-
Posts
418 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by ChristopherS
-
This plugin breathes some new life into the oil rigs, making them once again a great end-game activity. This plugin really is quite amazing. It is literally plug and play. There's very little configuring that needs to be done, just add locations that you'd like to see the card drop! It's added no server load from what I can see, it's really fun for all players, I've not had a single complaint. The developer is extremely active and receptive to suggestions, I've got another one of his plugins also, and can confirm that for years he's one of the most thoughtful developers out there. For the price, I wholeheartedly recommend this to everyone. There isn't a single bad thing I can think of about this, only positive.
-
-
I don't mean to pester, but I'm wondering if you've been able to sanity check this and verify anything as of yet?
-
Can I ask a couple things please. Firstly, would it be possible to get the skin ID for the card so that I can add this as a reward to other plugins please? I assume it's just a skinned red card? Secondly, would it be possible to add into the config the ability to rename the card too. This could be beneficial for players that don't keep up to date with changes via my discord server. If I could name it "Oil Rig Wave Card", that would at least narrow down the location for where it's used haha. Thanks, Christopher!
-
- 387 comments
-
- #helicopter
- #helicopters
- (and 16 more)
-
- 387 comments
-
- #helicopter
- #helicopters
- (and 16 more)
-
HeliSignals.json
-
01 "Admin Radar" (5.3.4) by nivex (0.53s) - AdminRadar.cs 02 "Anticheat+" (1.1.4) by Nord (0.43s) - AnticheatPlus.cs 03 "Arkan" (1.0.21) by Antidote (0.33s) - Arkan.cs 04 "AutoBaseUpgrade" (1.1.9) by CASHR#6906 (0.04s) - AutoBaseUpgrade.cs 05 "Auto Broadcast" (1.0.9) by Wulf (0.01s) - AutoBroadcast.cs 06 "Auto Fuel" (2.1.1) by 0x89A (0.29s) - AutoFuel.cs 07 "Automated Events" (1.0.12) by k1lly0u/mspeedie/Arainrr (1.09s) - AutomatedEvents.cs 08 "Backpacks" (3.13.3) by WhiteThunder (0.29s) - Backpacks.cs 09 "Battlepass" (1.37.15) by Mevent (0.37s) - Battlepass.cs 10 "Better Chat" (5.2.14) by LaserHydra (0.00s) - BetterChat.cs 11 "Better Chat Mute" (1.2.1) by LaserHydra (0.03s) - BetterChatMute.cs 12 "BradleyTiers" (1.2.2) by Krungh Crow (0.29s) - BradleyTiers.cs 13 "Building Actions" (1.1.2) by Iv Misticos (0.93s) - BuildingActions.cs 14 "Building Workbench" (1.4.0) by MJSU (1.37s) - BuildingWorkbench.cs 15 "Buoyant Helicopters" (1.3.0) by BlackLightning (0.12s) - BuoyantHelicopters.cs 16 "Car Lock UI" (1.0.2) by WhiteThunder (0.22s) - CarLockUI.cs 17 "ChaosExtensionDownloader" (1.0.14) by k1lly0u (0.00s) - ChaosExtensionDownloader.cs 18 "ChaosNPCDownloader" (3.0.13) by k1lly0u (0.00s) - ChaosNPCDownloader.cs 19 "Chinook Drop Randomizer" (1.5.1) by shinnova/Arainrr (0.22s) - ChinookDropRandomizer.cs 20 "Claim Vehicle" (1.6.0) by WhiteThunder (0.01s) - ClaimVehicle.cs 21 "CombatLog Info" (1.0.8) by Pho3niX90 (0.12s) - CombatLogInfo.cs 22 "ConnectMessages" (1.2.3) by Mroczny (0.00s) - ConnectMessages.cs 23 "Corpse Locker" (1.0.1) by WhiteThunder (0.00s) - CorpseLocker.cs 24 "Craft Car Chassis" (1.2.2) by WhiteThunder (0.00s) - CraftChassis.cs 25 "CraftMenu" (1.1.31) by