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Everything posted by ChristopherS
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- 24 comments
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- 1
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- #sorting
- #filtering
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- 567 comments
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- #hud
- #interface
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A few people cannot start an event, the card doesn't register.
ChristopherS replied to ChristopherS's Support Request in Support
I'm really sorry about not getting back to you, with me also, my health has taken a nose dive off a cliff. It seems that this wipe everything is working as intended. Which is more frustrating to me because all I've changed is the oxide and server version without touching any of my other plugins or server config etc. For now I think I'm tentatively happy to say that it must have been a compatibility issue somehow with last months oxide/server versions. -
A few people cannot start an event, the card doesn't register.
ChristopherS replied to ChristopherS's Support Request in Support
I'll do some further testing tonight to check specifically for logs. It's so strange though, it works first time after a restart for everyone, second time though, people can't trigger it. There was one time where a player had the same issue as above when I was online. I teleported to the oil rig and the machine worked fine first time. I've checked all cards from people, even spawning in a card from the plugin command which didn't work for them (confirmed by me) too. What I wanted to also do is unload all plugins to check for a conflict or something. Unfortunately though, this would make it really difficult to test because that command would unload this one too, fixing the issue. -
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A few people cannot start an event, the card doesn't register.
ChristopherS replied to ChristopherS's Support Request in Support
You're a superstar mate. I have told my players to let me know when they're going to the oil rig, to give me 10 minutes warning so that I can manually reset the plugin for them each time haha! -
A few people cannot start an event, the card doesn't register.
ChristopherS replied to ChristopherS's Support Request in Support
I can confirm. After a server restart, it works fine the first time. Subsequent trips by people have it where this doesn't work. When I reload the plugin, it works again. -
A few people cannot start an event, the card doesn't register.
ChristopherS posted A Support Request in Support
A few players on my server are unable to start the event. Frustratingly, whenever I go there to test, it works first time. I've advised them to change where they're standing, to swipe closer/further from the machine, but they cannot get it to work at all. Today, one of my players who has problems made a video showing what they experience: -
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I use Furnace splitter from uMod, and it works perfectly with that. The only thing you need to take into consideration is that this will potentially smelt things faster and have a bonus wood efficiency. That means the wood that gets automatically transferred across will be much more than is actually needed.
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Like tacman said, you can indeed translate this into any language you'd like. On im the new guy's Discord server, someone has actually provided a full translation of this into Russian too. If you do buy this, all you need to do is DM him proof of purchase via his Discord, and he'll add you into the Skill Tree channel where you can get this.
- 1,253 comments
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- #leveling
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I've just got this message in my console: "Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: IOCore - True (Boolean), MeteorEvent (False (Boolean))" From what I gather, IOCore is RustEdit? I'm not sure if this is a problem or not, I'm not seeing any errors though.
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- 1,253 comments
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- #leveling
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As the title suggests, upgrading your base to stone, turns your base into twig.
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- 12 comments
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- #explosives
- #control
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Please don't consider this as pestering or impatient, but I'm wondering if there's any update on how the 2.0 version of this plugin is coming on. Like many others, this plugin causes lag spikes for me. It's becoming an issue at times, and I know that for quite some time you've said you will not be updating this plugin again, with our only hope being the 2.0 version. I've attached an image showing that when people do basically anything, there's always a wall of text informing me that the plugin is taking some time to complete things. I have to use this plugin, I consider this basically the most important admin plugin that I have, I'm just curious about how much longer we have to wait for the more performant 2.0 loot audit. Thanks, Christopher.