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CDNCasanova

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Everything posted by CDNCasanova

  1. The WipeTimerStatus interferes with node/tree gathering, so you're unable to see how much you're getting. The UI needs to be adjusted so it appears above or below gathering.
  2. CDNCasanova

    Private Horse

    This needs the update. ^
  3. This needs May 4th update. ^
  4. CDNCasanova

    Custom Hud

    Although it does overlap on one of the settings, the other two are fine. As for the FPS, it most definitely doesn't use 50-90 fps. My players play just fine without lag on the 4,500 map with 140,000 entities.
  5. I second this ^
  6. CDNCasanova

    Custom Hud

    Having issues with the plugin. Tried using option 3 but the bars stick over the top of the GUI panel.
  7. CDNCasanova

    Kings & Mercs

    Can you modify this to allow the current Lord's and King's title to be displayed as a title in chat?
  8. Is it possible to implement a tracking system on the Lords? Say a small icon that would mark them on the map to see where they go?
  9. That's not the most stable though, it's buggy at times.
  10. Add me on discord and I can see if I can help. CDNCasanova#6971
  11. What kind of map are you looking for? Add me on discord and we can discuss. CDNCasanova#6971
  12. CDNCasanova

    Cannon

    I'm building a medieval-themed server, and I too build prefabs, but the time it takes to build medieval structures is far harder than any modern one, using all the available Rust assets, so having this for free is nice and appreciated, well done. 5 stars
  13. CDNCasanova

    Gotham

    Niko always makes quality work. I've known him for some time and have exchanged ideas and tips back and forth. Helped test and bug review this map to see if I could help him improve performance. I built and designed some of the prefabs for this map, so can confirm they are designed for performance and quality. If you want something new and exciting in Rust, you should definitely pick up this map, it'll be worth every cent, and give you a completely different and unique environment than most generic Rust maps offer.
  14. Level as in what? A map? Add me on discord : CDNCasanova#8224
  15. As long as there's no building-blocked zone around it, then yes, you should be able to build in it normally. Players would just have to put a door frame/door on the appropriate areas.
    Worth a review since it's free. Simple little prefab. Will definitely use it on my medieval server.
  16. Last night, shortly after I downloaded your plugin. They would have been between Lv. 1 and 28 at the time, crafting combat knives, and I believe the GUI was showing and still working.
  17. Getting this console spammed. Failed to call hook 'CmdMenuShow' on plugin 'QualityCrafting v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QualityCrafting+PlayerSkillSheet.GetXP (Oxide.Plugins.QualityCrafting+SkillCategory category) [0x00000] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting+PlayerSkillSheet.GetLevel (Oxide.Plugins.QualityCrafting+SkillCategory category) [0x00000] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting.CreateContentFooter (Oxide.Game.Rust.Cui.CuiElementContainer container, BasePlayer basePlayer, Oxide.Plugins.QualityCrafting+SkillCategory category, Oxide.Plugins.QualityCrafting+PlayerSkillSheet skills, System.Int32 padding, System.Int32 page, System.Boolean maxed) [0x0001b] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting.ShowCategoryPage (BasePlayer basePlayer, Oxide.Plugins.QualityCrafting+SkillCategory category, System.Int32 page) [0x002e0] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting.ShowSkillsMenu (BasePlayer basePlayer, System.Boolean autoHide) [0x0067c] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting.CmdMenuShow (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args) [0x00030] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.QualityCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01ee9] in <618827e4cf744ed7a06207d09ecba57b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  18. You're better? LOL. You literally looked at my prefab and copied many features, and you're work is far from better than mine buddy, think again.
  19. Lol these look a little too similar to my designs, kind of weird tbh... you should make more original work bro.
  20. Version 1.0.0

    8 downloads

    Don't miss out! Come grab this bundle of all my available prefabs listed for a cheaper, limited price for only one month! In this bundle you will receive : RP - Two New York Plaza RP - Itzthatkyguy Skytower RP - Supermarket RP - Bookstore RP - Police Station RP - Fire Station RP - Modern Apartment Unit RP - Modern Mansion RP - Gas Station Note : These are standalone prefabs. For further detail and screenshots, see my individual prefabs listed under my profile!
    $50.00
  21. I could play around with it and see. Add me on discord if you have it. CDNCasanova#8224
  22. Version 1.0.0

    4 downloads

    This highrise is based off the actual structure in New York City, and built to realistic height and size. It was created with optimization in mind, while still giving visual satisfaction. The interior has been left completely empty, so you can design and decorate it to satisfy your specific needs! Feel free to edit and alter it in whatever way you would like to for your specific server or project. It features : Rooftop helipad. Multiple floors for various locations. Ground floor which could be used as a lobby and/or elevator access. Glass windows to give off a reflective, skyscraper visual affect. The total prefab count is : 546. This is a standalone prefab.
    $4.99
  23. Version 1.0.0

    5 downloads

    This sci-fi, modern house, gives you the chance of living in the sky! Featuring a futuristic design, this structure has many areas for living quarters in all aspects! Place it as high or low as you see fit! Massive open-floor plan. It features : Helipad w/ lighting and RGB color. Pre-lit swimming pool, w/ poolside seating. Main level living quarters, with multiple areas pre-built for you to use as space for a kitchen, bedrooms, office quarters, or anything else you feel the need for. Upper level which can be used as a viewing post for air traffic. Lower deck which could be used to store helicopter fuel or anything else you desire. Long ladder leading to the lowest base pad, with a great view from the sky. The total prefab count is : 902. This is a standalone prefab.
    $4.99
  24. Version 1.0.1

    12 downloads

    This brick-layered police station, has multiple rooms and outdoor parking spots! Left mostly undecorated, you have the freedom to decorate as you wish, using all the many areas and lots of spaces to make great RP! It features : Main entrance. Side door access. Two outdoor parking areas. Indoor parking garage. Second story access. Roof access. Helipad for an easy helicopter landing location. Multiple rooms. Fully surrounded sidewalk areas. Total prefab count : 779. Screenshots were taken from the editor. In-game quality will be vastly greater! This is a standalone prefab.
    $4.99
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