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BetterDeadThanZed

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Everything posted by BetterDeadThanZed

  1. I've never heard of "Oxide's sandbox". What is that and does doing that have the potential to affect other plugins?
  2. What is the command for the snowmobile? It's not on the description page.
  3. I just confirmed that the /sar command only works if you are authed.
  4. If I try to authenticate myself on someone's locked TC, it says I'm not authorized. Probably because of the TruePVE plugin.
  5. In the ticket I opened in Discord (which apparently was closed), I mentioned how non-abandoned bases were getting caught in the radius of the abandoned bases. That makes them raidable when they shouldn't be. Will this be addressed soon? It seems like a major bug. Shouldn't this plugin just make all entities owned by the player raidable, instead of creating a bubble where everything is raidable?
  6. I thought that only let you turn your own base into a raidable base.
  7. I have a feature request: A command for admins that let them turn any base they are looking at into an abandoned base.
  8. I just wanted to give my moderators permissions for those two commands. I don't want them to have access to all of the other commands that comes with raidablebases.allow.
  9. I guess there's something lost in the translation. I was wondering if there was a permission to only give access to those two commands. I guess from your curt reply that there is none.
  10. Is anyone currently running this map? I'd be interested in trying it out before buying it.
  11. So there's no way for me to give those to my moderators?
  12. What perms are needed to use these commands? rbe setowner name - Sets the player as the owner of the raid rbe clearowner - Clears the owner of the raid
  13. I tried that and the buttons disappeared. They are at the bottom of the screen.
  14. I've had a few players comment that some of the buttons are overlapping certain UI elements. On my screen, they are fine, so I assume this is related to their resolution settings. Is there anything that can be done to scale the buttons according to the player's resolution?
  15. From what I've read, this doesn't currently work with HumanNPC? If not, do you know when it will work with HumanNPC? You've mentioned this big update. When will that come?
  16. Oh, there's only one item with the word "crate". I guess it's "metal_crate_b"?
  17. What is the name of the crate?
  18. So that hacking box a result of this plugin? Can I set it so the box can't be hacked/open?
  19. This is what I'm seeing in the console: 01/28 15:58:09 | [Safe Kick] Position in Outpost (assets/bundled/prefabs/autospawn/monument/medium/compound.prefab) is: x: 9.906178 y: 0.187191 z: 32.08991 01/28 15:58:09 | [Safe Kick] Position in Water Well (assets/bundled/prefabs/autospawn/monument/tiny/water_well_d.prefab) is: x: 96.38696 y: -7.632233 z: -168.4815 01/28 15:58:09 | [Safe Kick] Position in Abandoned Supermarket (assets/bundled/prefabs/autospawn/monument/roadside/supermarket_1.prefab) is: x: 291.9279 y: -1.403238 z: 53.88051 What do I put in the config? I executed this in the outpost.
  20. When I type the command, it will get my location and store it?
  21. Just to clarify, is there anything I need to do once I add this to my server? Does it automatically use bandit and outpost? Do I need to add points for the player to be teleported to?
  22. I have a suggestion, if it's even something that can be done, make the bots immune to damage from catcus. When the bots walk into the cactus in the desert, they are taking damage. Kind of annoying. EDIT Nevermind, it looks like they actually do NOT take damage...
  23. I have a suggestion: Add commands to call in specific level Bradley, similar to the plugin that lets you call in an attack chopper on yourself, but it spawns it at launch. It should check to see if there's already a Bradley there.
  24. Sounds awesome. I do plan on buying this tomorrow when I am going to work on the map for the next wipe.
  25. Does this work with the pumpjack too?

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