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ChristopherS

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Everything posted by ChristopherS

  1. You have to DM your proof of purchase to him, and then he'll give you access to the channel where you can get the updates as they happen, and support with issues from people 24/7.
  2. I saw that post you made. You've not reached out/heard from them still?
  3. The update has just been pushed on his Discord server. It should be on Codefling really soon!
  4. It is Scientific Breakthrough. If you disable that in the config, reload the plugin - players will be refunded the points they spent, and this issue will go away. I'mthenewguy is pretty fast at fixing things, so we most likely won't have too long to wait
  5. EDIT: This is fixed. I changed the figures again and have this fixed. God knows why this plugin still doesn't have updated positions - and I know even less why the anchor points aren't 0.5 0. If the anchors are anything other, then it breaks for different aspect ratios like 21:9 etc. Cashr has been aware for OVER A YEAR that the position coords are not correct, yet refuses to update this plugin. The working numbers that I'm using now show the bar perfectly for everyone on my server, without being on top of the words "upkeep management". If anyone is needing some working numbers, here they are: "AnchorMax": "0.5 0", "AnchorMin": "0.5 0", "OffsetMax": "604.5 616.5", "OffsetMin": "427 596.5" ----------------------------------------------------------- I moved the "Repair All" & "Upgrade Button" to better align it, also changing the anchors to 0.5 0 so that it's not broken for people using different aspect ratio monitors and since doing this, people cannot interact with the last 2 columns in the TC. You cannot remove anything in the final 2 columns, or click them at all. The new numbers I'm using for the positioning are: "AnchorMax": "0.5 0", "AnchorMin": "0.5 0", "OffsetMax": "625.746 1134.215", "OffsetMin": "406.44 77.785" Does anyone know if I've done something wrong here? Cheers!
  6. Since this update I'm periodically getting this error, I'm not sure what the cause of it is though. Does anyone else have issue with this, or is it just me? Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootAudit+<>c__DisplayClass31_0.b__0 () [0x0096d] in <4ff49095ba334561a352c08ec0d93fc3>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in :0 PS: What's the status on Loot Audit v2 - I've been waiting a lifetime for that haha!
  7. Again, thank you so much for checking this for me. I'll unload a few plugins once my player count is down. My test server hasn't been updated yet so I haven't been able to test this elsewhere. I'm thinking I may do a server restart in a hour and see if that fixes things. I'll dish out a few supply signals to players to try and keep them happy haha!
  8. Curious. I wonder what the conflict could be. Thank you for sanity checking this for me though mate, thank you for your time and fast response.
  9. Here's the config as requested: FurnaceUpgrades.json
  10. I'm using physical currency from EpicLoot - a skinned blood item called EpicScrap.
  11. Ugh. Even with 2.5.2 it's still not working
  12. Oh that could be it. The config shows 2.5.1. I'll give that a shot now!
  13. Since updating the plugin, players aren't able to upgrade the furnace with custom currency. I have the shortname and skinID correct, but it still says that "you don't have enough money to upgrade this attribute". Does anyone else use custom currency, have you got any issues if you do? Here's that section of the config (it's the same as before the update, and with the correct name and skinID): "Currency Settings": { "Currency type (0 - Scrap | 1 - Economics | 2 - Server Rewards)": 0, "Currency item (if the currency type is '0')": { "Short name": "blood", "Skin ID": 2874788669 } },
  14. Completely understandable. I get more pings a day than I can count. I miss loads of them all the time too haha!
  15. uMod put out an announcement on the 1st October that plugins will need updating. It was on their Discord server in the announcement channel.
  16. ChristopherS

    ZLogs

    I did. I even rolled back to the previous version so that I could show you me unloading the plugin. I unloaded the plugin, deleted the .cs file, deleted the config, deleted the lang, deleted the data folder along with all the files. I then loaded the new version and was hit with that error again. Here's a screenshot of me doing this just a moment ago.
  17. ChristopherS

    ZLogs

    I did yeah. Unloaded then deleted the .cs file - deleted the config/lang/data - uploaded the new version.
  18. ChristopherS

    ZLogs

    I've only just updated to the latest version (from a pre 1.0 version (the old one was working great)), and I've got an issue where it won't load at all. I deleted my: config, data folder/files and language files. Has anyone seen this error before, if so, do you know what I should do to resolve this? Failed to initialize plugin 'ZLogs v1.0.1' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Int32.Parse (System.String s, System.Globalization.NumberStyles style, System.IFormatProvider provider) [0x0001d] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ToInt32 (System.String value, System.IFormatProvider provider) [0x00005] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.String.System.IConvertible.ToInt32 (System.IFormatProvider provider) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x000e0] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x0007c] in <271c58b7a8684db5a2c92be17a81f252>:0
  19. I've just updated the plugin to the 1.0+ version (I know, I'm late to the party (but it was working great for what I wanted)), and I've got this issue too. I have no data files (deleted the folder), no config and no lang files. I'm not sure what to do to resolve this? Failed to initialize plugin 'ZLogs v1.0.1' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Int32.Parse (System.String s, System.Globalization.NumberStyles style, System.IFormatProvider provider) [0x0001d] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ToInt32 (System.String value, System.IFormatProvider provider) [0x00005] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.String.System.IConvertible.ToInt32 (System.IFormatProvider provider) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x000e0] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x0007c] in <271c58b7a8684db5a2c92be17a81f252>:0
  20. @YunI've just seen that you're not maintaining this plugin anymore. I hope you're doing okay. I remember not so long ago your health wasn't the best, I hope you're doing better now. Either way, good luck in the future. I really do hope you stick around as a developer though because you've made one hell of a plugin with this.
  21. I think I know the issue, *I think*. I added this to the map during the wipe. I haven't wiped the server, I just added this prefab and then changed the map save name so that people didn't loose any progress. I have updated Rust Edit twice this wipe, I wasn't aware of a third though. My last update of that was about 7hrs ago, so it could be that to be honest. I've just spent the past hour with Monument Addons, adding all of the missing vending machines, so at least people can trade their items. Watch me update RustEdit and the vending machines pop back giving us multiple vending machines all over the place haha!
  22. There's a few things that aren't spawning in for me or my players and I'm not sure what to do to fix it. We're using the updated one of the two. - The vending machines with bandit camp selections, - Chippy arcade machine, - Turret in the wheel room. - Ranch NPC or horses. There may be others, but these are the main.
  23. You shouldn't be too harsh like this. There's many people out there who pirate software, and it's a never ending battle for developers to balance. You could have easily sent a DM here on Codefling to monster with the proof of purchase, or even with the username of your friend that owns the licence. The thing is, you and your account doesn't own the licence to this plugin, so Monsters reaction wasn't actually bad at all.
  24. You have to craft "wallpaper" and place that on the walls. Then make sure you have the wallpaper of your choice selected from the /bskin menu. Once it's on the walls, and once you're happy with the choice of wallpaper skin, you can "paint the house" from within the TC.
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