David (0.05s) - CraftMenu.cs 26 "Custom Vending Setup" (2.10.2) by WhiteThunder (0.15s) - CustomVendingSetup.cs 27 "Death Notes" (6.3.9) by LaserHydra/Mevent (0.24s) - DeathNotes.cs 28 "Decay Logger" (1.3.0) by Gt403cyl2 (0.02s) - DecayLogger.cs 29 "Discord Api" (0.0.2) by Pho3niX90 (0.00s) - DiscordApi.cs 30 "Discord Call Admin" (1.0.0) by evlad (0.02s) - DiscordCallAdmin.cs 31 "Discord Chat" (2.1.3) by MJSU (0.01s) - DiscordChat.cs 32 "Discord Core" (2.1.3) by MJSU (0.02s) - DiscordCore.cs 33 "Discord Logger" (2.0.16) by MON@H (0.02s) - DiscordLogger.cs 34 "DiscordMessages" (2.1.8) by Slut (0.04s) - DiscordMessages.cs 35 "Discord Status" (4.0.1) by Gonzi (1.18s) - DiscordStatus.cs 36 "Discord Welcomer" (2.0.1) by Trey (0.03s) - DiscordWelcomer.cs 37 "Epic Loot" (1.1.14) by imthenewguy (1.55s) - EpicLoot.cs 38 "ESP Detection" (1.1.2) by Pho3niX90 (5.93s) - EspDetection.cs 39 "Event Tips Remover" (1.0.4) by Razor (0.47s) - EventTipsRemover.cs 40 "Extra Loot" (1.0.8) by Shady14u (0.26s) - ExtraLoot.cs 41 "Fast Loot" (1.0.8) by DezLife (0.02s) - FastLoot.cs 42 "Freeze" (3.0.3) by Wulf (3.47s) - Freeze.cs 43 "Furnace Splitter" (2.5.2) by FastBurst (2.06s) - FurnaceSplitter.cs 44 "Furnace Upgrades" (1.4.1) by yUN (170.31s) - FurnaceUpgrades.cs 45 "GridAPI" (1.0.0) by Steenamaroo (0.00s) - GridAPI.cs 46 "Hardy Planters" (1.0.2) by imthenewguy (0.12s) - HardyPlanters.cs 47 "Heavy Rig Wave Event" (1.1.3) by NooBlet (0.57s) - HeavyRig.cs 48 "Heli Signals" (1.2.3) by ZEODE (2.03s) - HeliSignals.cs 49 "HelpText" (2.0.51) by Calytic (0.00s) - HelpText.cs 50 "Image Library" (2.0.62) by Absolut & K1lly0u (0.05s) - ImageLibrary.cs 51 "Inventory Viewer" (4.0.6) by Whispers88 (0.00s) - InventoryViewer.cs 52 "Kits" (4.4.0) by k1lly0u (0.08s) - Kits.cs 53 "Car Lift Public" (1.3.0) by ninco90 (0.88s) - LiftCars.cs 54 "Loot Audit" (1.3.9) by Gt403cyl2 (36.74s) - LootAudit.cs 55 "Loot Bouncer" (1.0.10) by Sorrow/Arainrr (0.13s) - LootBouncer.cs 56 "Magic Airdrop Panel" (1.0.2) by MJSU (0.21s) - MagicAirdropPanel.cs 57 "Magic Bradley Panel" (1.0.2) by MJSU (0.20s) - MagicBradleyPanel.cs 58 "Magic Cargo Ship Panel" (1.0.2) by MJSU (0.20s) - MagicCargoShipPanel.cs 59 "Magic Ch47 Panel" (1.0.2) by MJSU (0.20s) - MagicCh47Panel.cs 60 "Magic Clock Panel" (1.0.3) by MJSU (0.09s) - MagicClockPanel.cs 61 "Magic Fps Panel" (1.0.2) by MJSU (0.18s) - MagicFpsPanel.cs 62 "Magic Heli Panel" (1.0.4) by MJSU (0.16s) - MagicHeliPanel.cs 63 "Magic Hostile Panel" (1.0.10) by MJSU (0.20s) - MagicHostilePanel.cs 64 "Magic Panel" (1.0.8) by MJSU (0.33s) - MagicPanel.cs 65 "Magic Ping Panel" (1.0.5) by MJSU (0.05s) - MagicPingPanel.cs 66 "Magic Radiation Info Panel" (1.0.4) by MJSU (0.00s) - MagicRadiationInfoPanel.cs 67 "Magic Server Time Panel" (1.0.6) by MJSU (0.03s) - MagicServerTimePanel.cs 68 "MeteorEvent" (1.3.7) by ThePitereq (5.49s) - MeteorEvent.cs 69 "Monument Addons" (0.15.0) by WhiteThunder (0.14s) - MonumentAddons.cs 70 "Monument Finder" (3.1.2) by WhiteThunder (0.03s) - MonumentFinder.cs 71 "Night Lantern" (2.0.99) by k1lly0u (0.86s) - NightLantern.cs 72 "NightVision" (2.4.1) by Clearshot (0.22s) - NightVision.cs 73 "No Give Notices" (0.3.0) by Wulf (0.00s) - NoGiveNotices.cs 74 "NpcMovingControl" (1.0.0) by Adem (0.15s) - NpcMovingControl.cs 