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Everything posted by imthenewguy
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- 1,355 comments
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- #leveling
- #progression
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to No Response
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- 1,355 comments
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- #leveling
- #progression
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Failed to call hook 'OnEntityTakeDamage'
imthenewguy replied to ChristopherS's Support Request in Support
Changed Status from Pending to No Response -
Do you have the recyclers.admin permission? If so, you won't have a recycler limit.
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Yeah I have this fixed now. Will push the update in a bit.
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Yeah idea behind it is that you don't use skills to get boosted xp rates by leveling them up (with the exclusion of barrel smasher - not much you can do there). If players levelled up to instant craft, but still got the same xp as their original craft length, most would just level that up, obtain a metric ton of cloth and craft bandages, recycle, repeat for xp gains.
- 1,355 comments
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- #leveling
- #progression
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Hey yeah I have a solution for it in the next release.
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- 1,355 comments
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- #leveling
- #progression
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- 1,355 comments
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- #leveling
- #progression
- (and 19 more)
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to 1.0.2
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Fixed in the next version.
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- 210 comments
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Do you mind sending me your data file?
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- 45 comments
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- #competition
- #event
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- 210 comments
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- 210 comments
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Changed Status from Pending to Closed
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Yeha I have heard that is an issue. I will release a new version tomorrow that fixes that. Sorry
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- 252 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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- 1,355 comments
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- #leveling
- #progression
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Yeah you can add prizes to the config. Default below: "Prize settings": { "How many prizes should the player receive per claim?": 1, "Prizes": [ { "shortname": "scrap", "min_quantity": 300, "max_quantity": 600, "skin": 0, "displayName": null, "dropWeight": 100 } ] }, Can add as many as you want, and set their chances for dropping by adjust the dropweight.
- 210 comments
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- 210 comments