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ThePitereq

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Everything posted by ThePitereq

  1. ThePitereq

    Error in console

    The only problem that i can see from the code is one of my faults, but it shouldn't cause this bug. It will be fixed in next version, but are you sure that there is no other plugin that can use quarry output storage? If the problem will happen again please message me on discord ThePitereq#3979 we will try to fix this problem without spamming here.,
  2. "Static Quarry Tick (how often quarries dig resources, in seconds)": 42, "Static Quarries - Fuel Item": { "Shortname": "diesel_barrel", "Skin": 0, "Amount": 0.2, "Display Name": null, "Icon URL": null }, "Static Quarries - Metal Quarry Output": [ { "Shortname": "stones", "Skin": 0, "Amount Per Tick": 1000.0, "Display Name": "" }, { "Shortname": "metal.ore", "Skin": 0, "Amount Per Tick": 200.0, "Display Name": "" } ], "Static Quarries - Sulfur Quarry Output": [ { "Shortname": "sulfur.ore", "Skin": 0, "Amount Per Tick": 200.0, "Display Name": "" } ], "Static Quarries - HQM Quarry Output": [ { "Shortname": "hq.metal.ore", "Skin": 0, "Amount Per Tick": 10.0, "Display Name": "" } ], "Static Quarries - Pump Jack Output": [ { "Shortname": "crude.oil", "Skin": 0, "Amount Per Tick": 12.0, "Display Name": "" }, { "Shortname": "lowgradefuel", "Skin": 0, "Amount Per Tick": 34.0, "Display Name": "" } ], This should work 100% like vanilla, but please first check it by yourself before adding to server This configuration will dig part of items every 42 seconds, so it digs 5 times per 1 barrel.
  3. Big meteors have unreachable gather hitbox due to RUST limitations. Maybe when i'll make a look at that and will try to fix over x2 size hit-box bug i'll implement this feature.
  4. Hey! Somehow i missed this ticket, I am very sorry! Recycler levels are nowhere saved when picking up the recycler. I can make that it saves in item name, but most servers doesn't support names everywhere and it can be easly lost too.
  5. ThePitereq

    Error in console

    Hey! Sorry for no response, somehow i read that and forgot to answer. It's hard for me to check what happened. Does the problem still appear?
  6. Currently it's really hard unless you set quarry tick rate to high value. I am little bit busy in these days + holidays, but i promise i'll update the plugin with float values as fast as possible.
  7. Hey! They are too big for player to mine, its blocked by RUST. For now try decreasing max scale to equal or less than 2.0. Maybe i'll try to override that in next update but not sure if it can be made without performance impact.
  8. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  9. Recycler doesn't change anything that is in rust already. You can modify it by adding it to config. Most of recycler plugins will conflict with this one because mine plugin allows you to edit i think everything that is possible in recycler so there is no need of other plugins. There is no command for that. There is only giverecycler command that you can add to and store plugin available.
  10. it will not work for quarries like that. it works ONLY for server-spawned quarries on monuments.
  11. Current plugin supports only 1 fuel, but it can be expanded to more if you want in next update. Quarries on map are visually running all the time. It's just a visual thing - it has nothing to do with output. Yeah. It should work like that. But if you want to use diesel barrel i recommend increasding static quarry tick rate because now it will be 1 diesel per 60 sec (default configuration). I'll add float values like 0.1 in next update.
  12. tea plugin is not available due to their implementation (they need edits in like 6-7 different plugins). I think i missed the ammo craftings again, but you can add them easly by yourself.
  13. Hey. I dont think if i'll find any solution for being stuck on railroad, it can be just collider issue. About brakes etc. I think someday i will write new solution for that, because it doesnt work 100% correct.
  14. Hey. Yeah I've got report about that. Next version will have cached upgraded crates and they will get removed after mutation end. Also can add security check if crate is on cargoship.
  15. I missed the black friday sales because i've got sick. Maybe on christmas, who knows
  16. I'll just check the source code to be 100% sure Maybe they will make some update after this weekend, who knows
  17. Hey. The current solution was made just to add possibility to set diesel as quarry fuel. I can add option to set the amount to like 0.1 and it will work for 10 ticks. But for this weekend i am going to study a lot so i will be unavailable. sorry.
  18. Um, not sure if i'll make it in time. But i think i can add option to customize the fuel item requires so it will support also the custom items as fuel
  19. ThePitereq

    increase building dmg

    Changed Status from Pending to Closed Changed Fixed In to 1.4.0
  20. ThePitereq

    increase building dmg

    Hey! Your requested feature has been added in 1.4.0. There is some problems with ownership checking that will be fixed in next wipe. But the base samage modifier works. Sorry for long reply. Have fun!
  21. ThePitereq

    farming from the roof

    Changed Status from Pending to Closed
  22. ThePitereq

    Conflict with Crafts

    Changed Status from Pending to Closed
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