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thefederalist

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  1. We have Virtual Quarries configured so that quarries and pumpjacks require one additional quarry/pumpjack (depending on which they're trying to upgrade) in order to upgrade to the next level. We have found that if we make changes to the existing configuration to change the minimum or maximum of any resource output, players who remove their upgraded quarries/pumpjacks aren't refunded all of the quarries/pumpjacks used for upgrade - only the original. Is there something we should do before making changes to avoid this? Or is there a change needed in the code to cause these additional quarries/pumpjacks to refund upon removal?
  2. Thanks! The issue somehow resolved itself. I'll keep in mind the .sv file for our next wipe to be sure.
  3. thefederalist

    Images Not Appearing

    For a day or two, images were working fine for us, but now they are not. Quarry, pumpjack and metal icons appear in the resource search UI, but nothing else does - only the generic Rust logo. After reading through the support and discussion sessions, I have tried turning on the "override ImageLibrary Icons" option and inserting urls in the relevant spaces. I have tried doing this after deleting all data files for ImageLibrary, deleting all data files for VirtualQuarry, and starting fresh on all of them. Nothing seems to work. I'm kind of at a loss.
  4. We ended up unloading the plugin, deleting the data files and reloading the plugin. We have added some new quarries and pumpjacks and have not been able to replicate the issue. My best guess is that since we just got the plugin and were testing it out, some changes to settings after quarries were already placed may have caused the issue. If we run into the issue again, we'll open a new ticket. So far we're very impressed with it! Thanks for writing such a great plugin!
  5. As additional information, this doesn't seem to happen with our level 1 quarries/pump jacks. We have them set to go up to level 10, each with 33 storage slots. After reloading the plugin, now some quarries and pumpjacks that were having this issue aren't, and now a level 1 pump jack is now experiencing this issue. Below is the exception for the level 1 pump jack: 15:32 [Error] Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000bd] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007b6] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  6. Here is the error provided by the compiler from trying to stop a pumpjack: 15:19 [Error] Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VirtualQuarries.TryStartQuarry (BasePlayer player, System.Int32 quarryId) [0x000bd] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.VirtualQuarries.VirtualQuarriesConsoleCommand (ConsoleSystem+Arg arg) [0x0035e] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007b6] in <a31bc5a151bd4c51b2304bbd6001cc29>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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