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Not currently no.
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radiation skill bug / idea maintenance skill
imthenewguy replied to Zainur's Support Request in Support
Hey the Radiation expert perk doesn't add additional rad resistance, it simply reduces the incoming damage from radiation. If your rad stack was to tick for 0.2 damage and you had the 50% reduction, it would only tick for 1. If you had it at 100%, then you would never accumulate radiation as it would be removed each damage tick. The maintenance skill is agnostic to any type of source as it runs in the OnLoseCondition hook. This hook is fired whenever it loses condition. If condition is being lost from a source, then it may be forcing the condition loss via another plugin that doesn't trigger this hook. -
The one on the sales page.
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Hey mate, so one way you could handle this is: Enable permission based trees, so players require permissions to see each tree. Assign permissions to the default oxide group for each default tree so the players can see them. Create a new tree in the config and call it whatever you want. Add a node in at level 1 that will provide the user with the permission. Do not give permission for players to see this tree. See my video if you need help with this. Go to the leveling rewards section of your config and add in the desired level, and add a command that fires off a permission to give the player access to the new tree you just created when they achieve that level. "List of rewards the player receives based on level": { "100": { "List of commands and chat messages that the player receives when reaching the specified level [Left = command. Right = Private message to player]. {id} = steam ID. {name} == name.": { "o.grant user {id} skilltree.mytreenamehere": "You have unlocked the <insert name here> skill tree and can now learn on shot kill." }, "List of commands that are fired off when the player data is reset": [ "o.revoke user {id} skilltree.mytreenamehere" ] } },
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That is really strange. I am actually in the middle of a full re-write of cooking. I will look into the bug and see what may be misbehaving though.
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- 197 comments
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- 243 comments
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- 2
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- #enhanced
- #custom loot
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Nah you will need to look at data
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@DezLife Here is the support ticket.
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Changed Status from Pending to Closed
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Dez life is going to fix the issue. Closing this off for now.
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I queried this with another customer and he sent me some snippets of XDStatistics that is causing the issue. I have sent them to DezLife to fix. Is all in his hands now.
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Really strange. If you don't have the loot magnet perk and smash a barrel/pick up the loot; does the scrap still have the same problem, or is it only with the loot magnet perk active?
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The colour is a floating version of RGB. RGB values max out at 255 for each colour, indicating the full value of the colour, where as floating values max out at 1.0. An example of red in RGB is: 255 0 0 An example of red in float is 1.0 0 0 The 4th value indicates the alpha/transparency. 1.0 means it is solid and not see-through at all, where as 0.0 means it is invisible.
- 1,253 comments
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- 2
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- #leveling
- #progression
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- 36 comments
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- #helicopter
- #minicopter
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I think the plugin you are referring to has a button to activate this feature doesn't it? The server doesnt know when a player opens their inventory until an item is moved/used etc, since the action is client side. The only thing I could potentially do is add a button to show a list of all epic loot items in the player inventory when pressed.
- 243 comments
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- #enhanced
- #custom loot
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(and 7 more)
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The issue is that I have never had access to a server that has the big. Would you mind trying to unload all plugins except for skill tree and it's dependencies and see if the issue persists? Would be a good starting point.
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Changed Status from Pending to Closed