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imthenewguy

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Everything posted by imthenewguy

  1. I added your config to my server and it seems to be working fine. Are you trying this on a test server? If so, try the following: - Shutdown your server - Delete all other plugins except for ItemPerks - Wipe your server - Load your server up - See if the issue still persists
  2. Oh shit don't use that command. I just noted a fatal bug with it. Unload the plugion, delete the fata files and reload it for now.
  3. Run the command in chat for now. Haven't had a chance to fix that bug just yet - had to push what I had fixed out for forced.
  4. imthenewguy

    Error after update

    All updated
  5. All updated.
  6. Pushed the update.
  7. Have you tried setting the recycle chance to be higher to see if it drops? If so, can you send me your config?
  8. Do you use any recycler plugins?
  9. Have you assigned the permissions for it? itemperks.recycle
  10. You could probably configure GUI shop or another shop plugin to handle it. EpicLoot has a command to generate items via command. genitem <target steamID> <shortname> <enhancement type> <tier> You could create an item in the config of a shop or crafting plugin that runs this command, targeting the player who is using the shop.
  11. imthenewguy

    EpicLoot

    It should all be in the lang files.
  12. The plugin only supports randomizing tiers at this point.
  13. Changed Status from Pending to Closed
  14. Hey you need to have the fishing rod held active in your hand when you attempt to look at buffs for held items.
  15. imthenewguy

    Commands as prize

    Unfortunately not
  16. Changed Status from Pending to Closed
  17. Any time
  18. Hey yeah they are, so long a they are in the list of commands to run when respeccing.
  19. Changed Status from Pending to Closed
  20. Easiest way to get an understanding is to run the chat command /addtestpermsnode This will add a custom permission node to the Cooking tree (disabled by default), and show you how its done. My video also covers it as well. Key is the permission, value is the message. The value_per_buff isn't too relevant if using permissions solely. The cooking example will be good because it shows how you can use multiple permissions in the same skill node, accessible at different levels.
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