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imthenewguy

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Everything posted by imthenewguy

  1. Good to hear!
  2. imthenewguy

    please sir

    I don't plan on adding Economics to the plugin. Was going for an item based system.
  3. Assuming the plugin being used calls the CanBuild hook, this should already be taken care of. object CanBuild(Planner planner, Construction prefab, Construction.Target target) { var player = planner?.GetOwnerPlayer(); if (player != null && Participants.Contains(player) || (player.transform.position.y > CurrentCentrePoint.y - 50 && Vector3.Distance(player.transform.position, CurrentCentrePoint) < FurthestEntity)) return false; return null; }
  4. Still an issue?
  5. This hasn't been happening on any other server as far as I am aware. This generally means you have a plugin that is conflicting with mine. The only way to really tell what is messing with it, is to unload all plugins except for PersonalRecyclers, test, if the issue persists then do a complete wipe of the plugin and test again. If the issue doesn't persist, load plugins back onto your server 5 at a time and test after each batch to see if the problem returns. When it does, it will be one of the 5 plugins that you loaded.
  6. I don't plan on integrating instant crafting into the plugin. You could download InstantCrafting and assign the permission to the player once they achieve level 5. There is a guide to permissions on the main page.
  7. Will add a check while at the event to prevent crafting. This is fixed in the next version.
  8. Its functioning fine; I tested it on my server on staging and again when I played the wipe yesterday. If it is deployed on a rug that is placed on the boat, it may cause issues. Try placing it directly to the boat. Also ensure you have the latest version. The duplication could be caused by a plugin conflict; how do you replicate the issue?
  9. "Erase ExtraPockets storage on wipe" set that to false if you dont want it wiped. "Refund skill points on server wipe" Set that to false, so the nodes maintain. "Erase all data on wipe - wipes everything" keep that false.
  10. Don't think so; the plugin doesn't have hooks that I can monitor when it attempts to populate loot associated with events.
  11. Yeah ive had a reports of it since last night. Was taking the night off though; have been doing a lot of plugin shit as of late lol. Ill take a peak after the weekend and see what's going on.
  12. imthenewguy

    Wipe 4 August

    stresetalldata command also might work.
  13. imthenewguy

    Error Message

    Changed Status from Pending to Closed Changed Fixed In to 1.1.10
  14. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  15. Just updated. Should work fine now!
  16. They work fine. Make sure you have set the following permissions for basic use: skilltree.chat skilltree.tree skilltree.xp
  17. I am actually not sure. Hmu on my discord if you wanted to do some testing to see what we can get working. Make sure the players don't have the "buyabletugboats.free" permission 🙂
  18. It shouldn't need an update. You probably need to update ImageLibrary.
  19. Version 1.0.7

    3,509 downloads

    This plugin adds an option to purchase Tugboats from Fishing Village. The cost can be configured to include any vanilla item, as well as skinned items. Permission buyabletugboats.admin - Required to use commands. buyabletugboats.free - Bypasses requirement for materials. buyabletugboats.use - Required to see the menu from the boat seller. Commands btshowspawnpoints - Visually shows the spawn locations of tugboats around the fishing village. btaddspawnpoint - Adds a spawn point for the fishing village type, using the local position of the player to the village. Configuration { "How long should the tugboat be unmountable by other players for? [This will also repossess the tugboat if the player has not claimed it]": 30.0, "Should the boat be removed if the player does not claim it within the safe time?": true, "How much fuel should the tugboar spawn with?": 100, "Draw on the players hud after puchasing the boat, to show its spawn location?": true, "Items required to purchase the tugboat": [ { "shortname": "scrap", "skin": 0, "amount": 1000 }, { "shortname": "wood", "skin": 0, "amount": 10000 }, { "shortname": "metal.fragments", "skin": 0, "amount": 1000 }, { "shortname": "metal.refined", "skin": 0, "amount": 100 } ], "Local spawn positions": { "LargeFishingVillage": [ { "x": 17.8, "y": 1.9, "z": 33.4 }, { "x": -6.1, "y": 1.9, "z": 38.8 }, { "x": -44.6, "y": 1.9, "z": 20.5 }, { "x": 34.42638, "y": 1.51616859, "z": 31.5051727 }, { "x": 50.7044449, "y": 1.560014, "z": 11.11216 }, { "x": 52.35355, "y": 0.770243049, "z": -6.283246 }, { "x": -28.84793, "y": 0.919689536, "z": 40.055378 }, { "x": -50.8738022, "y": 0.6562301, "z": 3.206874 } ], "SmallFishingVillage": [ { "x": -12.6, "y": 1.9, "z": 40.9 }, { "x": 6.9, "y": 1.9, "z": 51.2 }, { "x": 26.8, "y": 1.9, "z": 25.3 }, { "x": -37.8010559, "y": 1.0653609, "z": -6.68541336 }, { "x": -39.1526642, "y": 0.354010642, "z": 25.42265 }, { "x": 35.0974236, "y": 0.229006067, "z": -1.37241554 } ] } }
    Free
  20. imthenewguy

    Wipe 4 August

    I know, I put the request in for the hook update 😄
  21. imthenewguy

    Epic Scrap Splitting

    Changed Status from Pending to Closed
  22. Hey mate, I only offer support on the platforms of purchase. I don't think you bought it from CF (or at least you don't have the tag that says you did). Hit me up on Lone if you bought it there and I can give you a hand 🙂
1.7m

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