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MoonDoggy

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Everything posted by MoonDoggy

  1. MoonDoggy

    VehicleBuy.cs

    Ok, I modified your working file to add "littlebird": { "Sound on purchase": true, "Order": 20, "Show": true, "Name": "littlebird", "Prefab": "assets/custom/littlebird.prefab", "Image link": "https://i.postimg.cc/gJCY3HcY/Littlebird1.jpg", "Spawn distance": 5.0, "Fuel": 100, "Currency: 0 - item, 1 - Economics, 2 - Server Rewards": 0, "If vehicle selling for item type him shortname": "scrap", "Price": 1500, "Skin": 3304630260, "Command": "littlebird.add", "DeployableItemId": 833533164, "Need add engine parts if it possible?": false, "Engine parts": null, "Pickup type (0 - command, 1 - hammer)": 0, "Can pickup?": true, "Can recall?": true, "Recall price": 0, "Recall cost need?": false, "Pickup price": 0, "Enable decay?": false, "Permission (still empty if not need) ex. vehiclebuy.YOURPERMISSIONNAME": null, "Maximum number of purchases of one vehicle by one player": 0 } It shows up in the list, and I can buy one, but when I place the "box", it just remains a box. Minicopter works fine as a comparison. Any ideas?
  2. MoonDoggy

    VehicleBuy.cs

    Says to edit a line at the top of the file for Karuza vehicles. But the listed line is not there. Instead of // #Requires KaruzaVehiclesCommon,, the first line is // #define TEST. I added // Requires: KaruzaVehiclesCommon and loaded it to the server. Now I get an compiler error about " VehicleBuy plugin requires missing dependencies: KaruzaVehiclesCommon" Karuza doesn't appear to use KaruzaVehiclesCommon now. There is a "KaruzaEntitiesCommon" file. If I modify the plugin to reflect that, it goes through the complie just fine, but no Karuza vehicles appear. During the compiling of VehicleBuy.cs, I see an error about no data in .sav files, but that seems to be a karuza problem at this point?
  3. MoonDoggy

    Failed to compile

    Thank you. And thank you for all your work!
  4. MoonDoggy

    Failed to compile

    We get the error: SmartWorkbench - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 425, Pos: 21 Any ideas on what we should do?
  5. MoonDoggy

    GunShips

    Is anyone going to update this? Would lvoe to get it.
  6. MoonDoggy

    Autoclose not working

    Excellent. No hurry.
  7. MoonDoggy

    Autoclose not working

    I think this was my latest attempt. Sorry for the hassle. UltimateLocker.json
  8. MoonDoggy

    Autoclose not working

    No matter how I edtt the config file, or enable permissions, I always get that door closer is not enabled. I have the permission ultimatelocker.autoclosing.enabled set for admin and user level. But whenever I try to use /closer or whatev it says "You don't have permission to use the command." Also, the following permisions are granted: use admin buypass.force buypass.dlc_skin_required, buypass.lock_deploy_vehicle_check, autolock.enabled, autolocknolockrequired, and autoclosing.enabled. /ac works, but shows "Autocloser Enbled" as "NO". WHen I try to click on it, it says either I don't have permission to use the command. Where am I going wrong?
  9. MoonDoggy

    "Missing Permission"

    LOL Oh. Yeah. I have one and forgot. Thanks!!!! That solved that problem. Love your work, BTW.
  10. MoonDoggy

    "Missing Permission"

    I only found 1 permission so far. But I think I know what you mean. I'll dig into it more. TY
  11. MoonDoggy

    "Missing Permission"

    Works great, UNTIL you get to "Desk - Blue" choice. After that, all of them are "MIssing Permission". Previous ones work fine. Any hints? EDIT: Quick response, great help!!

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