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Everything posted by imthenewguy
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Shouldn't be happening. I will add fail safe to the next release to assist.
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- 91 comments
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- #recycler
- #monetization
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- 91 comments
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- #recycler
- #monetization
- (and 5 more)
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- 267 comments
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- #enhanced
- #custom loot
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(and 7 more)
Tagged with:
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Or Errors that Skirmish is printing out specifically? Are Skirmish and FishingCompetition actually loading on start up? IE if you type o.unload Skirmish, do you get a message of it unloading, or does it say that it's not loaded?
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Are you getting any console errors on start up indicating there is a problem?
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Skirmish
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Thats an odd one. Maybe delete the data file when you shut the server down next and see if that fixes the issue.
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- 91 comments
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- #recycler
- #monetization
- (and 5 more)
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- 215 comments
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I just tested it on my server. Dragged 1k scrap into the box. Closed it. Dragged it out and it stacks fine. I have StackModifier, EpicLoot, ImageLibrary and GlobalStorage running.
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Nope, they should work out of the box together since they are responsible for different things.
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Sweet, let me know
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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I cant see any reason with the item creation that they would no longer stack. The plugin handles it the same way as EventHelper does (with deleting and re-creating the items).
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Changed Status from Pending to Closed Changed Fixed In to 1.0.9
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All updated, thank you.
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- 1,472 comments
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- 2
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- #leveling
- #progression
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- 1,472 comments
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- #leveling
- #progression
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jackhammer hits not being recognized by plugin
imthenewguy replied to sinansis's Support Request in Support
Changed Status from Pending to Closed -
- 1,472 comments
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- #leveling
- #progression
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How can I automatically delete the data when the map is initialized?
imthenewguy replied to P.P's Support Request in Support
They only command that exists is usable when the player is looking at the recycler. -
jackhammer hits not being recognized by plugin
imthenewguy replied to sinansis's Support Request in Support
Hey check th config. There are options for how power tools work regarding yield and xp. By default they are disabled because the power balance is way off. You can set it to a lower amount like 0.25 though, so they only provide 25% of the xp and yield that a regular tool would.
