Jump to content

Papa Bear

Member
  • Posts

    143
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Papa Bear

  1. Papa Bear

    BotReSpawn

    Yeah, I check the Navmesh and it doesn't exist. And I did the UI Check Spawnpoints and they were at least 150 meters below the monument.
  2. Papa Bear

    BotReSpawn

    So, today I found all my bots at Mil tunnels above ground, even though I had placed spawn points within the tunnels. I'm not sure how long (past wipes) this is been going on? I checked my spawn points and they are buried below the tunnels in empty space. I suppose, since they are that far down, that's why they are spawning above the tunnels. Is there a fix for this? Could it just be confused from where this months Military Tunnels are located? For now, I'm just going to shut them off and I will make my rounds to the other monuments. This is my only underground monument that I add NPCs to.
  3. I've just given up outright on this plugin. It's more reliable to corrupt the data file than save peoples gear. What's New in Version 1.5.4 Released 2 hours ago Rust update No notes about what we are having issues with and can highly NOT recommend this to servers that care about their player base.
  4. Papa Bear

    Skill Tree

    Failure to compile (17:08:46) | Error while compiling SkillTree: ) expected | Line: 20274, Pos: 60 Since I couldn't get this one to compile, I just went back to the one that was compiling and add the comments myself. What confused me about that (Since I don't program in C# at all) is that the example above said 2f when it was 2 ... so I changed it to 2f thinking that would fix it, which it did not. But after adding in the // in front, that did work. Again, I don't know how to code at all, and I misunderstood the directions. But, the compiling issue only happened on the latest file and nobody address it? I was forced to use an older version to make this work.
  5. Papa Bear

    Welcome Panel

    https://rustplugins.net/ brought me to his discord link, but that is 2 years old and I hit the Create Ticket on his only channel, support and that was null.
  6. Papa Bear

    Welcome Panel

    That's what I had to do too. What a pain in the ass. But,, all done, looks great and since I'm retired, gave me a project to keep me busy. But, that should have been a choice by me, not a requirement to running this plugin.
  7. Papa Bear

    Welcome Panel

    Are you using yesterdays updated version? 4.3.7?
  8. Papa Bear

    Welcome Panel

    Failed to call hook 'Unload' on plugin 'WelcomePanel v4.3.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.Unload () [0x0001a] in <5c6bcc80cfa34568b4e9baa18d542d64>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0032a] in <5c6bcc80cfa34568b4e9baa18d542d64>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 (09:05:31) | Unloaded plugin WelcomePanel v4.3.7 by David Problem Solved ... apparently the Config File I was already using was out of sorts and now I'm forced to rewrite my entire panel - Joys of being an Admin
  9. Papa Bear

    Epic Loot

    "Should the LootPickup buff only work with melee weapons?": false, I'm getting Melee Only showing in the menu when you hover over this node. I have tested this and it does in fact work with a gun, but the players see this and only think to use melee. The reason they need to use guns is we have the Barreless Plugin where Bears and Tigers will jump out at them sometimes.
  10. Just a heads up, this update still has the last version number.
  11. This is already available in Skill Tree's (ver. 1.7.9, line 528 in Config) listed under "Experience sources - Set xp value to 0 to disable for that type": Just use BradleyACP and it will cover all of them.
  12. Papa Bear

    Heavy Rig

    Thanks! from an OCD Bear.
  13. Papa Bear

    Heavy Rig

    Why is your version number 1.2.0? You have two of those now ... one from 2024 ... my server armour plugin is telling me it's out of date and I should be using 1.9.1 ... ??
  14. I've run this on our server for years. This is one of the best no cost plugins you can get for your server. Where as any plugin uses a Bradley, at least on my server, it is always a Tier version, except for the Bradley Drops (paid) plugin. Even Heavy Cargo Event, Airfield Event and the last day of wipe, all Tiered Bradleys.
  15. Papa Bear

