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suicidemayhem

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Everything posted by suicidemayhem

  1. this is the one that allows you to enchant items i think, takes special scrap.
  2. suicidemayhem

    Server Hud

    I reverted back to 2.0.9 for it to work properly. New version works sometimes, but fails 95% of the time.
  3. suicidemayhem

    Server Hud

    Getting this error, even with fresh install, no custom config. Never had issues before updating to this version. Any advice?
  4. yeah, that was it. thanks!
  5. having same issues as Sa1tire, workbench instead of recycler, Repair bench instead of Mini. has been working since plugin was released, but now all of a sudden now. don't see any updates.
    Does exactly what it says it will with zero effort. Plus, it works for the snow machine too! Thanks for a simple and lightweight plugin. Thanks Beerock.
  6. weird, that's the reason i stopped using this plugin, couldn't drop off under the belt. it 100% works without this plugin running.
  7. won't load plugin 09/28 09:34:34 | Assembly referenced by Skills plugin does not exist: EasyAntiCheat.Server.dll 09/28 09:34:34 | Added '// Reference: EasyAntiCheat.Server' in plugin 'Skills'
  8. For the Boolean error with Bradley plugin, there was a tiny tiny update for that plugin that fixed it. That is resolved.
  9. I set the view cone to true, I did not reduce it, maybe that will help a bit. Just want to give a more realistic attack, not just 180 no scope players. On the server I was describing, they looked at you for a second or two before deciding to attack. They also used bows successfully, so maybe they aren't using BetterNPC or modded it.
  10. what is button swallowing?
  11. Hi, I'm getting the attached errors. Bow bots won't use the bow even with arrows, they just look at you. I saw this plugin on another server and the bots were kinda slow at attacking, would take a second to take aim and fire, but these seem instant and not sure where to lower their response time. There also seems to be a conflict with the Bradley plugin (spawns bradleys at all monuments). I've set the code " "Can_Kill_NPC": true" to both true and false to test, same boolean error though
  12. I honestly think it was pure coincidence of the timing of players reporting it to me and installing your plugin (which should be more $ to be honest, i'd say $15ish. really fun plugin), someone else mentioned it in the thread, but i also see older posts from this months wipe experiencing same issue on vanilla servers. you can close this, i don't think it's related anymore.
  13. https://umod.org/community/rust/42875-all-cars-on-server-are-occupied  Seems others are having issues as well, started happening after wipe and installing this plugin, but that could be pure coincidence.
  14. ok, so far fun plugin. 2 suggestions. anyway to add a sound when you grab something? something light. two, instead of the exact item being spawned at the location, could there be a flag to randomize it? so if you set a "health" point, it would pick randomly from the items in that category?
  15. does this work randomly with a preset of items or does each one need placed manually?
    I think this was the first map I ever purchased and it's rotated out very regularly on my second server (we use new maps on server 1). Everything is spaced out enough to not lag, lots of stuff or users to use, build spots, etc. Highly recommended.
    Niko's maps are definitely some of the best I've used hands down. I do have to say that this map is lagtastic. There is so much crammed into it it will absolutely drop your FPS. I have to drop my draw distance to around 1k to be able to even try to play this map. Other than that it's a really neat idea for the city and I loved the construction area the best, reminded me of GTA.
  16. Failed to call hook 'OnEntityDeath' on plugin 'ScientistHorse v1.0.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <c8dc2b468d1841099baa4dd8a110cc44>:0 at Oxide.Plugins.ScientistHorse.OnEntityDeath (BasePlayer player, HitInfo info) [0x00083] in <e4f41aee0eda476782c274dc88329347>:0 at Oxide.Plugins.ScientistHorse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00159] in <e4f41aee0eda476782c274dc88329347>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Been getting this on 2 servers, one is custom map, other is ProcGen.
  17. give me a few. testing on a different server with identical setup/plugins.
  18. Is this event not compatible with CustomLoot?
  19. First time loading up the plugin, waiting the 5 minutes for it to start, then this. Significantly drops server fps and lags the players. Anything I'm doing wrong here?
  20. suicidemayhem

    No brad/heli RP

    "busy fixing other plugins" This is why I messaged you guys instead of him. It's a free plugin, if it doesn't work, then it doesn't work, I didn't want to take up his time with this since you already have an unreleased "fix".
  21. suicidemayhem

    No brad/heli RP

    "busy fixing other plugins" This is why I messaged you guys instead of him. It's a free plugin, if it doesn't work, then it doesn't work, I didn't want to take up his time with this since you already have an unreleased "fix".
  22. suicidemayhem

    No brad/heli RP

    would you be able to send me a copy also? stuck in same boat, no rp for heli/bradley.
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