75 "NpcSpawn" (2.6.1) by KpucTaJl (0.76s) - NpcSpawn.cs 76 "Own Casino Premium" (1.4.3) by NooBlet (27.23s) - OwnCasinoPremium.cs 77 "PermissionsManager" (2.0.9) by Steenamaroo (0.05s) - PermissionsManager.cs 78 "Personal Vault Door" (1.0.3) by bmgjet (1.09s) - PersonalVaultDoor.cs 79 "PlaceAnything" (1.0.5) by David (0.01s) - PlaceAnything.cs 80 "Placeholder API" (2.2.4) by misticos (0.04s) - PlaceholderAPI.cs 81 "PlayerAdministration" (1.6.9) by ThibmoRozier (0.04s) - PlayerAdministration.cs 82 "Portable Vehicles" (1.1.5) by Paulsimik (0.00s) - PortableVehicles.cs 83 "Prod" (2.5.4) by Quapi (0.67s) - Prod.cs 84 "Range Finder" (1.3.0) by Cannabis (0.07s) - RangeFinder.cs 85 "ReloadAfterStartup" (1.0.2) by Krungh Crow (0.01s) - ReloadAfterStartup.cs 86 "Remover Tool" (4.3.41) by Reneb/Fuji/Arainrr/Tryhard (0.05s) - RemoverTool.cs 87 "Rename" (1.1.2) by Wulf (0.03s) - Rename.cs 88 "RoadBradleyLimiter" (1.0.0) by bmgjet (0.00s) - RoadBradleyLimiter.cs 89 "Rocket Guidance System" (1.0.400) by MACHIN3 (0.00s) - RocketGuidanceSystem.cs 90 "RustNET" (0.1.34) by k1lly0u (2.86s) - RustNET.cs 91 "AutomatedSearchlights" (0.2.33) by k1lly0u (4.09s) - AutomatedSearchlights.cs 92 "Rustcord" (3.3.2) by Kirollos & OuTSMoKE (0.90s) - Rustcord.cs 93 "Scheduler" (1.1.1) by kasvoton (0.00s) - Scheduler.cs 94 "Server Armour" (2.40.6) by Pho3niX90 (0.18s) - ServerArmour.cs 95 "Skill Tree" (1.4.12) by imthenewguy (2.53s) - SkillTree.cs 96 "SkillTreeItems" (1.0.1) by imthenewguy (158.45s) - SkillTreeItems.cs 97 "SkillTreeXPEvent" (1.0.1) by imthenewguy (0.50s) - SkillTreeXPEvent.cs 98 "SkinBox" (2.2.3) by k1lly0u (3.09s) - SkinBox.cs 99 "SmoothRestarter" (3.2.0) by 2CHEVSKII (0.03s) - SmoothRestarter.cs 100 "Sortify" (1.0.4) by 0xF [dsc.gg/0xf-plugins] (0.02s) - Sortify.cs 101 "Stack Size Controller" (4.1.3) by AnExiledDev/optimized by WouayNote (427.90s) - StackSizeController.cs 102 "Stash Warning System" (1.4.4) by Pho3niX90 (0.31s) - StashWarningSystem.cs 103 "TCAuth" (1.4.5) by tofurahie#4144 (0.25s) - TCAuth.cs 104 "Telekinesis" (3.2.1) by WhiteThunder (0.00s) - Telekinesis.cs 105 "The Door Knocker" (1.4.3) by Cannabis (0.00s) - TheDoorKnocker.cs 106 "UpdateChecker" (4.1.2) by tofurahie (0.03s) - UpdateChecker.cs 107 "Upkeep Display Fix" (1.0.1) by WhiteThunder (0.21s) - UpkeepDisplayFix.cs 108 "VIPToken" (1.1.7) by imthenewguy (161.51s) - VIPToken.cs 109 "Vanish" (1.8.0) by Whispers88 (0.06s) - Vanish.cs 110 "Vehicle Decay Protection" (2.5.0) by WhiteThunder (1.81s) - VehicleDecayProtection.cs 111 "Vehicle Deployed Locks" (1.11.0) by WhiteThunder (0.11s) - VehicleDeployedLocks.cs 112 "Vehicle Storage" (3.4.0) by WhiteThunder (0.40s) - VehicleStorage.cs 113 "Weather" (2.1.4) by tofurahie (0.05s) - Weather.cs 114 "XBuildingSkinMenu" (1.1.3) by Monster (0.10s) - XBuildingSkinMenu.cs
-
The only plugin that does is Automated Events. I have a custom amount of time set for the vanilla helicopter to spawn. Nothing else touches the actual helicopter itself though.
-
So I've tested from 1.1.12 and unfortunately all of these versions do not fire any rockets at all for my players. My server is running Oxide. We have 2 options. Zero rockets or rockets only. My players are very frustrated and angry with me over this, I do not know what to do.
