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Everything posted by imthenewguy
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Have you tried to gain xp? In the main skill tree menu, what does it say the xp is out of?
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If you unload StackModifier, does the issue persist?
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Have messaged on his plugin asking for API calls.
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- 440 comments
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- #abilities
- #boss
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Which plugin handles the bosses?
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- 260 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 80 comments
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- #vip
- #monetization
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(and 2 more)
Tagged with:
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Should be no reason why StackSizeController is having garbage collection issues, as the plugin is only generating 3 different items upon opening the casket. I assume if you unload StackSizeController and open a casket, it works without issue?
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I really don't understand what you are trying to tell me
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- 1,374 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,374 comments
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- #leveling
- #progression
- (and 19 more)
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- 260 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 260 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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Hey mate, I basically just used RustEdit to place the entities where I wanted them. Used a few entities as place holder entities, such as pookie bears for trees, electrical branches for bushes, snow machines for the gates etc, and once I was happy with it, I loaded it up on my server and wrote a command to get all entities that werent NPCs or player entities and said their prefab name, pos and rotation and serialized it. I use a BBQ.deployed as the centrepoint/spawn point, so when the vector3 positions are adjusted, all other entities measure their position from that entity.
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- 210 comments
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- 260 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 1,374 comments
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- #leveling
- #progression
- (and 19 more)
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Correct
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- 1,374 comments
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to No Response
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- 1,374 comments
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- #leveling
- #progression
- (and 19 more)