    Cooking

    I have config set to Auto Gather the item to the box but it's not working. What am I doing wrong? "Place gathered ingredients directly into the ibag?": true, "Maximum ibag slots": 12, "Should ingredient bags drop on death?": false Thank you, Papa Bear
  16. Papa Bear

    broken after update

    Error while compiling PortableLocker: 'Pool' does not contain a definition for 'GetList' | Line: 342, Pos: 19
  17. Yeah, I have got Epic Loot and this was how all my players saved their loot through wipe. So, they all really love me now!
  18. Plugin Won't compile for Wipe Error while compiling PortableLocker: 'Pool' does not contain a definition for 'GetList' | Line: 342, Pos: 19
  19. Papa Bear

    HuntsMan

    I tested HuntsMan again, after turning off Skill Tree and Epic Loot. I reloaded the plugin again before testing and spawn percentage was 100%. I then Unloaded the plugin, deleted the config, reloaded the plugin to get a fresh config, unloaded the plugin, set chance to 100%, reloaded the plugin, spawned bears and no huntsman. { "Use Debug": false, "BotRespawn Settings": { "Use BotReSpawn": false, "BotReSpawn profile name": "huntsman" }, "Animals to trigger HuntsMan": { "Alpha Animal": true, "Omega Animal": true, "Bear": true, "Polar Bear": true, "Boar": true, "Chicken": true, "Stag": true, "Wolf": true, "Wolf2": true, "Crocodile": false, "Panther": false, "Snake": false, "Tiger": false }, "Hunter Settings": { "Custom Hunter Name": "HuntsMan", "spawn chance (1-100%)": 100.0, "Spawn Amount": 1, "spawn radius": 15, "Health": 250, "Max Roam Distance": 20, "Damage multiplier": 0.6, "Lifetime (minutes)": 10.0, "Use kit (clothing)": false, "Kit ID": [], "Show messages": true, "Hunters drop a Backpack with loot": false, "Spawn Min Amount Items": 2, "Spawn Max Amount Items": 6, "Loot Table": [ { "probability": 1.0, "shortname": "ammo.pistol", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.pistol.fire", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.rifle.explosive", "name": "", "Skin list": [ 0 ], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.rifle.hv", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.rifle.incendiary", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.shotgun", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "ammo.shotgun", "name": "", "Skin list": [], "amountMin": 128, "amount": 256 }, { "probability": 1.0, "shortname": "explosive.timed", "name": "", "Skin list": [], "amountMin": 1, "amount": 5 }, { "probability": 1.0, "shortname": "explosives", "name": "", "Skin list": [], "amountMin": 200, "amount": 200 }, { "probability": 1.0, "shortname": "pistol.m92", "name": "", "Skin list": [], "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "shotgun.spas12", "name": "", "Skin list": [], "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "pickaxe", "name": "", "Skin list": [ 3163818649, 1962043729 ], "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "hatchet", "name": "", "Skin list": [], "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "can.beans", "name": "", "Skin list": [], "amountMin": 3, "amount": 5 }, { "probability": 1.0, "shortname": "can.tuna", "name": "", "Skin list": [], "amountMin": 3, "amount": 5 }, { "probability": 1.0, "shortname": "black.raspberries", "name": "", "Skin list": [], "amountMin": 3, "amount": 5 }, { "probability": 0.0, "shortname": "box.repair.bench", "name": "Recycler", "Skin list": [ 1594245394 ], "amountMin": 1, "amount": 1 }, { "probability": 0.6, "shortname": "hmlmg", "name": "", "Skin list": [], "amountMin": 1, "amount": 1 }, { "probability": 0.6, "shortname": "supply.signal", "name": "", "Skin list": [], "amountMin": 1, "amount": 1 } ] } }
  20. Papa Bear

