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Everything posted by KingSizeKevin
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The vanilla cargo ship went thru Water Event and the Mariner NPCs were stuck on cargo floating in the air. Anything we can do to prevent collision of these events?
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the Custom Vending Machine UI gets stuck on my screen and never leaves even when I walk away. I have to close and relog the server to clear it off. I know I only get this as Admin but is there any way to prevent this from happening?
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Trying to spawn in the middle of the map
KingSizeKevin replied to KingSizeKevin's Support Request in Support
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Trying to spawn in the middle of the map
KingSizeKevin replied to KingSizeKevin's Support Request in Support
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I have a specific map we are playing this month and every time harbor event runs it tries to spawn it around N14, in the middle. I tried another seed and it worked, but why won't it works on this original seed correctly?
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- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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Need a simple plugin that blocks throwing any supply signal in the ocean and returns to inventory Paid request
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Previous placed electronics not upgrading tiers
KingSizeKevin replied to KingSizeKevin's Support Request in Support
Ok thank you -
Previous placed electronics not upgrading tiers
KingSizeKevin replied to KingSizeKevin's Support Request in Support
Yes, it used to do that, but it seems like it is not working like that anymore. It worked as you described for a long time but suddenly not anymore. -
- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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I noticed that I am having to /remove large battery, solar panel & wind mill and place it back down to kick on an upgraded tier. How do I get this to apply automatically to pre-existing electronics?
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Suggestion: For the servers that never use the Transfer Wipe skill, there is no point in keeping player data files from wipe to wipe to wipe. My players skills data folder is at 7000 files and we do a full wipe of everything 100% every month. Can you add a config option: Full Auto Wipe: True/False? A full auto wipe means all the data files are removed too, keeping the skills folder tidy for servers that have no plans of using the transfer skill.
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This biggest problem with this plugin breaking is that we can't wipe the server until it works, otherwise all the previous skills and permissions don't get wiped. I don't even use the transfer skill and liked the plugin much better before that when it was more simple. We should be able to wipe our servers with this plugin missing but then upload it later and it still resets to the current wipe.
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Can we get option for which NPC is used as the base npc? Maybe it would be a config option in every plugin, but the npcspawn is the dependency. For example, our economy pays out the highest $3 per npc kill for killing Heavy Scientists, but that means every NPC from every plugin you guys make pays out the highest amount. This doesnt make sense for Caravan farmer npcs that are easy. It would be much more ideal to set a lower $1 payout on RustRewards for this easier NPC. If possible, we should be able to choose between a few NPC profiles as the base unit for each plugin.
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I tried to set a category as hidden in the config and it said this: (21:16:12) | [Shop] Your configuration file contains an error. Using default configuration values. (21:16:12) | ArgumentException: Requested value 'Hidden' was not found.
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- 20 comments
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Could this be the same issue I have where the Heli resets to zero HP and never dies??
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Can you fix the heightmap so it fills in the monument so the splat shows on the map? Right now only a tiny part of the monument shows
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- 113 comments
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- #bradley
- #bradleyapc
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(and 3 more)
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HP went to 0 then reset to 20000
KingSizeKevin replied to KingSizeKevin's Support Request in Support
Just to add, it isn't consistently happening. Can't seem to accurately reproduce the issue every time.