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imthenewguy

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Everything posted by imthenewguy

  1. You need to check your config options for raidable bases interaction. I believe there is a setting in there that forces durability loss even when the player has buffs.
  2. imthenewguy

    Mugains

    Changed Status from Pending to Closed
  3. I checked the code and it should work fine. It is likely the plugin wasn't loaded when the server wiped for whatever reason (it can bug some times).
  4. imthenewguy

    Mugains

    I need more information if its relevant to my plugin.
  5. imthenewguy

    Error on load

    Changed Status from Pending to Closed
  6. imthenewguy

    Error on load

    I just test downloaded it and it works fine. You may need to clear your cache in your browser or use another browser to download it.
  7. imthenewguy

    Barrel Smasher

    All barrel smasher does is scale the damage that would have been done to a container by 100x. There may be another source that is messing around with your ProtectionProperties, making the crates damagable. Crates by default have full damage resistance to all sources except for Fun_Water. If the damage protection source was adjusted to allow damage to crates, then the barrel smasher perk will work on them. TL;DR: you have a plugin conflict.
  8. Its the xp debt system. IF a player dies and would lose more xp than they have available, it puts them into a deficit.
  9. Changed Status from Pending to Closed
  10. imthenewguy

    loot problems

    Plugin already has that hook in it. private object OnContainerPopulate(LootContainer container) { if (Vector3.Distance(container.transform.position, start_button.transform.position) < config.max_distance) return true; return null; }
  11. Changed Status from Pending to Closed
  12. LootDefender is entirely a NIvex thing. He added the support to the SkillTree plugin for me. I haven't looked at the plugin myself.
  13. try wiping the plugins from your server (inc data/config) and reloading them.
  14. Does it trigger when there is an active event?
  15. imthenewguy

    No Damage

    Changed Status from Pending to Closed
  16. Ive added a config option to prevent admin deployed entities from being destroyed by non admins.
  17. imthenewguy

    loot problems

    Of course
  18. imthenewguy

    No Damage

    I would recommend running the command "dnpurge true". This will kill all deployable nature entities. This won't delete them from data, so they will respawn when the plugin reloads. You can also disable it by using "dnpurge false".
  19. imthenewguy

    loot problems

    The dev may need to add a hook call to check if the plugin is allowed to modify the loot.
  20. imthenewguy

    some issues

    I am not too sure. Maybe try covering it as offshore or something like that.
  21. Hey PM me for an updated version. I have fixed a lot of that.
  22. PM me on discord for a copy to test. im the new guy#0001
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