    HuntsMan

    I did add Skill Tree & Epic Loot plugins this wipe. I'm not sure how long Huntsman hasn't been making his appearance. I should check the logs for a mention. But, there does happen to be a setting for animals giving damage, maybe one receiving damage as well. I'll turn off these plugins, and test. Thanks for that perspective. The huntsman, how I use it with botrespawn is so awesome, that the players love to hate him. I give him two weapons, a silenced MP5 and a L96 ... he will actually use the HK at closer ranges, and use his sniper rifle at distance, on his own. I also make him a Peace Keeper, so he usually only targets the player that killed the animal, and of course anyone that has their 60 second threat timer running.
  21. My guess it's anytime we run the plugin without first applying the Oxide patch (on my server, it's only done manually) then it corrupts the data file. I'm not sure if it's only when the client (player update) updates their file before launching via Steam or if it's when the Server restarts (or wipes) and the version number changes, but doesn't match via the Oxide Update (patch). Other than backing up the data file for every restart, and/or update, we can also revoke the permission for all players (including admin) to make sure the locker plugin doesn't get activated until after the Oxide Patch is been applied. But, you are correct ... we need this fixed. First, why the hell encrypt a data file? most will have it Steam ID, allowing us to see what is being saved and giving us an avenue to fix an issue, player by player. Secondly, why does Codefling allow a plugin to be sold for money when it is obviously faulty? Every Dev I've ever written to on Codefling is responsive. Some, go beyond what I would expect. But, there are a couple that shy clear of interacting with their customers.
  22. Papa Bear

    Npc Spawn

    We had issues getting NPC Spawn to even work correctly on our server. We pulled all plugins with that dependency. We'll revisit this after you guys get your act together. But, these people have a point. If you are going to make a move where we have to have special directions to install this that folder before we install this into this folder and run an update to erase the orig .cs before add the new one. I'm not even sure I followed the directions as I should have, but it matters not to me, I'm just the guy that configures these plugins, but the guy that paid for them is pretty pissed. We are just going to wait and see.
  23. Papa Bear

    HuntsMan

    I don't know how long this has been an issue, but it was brought to my attention that the Huntsman Plugin isn't producing the NPC. I tested this setting the spawn chance to 100% and nothing. I uninstalled it completely, and put in a copy from a save file from when it was working. I tried the last two versions from the download area under Updates, but have the same issue ... changed around to not use botrespawn and still no NPC. My ChaosNPC is up to date for BotReSpawn ... and I am pretty sure you don't use NPC Spawn which is not working well for me either. I know it's a free plugin, but if someone could help me out, I would be very appreciative. Thank you, Papa Bear
  24. Papa Bear

    Skill Tree

    T H IS I S S U E H A S B E E N R E S O L V E D - T H A N K Y O U ! Need a working config from someone that has Prestige working. I've tried all day and can't make it happen. I see the betterchat groups, I have the title and the command and description showing up. But, I don't see a button to make it happen. I have it set for 100 (points that can be spent) and even though I'm capped at 100 and all points used, the only button I can interact with is Cancel. What am I doing wrong? "Prestige settings": { "Allow players to reset their progresss and gain Prestige levels?": true, "Ignore the level reward bonuses if the player has prestige levels?": false, "Remove players from lower level prestige groups?": false, "Run reset commands for level rewards when the player prestiges?": false, "Show the prestige button before the player achieves the level? (they won't be able to accept the rank up until max level)": false, "Should the player keep excess skill points outside of what they received from leveling/starting points?": true, "Should we apply the xp bonus multiplicatively? [false = additively]": false, "Prestige levels": { "1": { "Permissions [name : perm]": { "Vincent van Gogh": "signartist.url" }, "Commands to run when the player prestiges ({id} = userid. {name} = player name) [description : command]": null, "Additional benefits descriptions": [ "Allows you to paste a photographic image onto any time of sign.", "No Porn Allowed - Signs are visually monitored by staff.", "Command is /sil <url>" ], "Format for BetterChat title showing the prestige level. {0} is the colour value and {1} is the player prestige value": "<color=#{0}>[Pr.{1}]</color>", "Colour for BetterChat xp titles": "d109ec", "Skin ID that will be displayed when ranking up": 3165843865, "Rank title": "Prestige Rank 1", "XP modifier": 1.0 }, Thank you for any help you can offer, Papa Bear

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.3k
Customers served
Files Sold
174.8k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.