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Waddie

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Everything posted by Waddie

  1. Waddie

    Force Wipe Aug 6

    no it just doesnt trigger and not load once the server has start o.reload and it starts
  2. after server restarting loottable is loading i have to do o.reload then its fine anyone else have similar
  3. Waddie

    Force Wipe Aug 6

    since the last update each time my server restart the loottable mod is not starting im have to o.reload and it runs fine any ideas please
  4. Waddie

    New items

    its good thank you
  5. Waddie

    New items

    thank you
  6. Waddie

    New items

    Any help here please ?????
  7. Waddie

    New items

    Please help.. i dont seem to be able to create new items when i do the uif.give i keep getting special seed not found } }, "3490826120": { "Enabled": true, "DisplayName": "Seed for bleach", "Description": "Seed for bleach", "Base seed Item name (The item name of the base seed to use for Special Seed). Default seed.hemp": "seed.hemp", "Special Seed SkinID": 3617480259, "Item name to produce": "bleach", "SkinID of item to produce": 0, "Produced Item, custom Display name. Leave it blank to use the default product item name.": "", "Minimum Condition of item to produced. Value from 0 to 100%. Default 50%": 50, "Maximum Condition of item to produced. Value from 0 to 100%. Default 100%": 100, "Produce the same amount as the basic seed. (If set to true, ignores Minimum/Maximum quantity to produce) Default false": false, "Minimum Quantity to produce. Default 2": 1, "Maximum Quantity to produce. Default 6": 2, "Use Planter Box Production Multiplier. Default false": false, "Clone settings for Special Seed. (Only if Planter Box Production Mode is set to CLONE or manual cloning)": { "Enable Clone Production. Default false": false, "DisplayName": "Clone for Water Pistol", "Description": "Clone for Water Pistol", "Base clone Item name (The item name of the base clone to use for Special Clone). Default clone.hemp": "clone.hemp", "Special Clone SkinID": 3575838223, "Produce the same amount as the basic clone. (If set to true, ignores Minimum/Maximum quantity to produce) Default false": false, "Minimum Quantity to produce. Default 1": 1, "Maximum Quantity to produce. Default 3": 2, "Use Planter Box Production Multiplier. Default false": false this is the one im trying to make just basic bleach my process was to copy the above it past bellow as above then fill in the info to create my seed.. what am i missing please also the "3490826120": { top left of this config how is that generated.. if im copying the one above each time they all going to have this same number.... i have attachec my full config thanks for your time SpecialSeeds.json
  8. Waddie

    Items Info

    New purchase.. Out of the box looks good easy to load easy to use only one permission.. Config pretty straight forward, i did have to ask a couple of question via private message to the developer who replied prompty and my minor issues where solve... looking forward to using this and I'm sure the players will enjoy it as also.....
  9. Waddie

    Heli Crash Event

    i want to add a custome crash location can you give me a example on how that would look as in what coords would be needed and how thats added too the config thanks
  10. Waddie

    Items Info

    I'm going to buy this plugin please can you add here the coordinates so i can change the icon from right side of belt to left as it conflicts with backpack.. Thank you your plugin look very useful
  11. Waddie

