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Everything posted by OldRusty
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- 439 comments
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- 1
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- #abilities
- #boss
- (and 16 more)
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I did mean one of the above ground train carriages, the one with no side to it.
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Im looking for a plugin that will allow players to build on railway flatbed train truck, in the air and underwater are any of these possible? and how much would the cost me? Thanks in advance. Old Rusty.
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thanks ive sorted it now.
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Hi there Ive just done the update you pushed out and Im not getting this error when trying to purchase any tier of base. Difficulty (whichever) is not available. What have i done wrong?
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I wanted to share my experience of setting up a PvE server with Simple PvE plugin. I had been hesitant to do so for a long time, because I couldn't find a plugin that was easy and reliable to use. Some of the plugins I saw had very complicated configs that could easily cause problems. So I decided to wait until I found a better solution. Then I came across Simple PvE and I was impressed by its features and reviews. I decided to give it a try and I was not disappointed. The installation was smooth and fast, and the configuration was done in game with a user-friendly UI. I could adjust all the settings with simple True/False options and it was done in minutes. The plugin also worked well with my other plugins, such as Radiable Bases, Better NPC's, Train Heist and more. When I had a question about something, Iftebinjan was very helpful and responsive. He answered my question quickly and clearly. So if you are looking for a plugin that can make your server PvE without any hassle, I highly recommend Simple PvE. It is simple, effective and well-supported. Want to see the plugin working then visit our website UKRust.com for details on joining our server.
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That fixed it, thank your for that.
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Hi there I have a rather odd problem happening currently, players are being instantly killed if they shoot at anything other than a door and they are taking damage when shooting out turrets without the turret shooting at them.
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since the update NPC's are unable to cause players any damage, and after a few seconds they just drop dead even if they haven't been shot by players.
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Hi there, After today Rust Update the plugin is now protecting players from NPC's despite me selecting that they can hurt players in my config. also preventing the damage to walls on radiable bases.
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- 7 comments
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- #3.5k
- #custom map
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(and 2 more)
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Hi there when I load the BetterNpc plugin having copied over the data files you provided I get the following error, and havnt yet found any NPC's on the map. 13:19:24 Error UnauthorizedAccessException: Access to the path "/home/tcagame/3703/31768/oxide/data/BetterNpc/Custom/BlueTears1.json" is denied. 13:20:00 Generic Oxide.Rust Version: 2.0.6044 Oxide.Rust Branch: master 13:20:10 Error Failed to call hook 'OnHelicopterDropCrate' on plugin 'BetterNpc v1.2.8' (KeyNotFoundException: The given key 'CH47' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.BetterNpc.OnHelicopterDropCrate (CH47HelicopterAIController ai) [0x00000] in :0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 13:20:10 Error Failed to call hook 'OnHelicopterDropCrate' on plugin 'BetterNpc v1.2.8' (KeyNotFoundException: The given key 'CH47' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.BetterNpc.OnHelicopterDropCrate (CH47HelicopterAIController ai) [0x00000] in :0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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- 20 comments
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Hi there I've been playing with different settings trying to get to a point where an offline base with 100% protection costs an offline raider exactly 4x the amount than normal to break a wall of any type, I've tried adjusting Cost per damage protected, but cant seem to get the right setting for it, is it even possible to achieve this? If not would it be possible to add this type of thing in the future, a simple setting where you can set figure for the amount over the normal amount to take out any entity. Other than that loving the paid version of this plugin and how simple players can switch protection on and off.
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Please close this support request, I have resolved the issue
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Hi im using Shop UI by David and im having a little trouble with getting the skins showing in my shop correctly, Do you have links to the images for them or should I host them myself?
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Im really liking this plugin but think I might be making a mistake somewhere in the config, because as an owner of a monument I was able to be killed by a player when they came into the monument, I was under the impression that this is not possible, am I wrong? or what do I need to change in the config to achieve this? Thanks in advance.
- 201 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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I have bought your friends map pack for the plugin, I copied the maps into File Manager > /oxide/data/survivalArena/ and the plugin recognises the arenas and I can spawn each one manually, the arena files are named Arena.json, DeathMatch.json, Military.json and Canyon.json. When ever I play the game with players voting to start an arena I only ever get the Canyon map. Does the plugin chose one at random? or is there a way to choose the map as an ordinary player?
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- 280 comments
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- #protection
- #base
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