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imthenewguy

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Everything posted by imthenewguy

  1. Changed Status from Pending to Closed
  2. I had a quick peak at it; I can't see any calls that his plugin is making when a player loses xp. You will need to ask him to add a hook call or some way to to prevent xp loss before I can implement it into my plugin.
  3. Doesn't support it at the moment. Not sure what hook exists to prevent losing XP buf it there is one I can add it.
  4. Hey so I had a look at the custom loot plugin. The way recipes are added to containers shouldn't conflict with it at all, as CustomLoot populates look 0.3s after a container spawns, where as Cooking adds recipes when the player loots the container. Have you given the permissions to find recipes? "cooking.recipecards"
  5. Uhh that's odd. How do I replicate the issue?
  6. I'd be interested to see the results from your server using this tool: https://github.com/bmgjet/OxidePerfCounter Also can't comment on interaction between plugins on your server when I don't know what plugins you run.
  7. I have another customers config loaded so I can't send that, but all I did was change the aforementioned config option to "srp" and it worked. It's case sensitive so make sure its written exactly like that. Also delete your lang file and see if that fixes the issue.
  8. I mean it really depends on your hardware and what else you have loaded on your server. My plugin integrates with a lot of other plugins, and subscribes to a significant amount of hooks. If you run plugins that call hooks that SkillTree listen for, then it is going to add load onto the server. It is built to be as performant as a plugin of this magnitude allows though, as it unsubscribes from hooks that aren't used (skills that any active player on the server have not unlocked). There are a number of larger PVE servers that are running this without issue. If your server is suffering from performance issues, then I would suggest assessing the plugins on the server and either cutting some, or upgrading your hardware. An example of a large community that runs this is ZombieLand. I just tested it on my server and it is working fine. It took the points from my pool as well.
  9. Yeah generally. I will have to take a peak at it tomorrow. Have you adjusted the lang file? Ill respond when I wake up, heading to bed for now.
  10. What value you have you set in the following config option: "Currency type to respec [scrap, economics, srp, custom]"
  11. Oh, you need to use whatever syntax his plugin requires you to use for the ID. If his plugin normally requires you to use $player.id then you would need to use that.
  12. What are you trying to achieve? Some commands have the {id} and {name} tags that you can use, depends what you are wanting to do though.
  13. imthenewguy

    Cooking

    Ingredients use a float system. 1.0 would represent a 100% chance to drop ingredients, while 0.05 would represent a 5% drop chance. The drop chance for the recipes are based out of 100, so 3.0 would be 3%, 15.0 would be 15% etc.
  14. Not a clue; I don't own it and I am not sure how it functions internally. This plugin destroys the default behavior of the planterbox and handles how the growable entities progress. It does call all of the standard oxide hooks though, so if AutoFarm works off of the oxide hooks, it SHOULD work ok, but you may need to reach out to Razor and ask.
  15. imthenewguy

    Cooking

    Have you assigned all of the permissions? The drop sources I would need to check when I get home.
  16. imthenewguy

    Cooking

    Ahh that was one option I forgot to add to the menu. Just added it; will be in the next release.
  17. Changed Status from Pending to Closed Changed Fixed In to Next Version
  18. imthenewguy

    Zip file

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. imthenewguy

    Wipe 4 August

    Changed Status from Pending to Closed
  21. imthenewguy

    please sir

    Changed Status from Pending to Closed
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