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imthenewguy

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Everything posted by imthenewguy

  1. Version 1.0.7

    304 downloads

    Paintball is a plugin that spawns an arena in the sky to host a paintball match using snowball launchers. Players have a set number of hits that they can take before they are eliminated. There are 2 game modes included with the plugin: Free-for-all: Everyone vs everyone. Team death-match: Players are split into 2 teams. Players can be awarded with items, economics, server rewards and custom commands if they win. The plugin comes with 2 dynamic arenas included, which will be selected randomly each game. EventHelper is used to automatically start the event and will also allow players to vote for the event manually. The only permission is paintball.admin. This is required to run all commands except for joining and leaving an event, or redeeming prizes. Command: pbstart Parameters: <optional: arenaFile, optional: heightMod, optional: startDelay> Type: Console & Chat Description: Manually starts the game. Command: pbend Parameters: none Type: Console & Chat Description: Manually stops the game. Command: pbjoin (configurable) Parameters: none Type: Console & Chat Description: Joins an active game. Command: pbleave (configurable) Parameters: none Type: Console & Chat Description: Leaves an active game. Command: pbprize (configurable) Parameters: none Type: Chat Description: Redeems a prize for winning. Command: pbsetcentrepoint Parameters: <arenaFile> Type: Chat Description: Sets the centre point of an arena at the players location. The arena will spawn from that location moving forward.
    $19.99
  2. imthenewguy

    Cooking

    Just tested on my server and it works fine with grayidtag. Ingredients are not skin based, they are skin, name and shortname based. All 3 components must match in order for it to be recognized as an ingredient. If you have old flour that is using a different item, it wont be recognized anymore.
  3. imthenewguy

    its me again...

    Changed Status from Pending to Closed
  4. imthenewguy

    its me again...

    The only way to block it at the moment is to use ZoneManager, or add the grid values into the config. "Grids To Block Spawns At"
  5. imthenewguy

    Cooking

    Can not for the life of my figure that one out, so I have re-written it and it seems to work now. Will be included in the next release as well.
  6. imthenewguy

    Cooking

    You would mind listing the steps on how I can re-create this please?
  7. imthenewguy

    Cooking

    I see the issue now. Will be fixed in the next release.
  8. Please submit a support ticket and explain how it isn't working. Stating that it is not working tells me nothing.
  9. imthenewguy

    Idea: New Skills

    Since that is an ultimate, its values are adjusted else-where in the config. "What scale of damage should the player receive as health [1.0 = 100%]" I'll think about your suggestions.
  10. imthenewguy

    hemp clone multiplying

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  11. imthenewguy

    hemp clone multiplying

    I will look at adding it though.
  12. imthenewguy

    hemp clone multiplying

    It does not.
  13. SHOULD work against them all. It targets any BaseEntity that has the NPC attribute set to true, and whose userID is not a steamID.
  14. Adjust their corresponding drop sources to 1.0. You can also set the dropWeight for the ingredients in question to 1000 for good measure as well, this means that the source is more likely to roll that particular item. Under "Drop sources"
  15. Have you tried settting the rates to 1.0 to test?
  16. Id hit the dev up and ask why they are overriding the default behavior. I imagine that would conflict with a fair few plugins.
  17. Ask him why his plugin is returning on OnCollectiblePickup? Are you using it's gather multiplier feature? Not sure why he would be returning false on his hook.
  18. imthenewguy

    I don't know what's wrong

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed Changed Fixed In to Next Version
  20. Ahh I see the issue. Set it to false for now and it will fix it. Will invert it in the next update.
  21. imthenewguy

    Default recipes.

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  22. imthenewguy

    I don't know what's wrong

    Just tested with a few variations of items on (with and without set bonuses) and each time the damage scaled accordingly. The statistics don't show the hit zones in your screen shots. The damage would scale the same way the UI reads the weapons.
  23. Its working fine on my server. You may have a conflict with another plugin.
1.8m

Downloads

Total number of downloads.

8.4k

Customers

Total customers served.

126.8k

Files Sold

Total number of files sold.

2.6m

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Total payments processed.

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