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Everything posted by Waddie
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- 19 comments
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- #apartments
- #rooms customs
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(and 4 more)
Tagged with:
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hi... im trying to decorate a room but cant seem to place anything, i have used the admin command /ap edit b16 for example i get the message editing room b16 small i then tried to place a furnace and it wont let me help please also do i have to rent each individual room so i can see the décor and the decorate it thanks waddie
- 19 comments
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- #apartments
- #rooms customs
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(and 4 more)
Tagged with:
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- 299 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 44 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack
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- 299 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 44 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack
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Hi all i just purchased this plugin today i got to grips with most of it but cant seem to get the industrial/ storage adaptors to work on the planters. at the moment i plant seeds they grown then harvested into the storage on the planter then dont move also seeds dont auto plant from the adaptor.. i have tried the adaptors on other items like recycler and works fine in and out help please what am i missing thanks great plugin by the way so much to do i also purchased the spawn everything mod which again is superb
- 299 comments
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- #industrial storage adaptor
- #expand storage adaptor
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(and 44 more)
Tagged with:
- #industrial storage adaptor
- #expand storage adaptor
- #farming automation
- #dung composer
- #horse dung collector
- #splitter
- #composter split
- #auto split
- #chicken coop
- #hitch & trough
- #beehive
- #furnace
- #drop box
- #planter box
- #small generator
- #composter
- #mixing table
- #cooking workbench
- #recycler
- #auto turret
- #sam site
- #flame turret
- #shotgun trap
- #snow machine
- #chicken coop auto pet
- #chicken coop sunlight
- #beehive customization
- #beehive growth rate
- #beehive production speed
- #beehive production multiplier
- #beehive xp increase
- #eggs production speed
- #industrial conveyor customization
- #industrial customization
- #planter box automatic seeding
- #planter box automatic harvest
- #special seeds
- #seeds
- #eggs auto hatching
- #instant grow
- #custom genetics
- #fertilize plant
- #gene
- #genetic
- #mining quarry
- #pump jack
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i have just re downloaded and installed this and better npc on a new server i installed as of instructions but the npcspawn data file only contains the info for the default scientist all the other npc needed names are there but no info so its sending loads of spam into my console can load npc missing from data npcspawn..... what am i missing please
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Unloaded plugin CustomMixing v1.2.1 by ThePitereq CustomMixing v1.2.1: Failed to load config file (is the config file corrupt?) (JsonToken EndArray is not valid for closing JsonType Object. Path 'Craftings[27]['Crafting Ingredients'][1]', line 1070, position 7.) Failed to initialize plugin 'CustomMixing v1.2.1' (JsonReaderException: JsonToken EndArray is not valid for closing JsonType Object. Path 'Craftings[27]['Crafting Ingredients'][1]', line 1070, position 7.) at Newtonsoft.Json.JsonReader.ValidateEnd (Newtonsoft.Json.JsonToken endToken) [0x00032] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonReader.SetToken (Newtonsoft.Json.JsonToken newToken, System.Object value, System.Boolean updateIndex) [0x00092] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonReader.SetToken (Newtonsoft.Json.JsonToken newToken) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x000d8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x0028e] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (System.Collections.IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0016f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x001be] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (System.Collections.IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0016f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x001be] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Plugins.CustomMixing.Init () [0x0000c] in <c4b51121a9c44dfda70a8b35adeaf160>:0 at Oxide.Plugins.CustomMixing.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <c4b51121a9c44dfda70a8b35adeaf160>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <beb2b64691c64e2b95b99491bd85442c>:0 Unloaded plugin CustomMixing v1.2.1 by ThePitereq Previous version of plugin failed to load: CustomMixing
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Hi.. I just added your latest update... the problem i have is my custom items i had running recently are no longer working and crashing the plugin.. } ] }, { "Crafting Display Name": "super serum", "Item Shortname": "supertea", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Mixing Time": 0.1, "Default Display": true, "Require Shortname Blueprint": false, "Show Recipe Without Permission": true, "Required Permission": "", "Mixing Time Permission Divider": {}, "Crafting Ingredients": [ { "Item Shortname": "healingtea", "Item Amount": 1, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "red.berry", "Item Amount": 10, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "blue.berry", "Item Amount": 10, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "green.berry", "Item Amount": 10, "Skin ID": 0, "Content Item": null } ] }, { "Crafting Display Name": "Fertilizer", "Item Shortname": "fertilizer", "Item Amount": 1, "Skin ID": 0, "Item Name": "", "Mixing Time": 0.1, "Default Display": true, "Require Shortname Blueprint": false, "Show Recipe Without Permission": true, "Required Permission": "", "Mixing Time Permission Divider": {}, "Crafting Ingredients": [ { "Item Shortname": "horsedung", "Item Amount": 1, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "horsedung", "Item Amount": 1, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "horsedung", "Item Amount": 1, "Skin ID": 0, "Content Item": null }, { "Item Shortname": "horsedung", "Item Amount": 1, "Skin ID": 0, "Content Item": null Please get back to me asap as players like this feature Marc
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- 1,159 comments
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- #loot
- #customloot
- (and 13 more)
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- 267 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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- 267 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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- 267 comments
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- 1
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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i have this on my server... you set the config so as the player places a planter and its auto as in you place seeds/clones in the left bag and once the plants are grown out and picked they are put in the right bag and it re plants its self.... you can set how many planters each player can have plus a vip section in case you want them to have more,, there is a sprinkler in the centre of the planter which via the config you can set that it auto waters or it needs a water supply to work... it also has the option the add industrial to it, so you can feed the seed bag or remove from the collection one.... great plugin players love it as they can plant go off and on return the plants are grown and collected with no loss....
- 267 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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hi just updated my custom mixing i added the carbon aliases to dedicated managed etc and then restarted the server....... custom mixing is not loading on doing o.reload CustomMixing imgetting the following in the concole o.reload CustomMixing Error while compiling CustomMixing: The call is ambiguous between the following methods or properties: 'CUIStatics.UpdateProtectedInputField(CUI, string, string, string, int, int, bool, float, float, float, float, float, float, float, float, string, TextAnchor, CUI.Handler.FontTypes, bool, bool, float, float, bool, bool, string)' and 'CUIStatics.UpdateProtectedInputField(CUI, string, string, string, int, int, bool, float, float, float, float, float, float, float, float, string, TextAnchor, CUI.Handler.FontTypes, bool, bool, InputField.LineType, float, float, bool, bool, string)' | Line: 717, Pos: 30 Help please
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hi just updated my custom mixing i added the carbon aliases to dedicated managed etc and then restarted the server....... custom mixing is not loading on doing o.reload CustomMixing imgetting the following in the concole o.reload CustomMixing Error while compiling CustomMixing: The call is ambiguous between the following methods or properties: 'CUIStatics.UpdateProtectedInputField(CUI, string, string, string, int, int, bool, float, float, float, float, float, float, float, float, string, TextAnchor, CUI.Handler.FontTypes, bool, bool, float, float, bool, bool, string)' and 'CUIStatics.UpdateProtectedInputField(CUI, string, string, string, int, int, bool, float, float, float, float, float, float, float, float, string, TextAnchor, CUI.Handler.FontTypes, bool, bool, InputField.LineType, float, float, bool, bool, string)' | Line: 717, Pos: 30 Help please
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- 862 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 862 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 267 comments
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- #auto plant
- #auto farm
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(and 5 more)
Tagged with:
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yer it fixed sorry didnt think of that tbf