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tacman1981

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Everything posted by tacman1981

  1. tacman1981

    Bradley Drops

    search in your config for this string "Loot Options" it has custom loot table functionality which you can add your own loot to the bradleys.
  2. ok, finally fixed it, it took way longer than it should have, but you shouldnt have problems with the config setting any more.
  3. is this using oxide? i might have found the issue, i will test it to be certain. second edit i have looked a bit more into it and i am working on something that should resolve it, but its not gonna be finished tonight as 4am is rapidly approaching but i will get as much as i can so i have less to do tomorrow.
  4. tacman1981

    console spam

    there was an item in tool crates that had a white square. i removed it, problem solved.
  5. tacman1981

    console spam

    i have this spamming console since wipe. cant access the files to find this mystery cause, so its on you to assist 21:46:29 [Loottable] Failed to find item with id -1501434104 21:47:09 [Loottable] Failed to find item with id -1501434104 21:47:17 [Loottable] Failed to find item with id -1501434104 21:47:18 [Loottable] Failed to find item with id -1501434104 21:47:19 [Loottable] Failed to find item with id -1501434104 21:47:20 [Loottable] Failed to find item with id -1501434104 21:47:22 [Loottable] Failed to find item with id -1501434104 [Loottable] Failed to find item with id -1501434104 [Loottable] Failed to find item with id -1501434104 21:47:23 [Loottable] Failed to find item with id -1501434104 21:47:27 [Loottable] Failed to find item with id -1501434104 21:47:28 [Loottable] Failed to find item with id -1501434104 21:47:29 [Loottable] Failed to find item with id -1501434104 21:47:31 [Loottable] Failed to find item with id -1501434104 21:47:32 [Loottable] Failed to find item with id -1501434104 21:47:34 [Loottable] Failed to find item with id -1501434104 21:47:37 [Loottable] Failed to find item with id -1501434104 21:47:38 [Loottable] Failed to find item with id -1501434104 21:47:40 [Loottable] Failed to find item with id -1501434104 21:47:53 [Loottable] Failed to find item with id -1501434104
  6. tacman1981

    xp reward

    also interested in whether we will get xp rewards for bradley drops, same as heli signals.
  7. you should post support requests in the support page, not discussion tab
  8. tacman1981

    on server save

    Failed to call hook 'OnServerSave' on plugin 'StaticLootables v2.10.2' (IndexOutOfRangeException: Index was outside the bounds of the array.) at ProtoBuf.ItemContainer.Serialize (BufferStream stream, ProtoBuf.ItemContainer instance) [0x00016] in <b17341b6b49847f7b617cfc24b19e34f>:0 at Oxide.Plugins.StaticLootables.SaveContainer () [0x0003a] in <89b4151ef3a742a7b9302613f36d14fd>:0 at Oxide.Plugins.StaticLootables.OnServerSave () [0x00000] in <89b4151ef3a742a7b9302613f36d14fd>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002c1] in <89b4151ef3a742a7b9302613f36d14fd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 literally every time the server saves this happens after a short delay in console.
  9. tacman1981

    broken again it seems

    client ready is haunting us again until uninstalling this mod.
  10. you should post a ticket if you are having issues, this is a discussion thread not meant for support queries.
  11. this is known for a long time. its how loottable handles the multipliers. i stopped using it for gathering multipliers and use gather manager instead, this solved the hard locked values that skill tree was unable to override, or even have any effect on
  12. tacman1981

    Craft Menu

    seems to have been skipped over updating this 1.
  13. tacman1981

    Craft Menu

    lol, this patch for Clear() now needs the bool removing from the brackets in the coming update.
  14. tacman1981

    Simple Status

    this breaks on thursday, its a really simple fix, i think they finally corrected a spelling error in the referenced class.
  15. tacman1981

    error

    private object CanStackItem(Item source, Item target) { if (source == null || target == null) return null; if (!_furnacesData.ContainsKey(source.uid.Value) || !_furnacesData.ContainsKey(target.uid.Value)) { return null; } return false; }
  16. tacman1981

    error

    if (source == null || target == null) return null; if (!_furnacesData.ContainsKey(source.uid.Value) || !_furnacesData.ContainsKey(target.uid.Value)) { return null; } return false; this is months old now, I've had zero issues ever since I changed the check into this, obviously I haven't updated since this, because every update since has just broke it again. I haven't updated since December when I made this change and it works perfectly, stopped conflict spam and prevented the items inside furnace from creating new unstackable cooked items. it may need the same check for the mixing table, which is a weird addition for a furnace plugin
  17. Version 1.2.0

