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Everything posted by ChardaZAR
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When a supply is dropped, it takes up to 10 minutes for a drop to appear. I messed around in the config a bit, to try speed up the planes, but it still takes ages Also, when an airdrop is thrown, GUI Announcements will say the airdrop is landing 4 blocks away from the player. If I'm in grid N11, it will say the airdrop is in N6. I did check there to make sure the drops didn't miss their mark They eventually do arrive, but after 10 long minutes I'm attaching my config below Appreciate any assistance! "Speed": { "Enabled?": true, "Incoming Space Delivery Supply Drop velocity": 120, "Parachute deploy distance from ground": 30, "Plane Flight height": 250, "Plane Speed multiplier": 1 }, I did tweak the plane speed multiplier. Even went up to 10, but it made no difference. I have reloaded the plugin everytime I am using FancyDrop as well to speed up the vanilla drops for players. What's the chances that could be causing issues?
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Just an update here mate Hasn't happened again We've been trying to replicate it for the past month So maybe it was just a once off thing???
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Can confirm that "eventschedulewipeoffset.event_hours_before_wipe 0" worked Thanks all!
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Thanks Mabel. I was struggling to find the command
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I know there's a similar mod on a different website for this function, but it's a harmony mod I'm trying to find an oxide mod that prevents the road bradleys from spawning during the end of the wipe
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Sorry I just want to chime in here I saw I set my "Max Distance of Helicopter From Player Before Force Return": 100, as well and I noticed the heli's weren't doing any rocket damage. I've set it to 350 now Need to test it Just a question: If I set "patrolhelicopterai.flee_damage_percentage" to 1, then effectively the heli won't flee, but will it still shoot rockets?
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Thanks dude I should have just DM'd you!
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With Facepunch releasing the Primitive Update tomorrow (Primitive hype!!!) What's the chance everything breaks tomorrow? Curious to get everyone's expert opinions
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Failed to call hook 'OnItemAddedToContainer' on plugin 'LSkins v2.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LSkins.OnItemAddedToContainer (ItemContainer container, Item item) [0x002d2] in <878a27f1b8794eed966ec0b53ccfc373>:0 at Oxide.Plugins.LSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00536] in <878a27f1b8794eed966ec0b53ccfc373>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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- 248 comments
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- 235 comments