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Everything posted by ThePitereq
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Current plugin supports only 1 fuel, but it can be expanded to more if you want in next update. Quarries on map are visually running all the time. It's just a visual thing - it has nothing to do with output. Yeah. It should work like that. But if you want to use diesel barrel i recommend increasding static quarry tick rate because now it will be 1 diesel per 60 sec (default configuration). I'll add float values like 0.1 in next update.
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Hey. I dont think if i'll find any solution for being stuck on railroad, it can be just collider issue. About brakes etc. I think someday i will write new solution for that, because it doesnt work 100% correct.
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Upgradeable Boxes not despawning (floating)
ThePitereq replied to Somescrub's Support Request in Support
Hey. Yeah I've got report about that. Next version will have cached upgraded crates and they will get removed after mutation end. Also can add security check if crate is on cargoship. -
Changed Status from Pending to Closed Changed Fixed In to 1.4.0
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Hey! Your requested feature has been added in 1.4.0. There is some problems with ownership checking that will be fixed in next wipe. But the base samage modifier works. Sorry for long reply. Have fun!
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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You can enable option in config for ground check, If it is missing it will destroy the meteor. I think it is caused by too close 2 meteors spawn each other.