Jump to content

tacman1981

Creator
  • Posts

    331
  • Joined

  • Last visited

Everything posted by tacman1981

  1. may i recommend having the bradley fall on the signal instead of a random location around it? it used to do it before but the ch47 update you made, now drops it in a random spot nearby rather than directly where you threw it.
  2. server owners from the uk require an update to this, to fix the images that are hosted on imgur. ive changed the link to the image, and it still tries to load from imgur, even with the link being hosted on my domain and refreshing the images in image library.
  3. thanks for letting me know. I don't think it was a carbon issue, just how I tried to change the convar setting. the latest update should solve the problem of food spoilage defaulting to false. Please use the Get Support button if you encounter any more bugs.
  4. after your report, i went straight into fixing it. update should allow it to work from all containers now.
  5. thanks, ill look into that, but you dont have to use 0 in the cooldown if the no cooldown is true. it overrides that value.
  6. there is a bypass permission to skip the custom food values. it just returns early if granted, meaning no custom values are added, and cooldowns apply even if turned off in config.
  7. tacman1981

    NRE

    Failed to run a 1200.00 timer in 'HeliSignals v1.2.32' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <935634f5cc14479dbaa30641d55600a9>:0 at Oxide.Plugins.HeliSignals+<>c__DisplayClass148_0.<RetireHeli>b__0 () [0x0001b] in <57380491259b4a2c8e3dbae95b58a597>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0 this has happened a lot in console since wipe.
  8. is it possible that we could get this so other players cant accidentally grab the closer when missing the door by that small-ish hitbox of the door closer. should probably mention that it is on single doors, in plain view to be picked up by anyone pressing 'usekey', owner or not
  9. tacman1981

    weird thing to change

    it seems the stashes are misplaced now, they are inside of the recycler, you have to noclip to see them
  10. tacman1981