-
Since updating the plugin in December, people have been getting rockets after rockets after rockets. The heli will shoot rockets, turn and shoot rockets without going to guns. This is the case for all tiers of heli. Any of the options regarding rockets in the config are set to vanilla rates and apart from this, the plugin works great.
-
TL;DR: This adds so much to a modded server, with much potential to allow players to play for new benefits in-game. Usually I take a month before writing up a review to see the in's and out's of the plugin, but with this one I'll make an exception to that rule. I have just got this plugin today, but everyone loves it. I use another plugin called EpicLoot and with that it's got a currency that's a skinned version of blood. With this plugin, I'm able to allow my players to spend that currency on upgrading their furnaces (and refineries). This has increased the value of that currency, and players had some spare just going to waste anyway. The biggest thing for me (honestly amazing) is that the upgraded furnaces keep their levels, even if you use /remove to pick them up! If you use other plugins that have a currency with them, if you think that you'd like to use that for other things, then this plugin is for you. The developer is super active, and responds to messages in no time at all. In fact, I think Yun is the fastest dev to get back to me ever haha!
-
- 24 comments
-
- #sorting
- #filtering
-
(and 6 more)
Tagged with:
-
Hey Yun, I am thankful for your reply and offer. Honestly, don't rush yourself mate! All the other modifiers seem to work, so the players are still getting some benefit from this (and most people just upgrade straight to the max level anyway). I was more curious if a workaround was found haha!
-
Somescrub, did you find a workaround with this? I've noticed that only whole numbers (2,3,4,5 etc. etc.) work for this plugin. I have the max level furnaces set to give 2x resources, but that means all levels below do nothing for my players right now.
-
Confused trying to get scrap as the currency for upgrades.
ChristopherS replied to ChristopherS's Support Request in Support
Ahh I gotcha. This is actually amazing news to be honest because I use a plugin called Epic Loot which comes with a reskinned blood. I can use that as a currency now knowing that I can make the language file fit this use case!!! This is so amazing, thank you! -
There's a strange symbol in the automatically generated config, and I do not know what it is. If I need to make a new line etc. I won't know what to use haha. I've attached an image of what I see, it's a red circular looking thing, but when I copy and paste that, it's an invisible space (or something like that).
-
Confused trying to get scrap as the currency for upgrades.
ChristopherS posted A Support Request in Support
I do not use Server Rewards or any Economy plugins on my server, so I want to be able to just use scrap to upgrade furnaces. I cannot get this to work at all though, and no matter what I do, it's telling and showing me that I need $$$'s (and that I don't have any). My assumption is that I've not done the config correctly. "General Options": { "Currency type (ServerRewards|Economics|Item)": "Item", "Currency item (if use currency type as 'Item')": { "Short name": "scrap", "Skin ID": 0 }, -
This morning, I've stopped getting updates from this and it claims that all plugins are up to date. I know for a fact that this is incorrect because I've left 2 plugins intentionally because I do not want to use their version 2 update. In the config, it shows an old version number for these plugins that need updating, and yesterday these plugins were being reported as needing an update. I've changed nothing apart from a daily restart.
- 270 comments
-
- #updates checker
- #plugin
- (and 5 more)
-
- 387 comments
-
- #helicopter
- #helicopters
- (and 16 more)
-
This plugin is amazing. It's really lightweight and adds a lot to your server. With this plugin, there are close to 40 events that you can have run that provide players with bonus exp. This is additive to the rates you have set in Skill Tree. I have found that setting an event to last for 10 minutes gives players enough time and chance to take part in this. Personally, I have it set to equal chance that an event triggers so that it's totally random. I have an event trigger every 15 minutes, so 4 per hour, with 40 minutes of the hour having one active. With this, I've noticed that my players have started doing activities they don't normally take part in. Players have started learning how to farm for the events that give bonus exp to harvesting. I've noticed players skin animals where they'd just leave them. Honestly, do not be fooled, this plugin brings and adds a lot to Skill Tree & your server. You won't regret buying this plugin!
- 30 comments
-
- 1
-
-
- #skilltree
- #event
-
(and 4 more)
Tagged with:
-
This is a Rust change, it doesn't have anything to do with the Heli Signals. I'm not sure why this happens, but yes, heli's now drop what looks like elite crates. They still seem to have heli loot in them from what I can see though. EDIT: Server owners that do not use Heli Signals are reporting on this change also which is why we're pretty sure it's to do with the Rust forced wipe update.
- 387 comments
-
- 1
-
-
- #helicopter
- #helicopters
- (and 16 more)
-
- 1,253 comments
-
- #leveling
- #progression
- (and 13 more)