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ChristopherS

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  1. I'm really sorry about not getting back to you, with me also, my health has taken a nose dive off a cliff. It seems that this wipe everything is working as intended. Which is more frustrating to me because all I've changed is the oxide and server version without touching any of my other plugins or server config etc. For now I think I'm tentatively happy to say that it must have been a compatibility issue somehow with last months oxide/server versions.
  2. Jeeze mate. Honestly, forget the plugins for a bit, deal with your illness. Dengue fever isn't something to take lightly. Focus on that, forget us. We'll be fine letting our players know about known-issues for a bit.
  3. Are you using the latest version that was released today?
  4. Any update Any updates CASHR???? It's been 2 weeks since I've asked you if there's any update and you've completely ignored us. You promised to deal with this issue over 5 weeks ago. Don't tell us you're going to do something when you have zero intention of doing so.
  5. Any update mate? It's been 3 weeks.
  6. I'll do some further testing tonight to check specifically for logs. It's so strange though, it works first time after a restart for everyone, second time though, people can't trigger it. There was one time where a player had the same issue as above when I was online. I teleported to the oil rig and the machine worked fine first time. I've checked all cards from people, even spawning in a card from the plugin command which didn't work for them (confirmed by me) too. What I wanted to also do is unload all plugins to check for a conflict or something. Unfortunately though, this would make it really difficult to test because that command would unload this one too, fixing the issue.
  7. Can I make a suggestion please: Would it be possible to add webhooks to the plugin so that I can see via discord when a player triggers an event please Cheers!
  8. You're a superstar mate. I have told my players to let me know when they're going to the oil rig, to give me 10 minutes warning so that I can manually reset the plugin for them each time haha!
  9. I can confirm. After a server restart, it works fine the first time. Subsequent trips by people have it where this doesn't work. When I reload the plugin, it works again.
  10. A few players on my server are unable to start the event. Frustratingly, whenever I go there to test, it works first time. I've advised them to change where they're standing, to swipe closer/further from the machine, but they cannot get it to work at all. Today, one of my players who has problems made a video showing what they experience:
  11. The plugin is called: "Heavy Rig Wave Event". The description and video show exactly what this plugin does. The price of this plugin is extremely low for the amount of fun it brings to players. If you have a suggestion for another plugin, that would be fair. To criticise this one, is not.
  12. I use Furnace splitter from uMod, and it works perfectly with that. The only thing you need to take into consideration is that this will potentially smelt things faster and have a bonus wood efficiency. That means the wood that gets automatically transferred across will be much more than is actually needed.
  13. Like tacman said, you can indeed translate this into any language you'd like. On im the new guy's Discord server, someone has actually provided a full translation of this into Russian too. If you do buy this, all you need to do is DM him proof of purchase via his Discord, and he'll add you into the Skill Tree channel where you can get this.
  14. I've just got this message in my console: "Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: IOCore - True (Boolean), MeteorEvent (False (Boolean))" From what I gather, IOCore is RustEdit? I'm not sure if this is a problem or not, I'm not seeing any errors though.
  15. I've done some testing. If you have a skinned wooden wall (gingerbread or frontier), then when you try to upgrade to stone, it reverts to twig. It still take the wood from the TC to cover the cost of this "upgrade".
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