-
Posts
1,681 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by ThePitereq
-
Hey! sent you response in DM. Please let's switch for convo here. Easier to manage than DMs.
-
How to remove economics and gold from shop?
ThePitereq replied to doomfable123's Support Request in Support
Hey! Just remove whole "gold" and "economics" sections from main config in /config/ShoppyStock.json -
Hey. All of the custom ingredients with skinId different than 0 have customizable message. can add option to config to enable customization for everything.
-
Changed Status from Pending to Closed
-
-
Okay, the files really helped me. You have "Shortname": "Coal", but the shortnames are case sensitive, change it to coal
-
Hey. If the problem is common please go to config, and set Enable Debug to true. It might spam a little bit in console but without that it's really hard to find where the bug is located. If you enable it and bug will appear please send the error with previous debug lines.
-
Hey, not right now, but sure. Can add feature like that in next update.
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed
-
Solved through discord, forgot to close ^^
-
Hey. Unfortunatelly, there is no plug-and-play version. It's highly configurable plugin and noone can make plug-and-play version that will suit every server's economy. It's a shop plugin where you can nor add default items, or fully custom loadout with a bunch of custom items that only your server have. It's 6,5k lines of code, not 500-700 like in plug-and-play plugins.
-
Hey, for now you can disable option for ground check in config. I will implement suppot for water bases and copypaste in next update.
-
Do you have "Marker - Map Marker Type (None/Normal/Explosion)": "Normal", ?
-
Hey! The "Debris" icon with the explosion cannot be translated. It's RUST object where you can't change the output message. All where you can change the displaed message is in regular marker with shop indicator in the center.
-
Hey! I'm so sorry, I've somehow lost the notification about this problem. The tank finds the ring route automatically if the last checkpoint is less than 10 meters apart form first. To make it work correctly you need to set the "Tank Route - Remove first and last checkpoints" to 0. The /spawnrbtank command works for me correctly. Any error, or maybe missing roadbradley.admin permission? There is case sensitive input, maybe try /spawnrbtank Normal default I'm really sorry that you had to wait so long. I am available most of the day on Discord where you can get the answer in max. few hours. Feel free to join. Link is in the top of description.