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Everything posted by OldRusty
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- 9 comments
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Hi there I've been playing with different settings trying to get to a point where an offline base with 100% protection costs an offline raider exactly 4x the amount than normal to break a wall of any type, I've tried adjusting Cost per damage protected, but cant seem to get the right setting for it, is it even possible to achieve this? If not would it be possible to add this type of thing in the future, a simple setting where you can set figure for the amount over the normal amount to take out any entity. Other than that loving the paid version of this plugin and how simple players can switch protection on and off.
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Please close this support request, I have resolved the issue
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Hi im using Shop UI by David and im having a little trouble with getting the skins showing in my shop correctly, Do you have links to the images for them or should I host them myself?
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Im really liking this plugin but think I might be making a mistake somewhere in the config, because as an owner of a monument I was able to be killed by a player when they came into the monument, I was under the impression that this is not possible, am I wrong? or what do I need to change in the config to achieve this? Thanks in advance.
- 156 comments
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- #jtedal
- #mad mappers
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(and 7 more)
Tagged with:
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I have bought your friends map pack for the plugin, I copied the maps into File Manager > /oxide/data/survivalArena/ and the plugin recognises the arenas and I can spawn each one manually, the arena files are named Arena.json, DeathMatch.json, Military.json and Canyon.json. When ever I play the game with players voting to start an arena I only ever get the Canyon map. Does the plugin chose one at random? or is there a way to choose the map as an ordinary player?
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- 264 comments
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- #protection
- #base
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- 264 comments
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- #protection
- #base
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Thanks for the info, I too would be happy for this to become a paid plugin if can be reworked to be able to do this.
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- 4 comments
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Following todays rust update the plugin is failing to compile with error "Failed to compile: The type or namespace name 'MiniCopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 962, Pos: 35"
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Hi there I wipe my server each month when the update comes out, and this is configured in my config for the server, and in the plugin I have one month set in seconds, unfortunately there is sometimes more days in a month on some months so this means that the countdown timer is often wrong, as of this moment my wipe countdown is showing Minus 13 hours and so many minutes. Is there a way to get the plugin to sync to the wipe cycle contained within the config, or a way of setting dates and times for wipe in the config instead of seconds? TIA. OldRusty.
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Now that we have Under water labs, would it now be possible for a plugin to be created that will allow players to build under water, utilising a pump or something to remove water from an underwater base?
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- 1
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25$ would be cool, count me in please.
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Hi there I have been trying to remove a permission from my vip group which is parented by my default group. If you look at the picture you can see a permission for MyMinicopter that relates to the cooldown, it is granted to the default group, this means the default group has a cool down applied to the use of the MyMinicopter command, however on my VIP rank I want that cooldown revoked so there is no cooldown for them, but I cant revoke the permission either in Permission Manager or by issuing the oxide command to revoke the the permission, it says its successfully removed the permission when entered manually but when i check with Permission Manager it says its still there. Can someone help me out wit this.
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Hi there everyone, Im looking for a plugin that can handle donations through my website, where players can be issued a unique activation code that can then be submitted in game to give a player rank or run a set of commands, Im aware of Tebex (which i already use but dont like) and tip4serv. I know in the past I used a server that had something very similar but for the life of me I cant remember it. So basically the process I would like to have is 1. player visits website shop page 2. Purchases in game item/command/kit etc. 3 Once payment is received player is issued a unique code which is either a one time use or expires after a period of time. 4. Player once in game enters their code and game issues the command or give kit/reward whatever. Anyone recognise this or knows of a plugin/system that could help me out. T.I.A Old Rusty.
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Hi there I've managed to achieve this with another plugin already thanks for the interest though.
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- 1,253 comments
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- #leveling
- #progression
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It's clear from all of the official skins for the hazmat suit these were meant to have some sort of buff added to them, like the arctic one protecting you from the cold, I assume the desert one protected you from the heat, and just look at the exoskeleton on the lumberjack suit it's clear this should've given you some buff for chopping down trees either more quickly or yielding more wood, With a new one coming for the Abyss update on July 6th I can only assume this one would make it possible to breath underwater. So my question is, is there a plugin that can already do this, if not how much would someone charge me to make a plugin for this, that could be maintained to include any new skins facepunch comes out with. Thanks in advance OldRusty.
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Thanks, it looks like all my data files were corrumpted in a recent rust update its sorted now, thank you.
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Additionally even though I cannot use skill tree in any way currently I still get this error showing on screen whenever I perform an action that would gain XP
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Both when an event is live and when there isn't, it is literally with any command issued, but i am unable to join any events there is also a problem with SkillTree too, throwing a similar error: Failed to call hook 'Unload' on plugin 'SkillTree v1.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.Unload () [0x00006] in <e0ce6f56c809425daa94d6f4740a5d68>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x015c6] in <e0ce6f56c809425daa94d6f4740a5d68>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (12:10:56) | Unloaded plugin Skill Tree v1.3.2 by imthenewguy
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whenever I issue any in game command events helper throws up a Failed to call hook on player command on plugin EventHelper. This happens even if the command issued has nothing to do with events helper. In addition to this when trying to use /survival to join a manually started survival arena event I get unable to join check message from EventHelper, which when looking in console is again this error: Failed to call hook 'OnPlayerCommand' on plugin 'EventHelper v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.EventHelper.IsPlayerSetup (System.UInt64 id) [0x00000] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.EventHelper.OnPlayerCommand (BasePlayer player, System.String command, System.String[] args) [0x00000] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.EventHelper.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01450] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (00:38:11) | [EventHelper] Failed to join - Event: SurvivalArena has not been registered!
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Hi there Im getting this error in RCON every time I attempt to use SkillTree and told the /st is an unknown command in game. (00:42:30) | Failed to call hook 'OnPlayerCommand' on plugin 'EventHelper v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.EventHelper.IsPlayerSetup (System.UInt64 id) [0x00000] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.EventHelper.OnPlayerCommand (BasePlayer player, System.String command, System.String[] args) [0x00000] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.EventHelper.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01450] in <b7a7ee7ab0e040719cfc5b0b954d9d1f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Any clue as to why this is happening?