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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. Is this working for anyone? I just loaded it and no config, no UI...
  2. How many seeds does it take to make a brick of weed and coke?
  3. @DavidI read your message on the plugin page. Are you saying that even though it appears, with the plugin loaded, ore seems to smelt slower than vanilla, that is not the case? That at the end of the smelting, they smelt everything in the same time (vanilla vs non-upgraded furnace)?
  4. Oops, responded to an old post..
  5. I brought up a similar issue with David. I found with the plugin unloaded, small and large furnaces smelt faster than they do with the plugin loaded and without the furnaces upgraded at all. I'm waiting to see if there will be an update.
  6. @bsdinisAre you still supporting this plugin?
  7. This was resolved a while ago. If you're checking these support tickets, you can close this one. @bsdinis
  8. If you watch the small furnace, without the plugin loaded, it takes about 4 seconds to process one ore. With the plugin loaded, it takes up to 6 or 7 seconds. It's even more obvious on the large furnace. Without the plugin, it processes each ore very fast. With the plugin loaded, the rate is much different.
  9. Your video shows what mine shows.. with the plugin loaded, ore is not smelting as fast as it does without the plugin loaded.
  10. Here you go. All plugins unloaded, Furnaces working fine. Loaded Furnace Levels. Furnaces not working fine.
  11. My test server crashed, so I'm starting it again. I am going to confirm once more to be sure that what I'm telling you is correct.
  12. Ok, unloaded all plugins. As soon as I loaded Furnace Levels, it started doing what you see in the videos.
  13. Did you check my config?
  14. Ok, but this doesn't happen unless I load Furnace Levels. With Furnace Levels not loaded, the furnaces function properly. You can see that in the videos. Can you look at the attached config and see if I have something configured wrong?
  15. Without Furnace Levels loaded: With Furnace Levels loaded:
  16. Vanilla furnaces: As the progress bar hits the top of the square where the ore is placed, it removes one from the ore and adds one resource ie: metal frags) - the smelting process. With Furnace Levels loaded: As the progress bar hits the top of the square where the ore is placed, one is NOT removed from the the ore. It takes longer before a resource is added. I am uploading a couple of videos to YouTube and will provide them to illustrate what I'm talking about. Attached is my config. FurnaceLevels.json
  17. I tested and it works fine. He didn't realize that Output is a chance of extra output, not a flat amount. I saw a difference between an upgraded output vs an non upgraded furnace.
  18. Did the Rust update break this again? I have the Weed and the Paper. I'm at a mixing table, I click on the Weed Joint button to make the joint and nothing happens. No errors in the console either.
  19. Did the Rust update break this again? I have the Weed and the Paper. I'm at a mixing table, I click on the Weed Joint button to make the joint and nothing happens. No errors in the console either.
  20. This is very vague, beacuse well... Rust players be Rust players, but I had a player tell me this: Anyone having issues since the latest Rust update?
  21. Is there supposed to be a vending profile or something? This prefab has the default items, not vehicle items.
  22. I was about to buy this. Glad that I read the discussion first. I'll wait for a fix.
  23. The dev hasn't been seen in a week and a half and there's three pending support tickets... wonder if something happened to him. Is anyone else getting this error in the console? Failed to call hook 'ChatSpawn' on plugin 'Vehicles v0.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Vehicles.FetchVehicle (BasePlayer player, BaseEntity entity, UnityEngine.Vector3 position, Oxide.Plugins.Vehicles+VehicleSettings vehicleSettings) [0x002a7] in <d0518aa529fb44d9a5373e5848c725f8>:0 at Oxide.Plugins.Vehicles.ChatSpawn (BasePlayer player, System.String command) [0x001ce] in <d0518aa529fb44d9a5373e5848c725f8>:0 at Oxide.Plugins.Vehicles.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0031e] in <d0518aa529fb44d9a5373e5848c725f8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

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