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Everything posted by DaddyRex
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i have found a fix for this. Starting on line 682, replace the entire bracket. replace this: { var hits = Pool.GetList<RaycastHit>(); GamePhysics.TraceAll(player.eyes.HeadRay(), .1f, hits, 5f, Layers.Server.Players); var hit = hits.FirstOrDefault(h => h.collider.gameObject != player.gameObject); if (hit.collider != null) target = hit.transform.ToBaseEntity().ToPlayer(); Pool.FreeList(ref hits); } with this: { var hits = Pool.Get<List<RaycastHit>>(); GamePhysics.TraceAll(player.eyes.HeadRay(), .1f, hits, 5f, Layers.Server.Players); var hit = hits.FirstOrDefault(h => h.collider.gameObject != player.gameObject); if (hit.collider != null) target = hit.transform.ToBaseEntity().ToPlayer(); Pool.FreeUnmanaged(ref hits); } reload plugin- should work fine -
i have found a fix for this! on line 2353 where "getList" is specified. replace with: Pool.Get<List<DecayEntity>>(); reload the plugin- this should fix the issue
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i have the same issue
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- 10 comments
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- 1
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- #skill system
- #level system
- (and 27 more)
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- 164 comments
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- #arena
- #tournament
- (and 10 more)
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- 89 comments
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- 846 comments
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- 1
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
-
- 846 comments
-
- #shop
- #shop ui
-
(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