    40 downloads

    This plugin is simple, the config file self populates with all food items, and includes a range of metabolism effects that players can gain. When the config first creates, it includes default values for every food type. does not include liquids yet. The config allows various changes to the metabolism effects related to food. Includes random chance for bad effect when eating pickles. It also includes a no cooldown on eat, if set to true in config, for everyone. Below is what the config looks like on initial load, any changes made will require a reload of the plugin to take effect when eating the food type. Set to negative to reduce the effect instead of increase. Config: { "Eating cooldown": 1.0, "Remove eating cooldown (players can spam eat the following food with this setting)": false, "Food Items and their metabolism effects": { "apple": { "calories": 30.0, "hydration": 15.0, "health": 2.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "apple.spoiled": { "calories": 15.0, "hydration": 2.0, "health": 2.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "black.raspberries": { "calories": 40.0, "hydration": 20.0, "health": 10.0, "poison": -5.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "blueberries": { "calories": 30.0, "hydration": 20.0, "health": 10.0, "poison": -5.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "grub": { "calories": 3.0, "hydration": -15.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "worm": { "calories": 1.0, "hydration": -10.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "cactusflesh": { "calories": 5.0, "hydration": 20.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 3.0 }, "can.beans": { "calories": 100.0, "hydration": 25.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 4.0 }, "can.tuna": { "calories": 50.0, "hydration": 15.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "chocolate": { "calories": 100.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "fish.cooked": { "calories": 60.0, "hydration": 15.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "fish.raw": { "calories": 5.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "fish.minnows": { "calories": 10.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 1.0 }, "granolabar": { "calories": 60.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "chicken.burned": { "calories": 10.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "chicken.cooked": { "calories": 40.0, "hydration": 3.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 10.0 }, "chicken.raw": { "calories": 20.0, "hydration": 0.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "chicken.spoiled": { "calories": 10.0, "hydration": 2.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "deermeat.burned": { "calories": 10.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "deermeat.cooked": { "calories": 40.0, "hydration": 3.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 10.0 }, "deermeat.raw": { "calories": 20.0, "hydration": 0.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "horsemeat.burned": { "calories": 10.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "horsemeat.cooked": { "calories": 45.0, "hydration": 3.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 8.0 }, "horsemeat.raw": { "calories": 20.0, "hydration": 0.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "humanmeat.burned": { "calories": 6.0, "hydration": -30.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "humanmeat.cooked": { "calories": 30.0, "hydration": -30.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 2.0 }, "humanmeat.raw": { "calories": 5.0, "hydration": -3.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "humanmeat.spoiled": { "calories": 10.0, "hydration": 2.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "bearmeat.burned": { "calories": 25.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 1.0 }, "bearmeat.cooked": { "calories": 100.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "bearmeat": { "calories": 10.0, "hydration": 3.0, "health": 0.0, "poison": 5.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "wolfmeat.burned": { "calories": 15.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 1.0 }, "wolfmeat.cooked": { "calories": 60.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "wolfmeat.raw": { "calories": 20.0, "hydration": 0.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "wolfmeat.spoiled": { "calories": 10.0, "hydration": 2.0, "health": 0.0, "poison": 10.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "meat.pork.burned": { "calories": 15.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 1.0 }, "meat.pork.cooked": { "calories": 60.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "meat.boar": { "calories": 60.0, "hydration": 0.0, "health": 0.0, "poison": 5.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "mushroom": { "calories": 15.0, "hydration": 5.0, "health": 3.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "jar.pickle": { "calories": 50.0, "hydration": 20.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 5.0 }, "halloween.candy": { "calories": 25.0, "hydration": 0.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 1.0 }, "candycaneclub": { "calories": 300.0, "hydration": 100.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 16.0 }, "black.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "blue.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "green.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "red.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "white.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "yellow.berry": { "calories": 5.0, "hydration": 2.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 0.0 }, "corn": { "calories": 75.0, "hydration": 10.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 6.0 }, "potato": { "calories": 125.0, "hydration": 5.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 6.0 }, "pumpkin": { "calories": 100.0, "hydration": 30.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 10.0 }, "cakefiveyear": { "calories": 100.0, "hydration": 1.0, "health": 0.0, "poison": 0.0, "bleeding": 0.0, "radiation_poison": 0.0, "pending_health": 10.0 } } }
    $4.00
  18. tacman1981

    error

    so basically now, we are forced to set furnace stack size to 1 in loottable, thats not a fix, thats a workaround. you could do a reverse dictionary check like i showed you and it wont conflict with anything
  19. tacman1981

    no longer functions

    it is related to the horse class changing, the horses that spawn are no longer the referenced type.
  20. there is a video tutorial on how to create the test perms node in the description, it is how i was able to add a bunch of new skills that are just plugins with permissions.
  21. it seems that bradley tiers is taking no notice of bradley drops, assigning them different values compared to the bradley drops config settings.
  22. tacman1981

    no longer functions

    in the latest update, using the command no longer changes the breed of the horse, there is also no feedback in console or in player chat when running the command successfully, it just no longer changes the horse breed.
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