    Error

    i get this same issue with bradley drops but not heli signals. same plugin, npcspawn
  11. { "General Settings": { "Only the owner can upgrade the furnace": false, "Only teammates can upgrade the furnace": true, "Only Allow Oven Toggling by Owner & Team": false, "Keep attributes when removing": true, "Requires upgrade button permission": false, "Requires show status permission": false }, "Currency Settings": { "Currency type (0 - Scrap | 1 - Economics | 2 - Server Rewards)": 2, "Currency item (if the currency type is '0')": { "Short name": "scrap", "Skin ID": 0 } }, "Visual Settings": { "Use chat messages": true, "Notification plugin (0 - None | 1 - Toastify | 2 - Notify)": 0, "Toastify notification ID": "success", "Notify notification type": 0, "Upgrade effect (empty = disabled)": "assets/bundled/prefabs/fx/build/promote_stone.prefab" }, "UI Settings": { "Disable status panel": false, "Upgrade button": { "Anchor": "0.5 0 0.5 0", "Offset": "400 109.5 480 141.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Upgrade button on electric furnaces": { "Anchor": "0.5 0 0.5 0", "Offset": "492 354.5 572 386.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Upgrade button on mixing table": { "Anchor": "0.5 0 0.5 0", "Offset": "338 79.5 418 101.5", "Background color": "0.45 0.63 0.19 1", "Font size": 13 }, "Status panel": { "Anchor": "0.5 0 0.5 0", "Offset": "193 17 420 103", "Background color": "0.969 0.922 0.882 0.035", "Font size": 12 } }, "Features Settings": { "Smelting speed multiplier": true, "Fuel speed": true, "Resource output multiplier": true, "Charcoal multiplier": true, "Auto split cookables": false, "Auto add fuel": false }, "Default Settings": { "Smelting speed": 1.0, "Fuel speed": 1.0, "Resource output multiplier": 1.0, "Charcoal multiplier": 1.0, "Charcoal byproduct chance(1.0 = 100%, 0.5 = 50%)": 0.5 }, "Mixing Table Upgrade Settings": { "Enable Mixing Table upgrade": false, "Mixing Table speed upgrade": false, "Mixing Table Speed in %(Max 100)": [ { "Cost": 100, "Multiplier": 10.0 }, { "Cost": 300, "Multiplier": 30.0 }, { "Cost": 500, "Multiplier": 50.0 } ] }, "Upgrades Settings": { "furnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "furnace.large": { "Smelting speed": [ { "Cost": 2000, "Multiplier": 5.0 }, { "Cost": 4000, "Multiplier": 10.0 }, { "Cost": 6000, "Multiplier": 15.0 }, { "Cost": 8000, "Multiplier": 20.0 }, { "Cost": 10000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 4000, "Multiplier": 2.0 }, { "Cost": 6000, "Multiplier": 3.0 }, { "Cost": 8000, "Multiplier": 4.0 }, { "Cost": 10000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "electric.furnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 2.0 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "legacyfurnace": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "campfire": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 } ], "Fuel speed": [ { "Cost": 10000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "bbq": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 2.0 }, { "Cost": 2000, "Multiplier": 3.0 }, { "Cost": 3000, "Multiplier": 4.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 10000, "Multiplier": 5.0 } ] }, "small.oil.refinery": { "Smelting speed": [ { "Cost": 1000, "Multiplier": 5.0 }, { "Cost": 2000, "Multiplier": 10.0 }, { "Cost": 3000, "Multiplier": 15.0 }, { "Cost": 4000, "Multiplier": 20.0 }, { "Cost": 5000, "Multiplier": 25.0 } ], "Fuel speed": [ { "Cost": 1000, "Multiplier": 0.5 } ], "Resource output multiplier": [ { "Cost": 2000, "Multiplier": 2.0 }, { "Cost": 3000, "Multiplier": 3.0 }, { "Cost": 4000, "Multiplier": 4.0 }, { "Cost": 5000, "Multiplier": 5.0 } ], "Charcoal multiplier": [ { "Cost": 1000, "Multiplier": 5.0 } ] } }, "Version": { "Major": 2, "Minor": 6, "Patch": 3 } } my entire config. as requested. the conflict spam still happens every once in a while. not like it happens every 2 minutes
  12. Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) still not fixed i see i am using whatever the plugin defaults with.
  13. tacman1981

    weird thing to change

    the industrial recyclers, no longer have stashes on them, just the industrial adapters, no stash. while you can access the stashes from inside the recycler, you can no longer access them from outside
  14. it actually has a null reference exception after 56% loading on my end. never completes and no npcs anywhere, this is when reloading BetterNpc
  15. tacman1981

    top tiers not available

    im not sure this warranted a ticket. you could have asked someone in discussion how to add them
  16. nope. im hoping zeode will fix it, as it is their responsibility to do so. i cant be bothered going through other peoples code to fix their mistakes.
  17. Seems like cooldown settings are being ignored, allowing players to throw the same tier multiple times. cooldown is enabled at 1200, and it is per tier, but yesterday my moderators confirmed that they can throw the same tier more than once and both arrived.
  18. 01:31:54 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) 01:31:58 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) 01:32:00 Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean)) so, these conflicts. you claim i have to set loottable to 1. check. so you are returning true, causing the conflict with the stack size of 1
  19. in the latest version, player is not on line 1010. are you up to date?
  20. if you use your scroll wheel, it will "hold" the item tho other players wont see them in your hand, they are selected
  21. tacman1981

    Red Box

    it was in 1 of the threads you marked as fixed
  22. tacman1981

    Red Box

    i reported this days ago, and there is just no response here. it leaves a respawning loot crate in place of any workbenches that are removed. it is fully exploitable and i would disable it until the problem is addressed
  23. maybe this line here "Level up effect": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab",
  24. as the title states. picking up cooking stations, gives the player Upgraded mixing table, this is very much not desirable.
  25. tacman1981

    Craft Menu

    when you type "server.gamemode" what response do you get? if it says vanilla, empty it or change it to survival
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

136.6k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.