    Animal Farm

    Great fun plugin very easy to instal and use and the players really enjoy it
    Amazing plugin Automates chicken coops planters and pretty much anything else you can think of.. Enables the creation of custom seed which is great for the farmers on the server i have also incorporated this with other plugins so players can grow the items they need to achieve there tasks.. its enabled me to remove 3 other plugins which i was using as this does the job of all 3 plus so much more... Great Dev Great plugin i would recommend to any one and the install was straight out off the packet with no hiccup's
    Amazing map so much to explore to the point you can even feel lost in the vast custom areas. you can see there is so much details and time gone into creating this map great job i will for sure be checking out some of your other maps for future purchases
  12. i have removed both plugins items plus legendary just reintalled items perks and as soon as i find an items and try pick it up i get kicked NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 by imthenewguy at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x0012f] in <c04712fd112a440785db92c13ca91eb0>:0 , 4kb/s out at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e2] in <c04712fd112a
  13. hi i purchased the above along with the custom vending im getting crazy spawn in the console and when ifound the first legendary item in a barrel i got kicked from the server help please no install [Item Perks] Added 282 items to loot table. [Item Perks] Set max perks to 3 [CustomItemVending] Added 53 currencies from ItemPerks [Item Perks] Loaded Perks:1.0.34 by imthenewguy - Academic - Angler - Attractive - BeastBane - BeastWard - BlastMine - Builder - Butcher - ComponentLuck - Deforest - Durable - ElectronicsLuck - Elemental - Environmentalist - Fabricate - FallDamage - FishingLuck - FlakJacket - Forager - HealShare - Horticulture - IronStomach - Lead - LineStrength - Lumberjack - Manufacture - MeleeWard - MiningLuck - Pharmaceutical - Paramedic - Prepper - Prospector - Regeneration - Reinforced - RockCycler - Sated - Scavenger - ScientistBane - ScientistWard - SharkBane - SharkWard - SkinningLuck - Smasher - Smelter - Tanner - Thrifty - TreePlanter - UncannyDodge - Vampiric - WoodcuttingLuck - BradleyDamage - HeliDamage - Thorns NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at DroppedItem.OnCollision (UnityEngine.Collision collision, BaseEntity hitEntity) [0x00009] in <c04712fd112a440785db92c13ca91eb0>:0 at EntityCollisionMessage.OnCollisionEnter (UnityEngine.Collision collision) [0x0005f] in <c04712fd112a440785db92c13ca91eb0>:0 UnityEngine.Physics:SendOnCollisionEnter_Injected(IntPtr, Collision) UnityEngine.Physics:SendOnCollisionEnter(Component, Collision) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at DroppedItem.OnCollision (UnityEngine.Collision collision, BaseEntity hitEntity) [0x00009] in <c04712fd112a440785db92c13ca91eb0>:0 at EntityCollisionMessage.OnCollisionEnter (UnityEngine.Collision collision) [0x0005f] in <c04712fd112a440785db92c13ca91eb0>:0 UnityEngine.Physics:SendOnCollisionEnter_Injected(IntPtr, Collision) UnityEngine.Physics:SendOnCollisionEnter(Component, Collision) UnityEngine.Physics:ReportContacts(ReadOnly) UnityEngine.Physics:OnSceneContact(PhysicsScene, IntPtr, Int32) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 5kb/s in, 34kb/s out at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at DroppedItem.OnCollision (UnityEngine.Collision collision, BaseEntity hitEntity) [0x00009] in <c04712fd112a440785db92c13ca91eb0>:0 at EntityCollisionMessage.OnCollisionEnter (UnityEngine.Collision collision) [0x0005f] in <c04712fd112a440785db92c13ca91eb0>:0 UnityEngine.Physics:SendOnCollisionEnter_Injected(IntPtr, Collision) UnityEngine.Physics:SendOnCollisionEnter(Component, Collision) UnityEngine.Physics:ReportContacts(ReadOnly) UnityEngine.Physics:OnSceneContact(PhysicsScene, IntPtr, Int32) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 5kb/s in, 35kb/s out at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at DroppedItem.OnCollision (UnityEngine.Collision collision, BaseEntity hitEntity) [0x00009] in <c04712fd112a440785db92c13ca91eb0>:0 at EntityCollisionMessage.OnCollisionEnter (UnityEngine.Collision collision) [0x0005f] in <c04712fd112a440785db92c13ca91eb0>:0 UnityEngine.Physics:SendOnCollisionEnter_Injected(IntPtr, Collision) UnityEngine.Physics:SendOnCollisionEnter(Component, Collision) UnityEngine.Physics:ReportContacts(ReadOnly) UnityEngine.Physics:OnSceneContact(PhysicsScene, IntPtr, Int32) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.ItemPerks+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00076] in <9f2af7fd49284067a2f3d14cc12a22c3>:0 4kb/s in, 17kb/s out at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch2(Item) at PlayerInventory.GetIdealPickupContainer (Item item, System.Boolean tryWearClothing) [0x00000] in <c04712fd112a440785db92c13ca91eb0>:0 at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x00018] in <c04712fd112a440785db92c13ca91eb0>:0 at PlayerInventory.GiveItem (Item item, ItemContainer container, GiveItemOptions options) [0x00000] in <c04712fd112a440785db92c13ca91eb0>:0 at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason, GiveItemOptions options) [0x0004f] in <c04712fd112a440785db92c13ca91eb0>:0 at WorldItem.Pickup (BaseEntity+RPCMessage msg) [0x000d4] in <c04712fd112a440785db92c13ca91eb0>:0 at WorldItem.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000da] in <c04712fd112a440785db92c13ca91eb0>:0
  14. hi if a player collects a legendary item can the item the be put into a vending machine for them to sell also will it work in shop by mevent as in can i make a sell back section for the players to sell them on also whats the difference between this one legandry and normal item perks plugin or do you have to have both thank
  15. Waddie

    Abandoned Bases

    Hi a quick question before i purchase is it possible for this plugin to work with SimplePVE as i have this running on my server thank you
  16. Waddie

    Conflict with Loottable GUI

    i have the same problem i have removed the lines mentioned and the spam in the console has stopped
  17. Waddie

    ApartmentsPlus

    i have ubertool i will use that thank you for your fast reply
  18. Waddie

    ApartmentsPlus

    hi... im trying to decorate a room but cant seem to place anything, i have used the admin command /ap edit b16 for example i get the message editing room b16 small i then tried to place a furnace and it wont let me help please also do i have to rent each individual room so i can see the décor and the decorate it thanks waddie

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