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xNullPointer95

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Everything posted by xNullPointer95

  1. Hello, yes i just realized that, that your not a buyer of the Plugin - You mean the free plugin of auto doors, im not the owner of that, this is a complete standalone Auto Doors plugin and works normally
  2. I checked and tested it - It works fine, no update required. Did you maybe wipe your permissions?
  3. Plugin Config Editor added.
  4. RCONtrol is a powerful web-based command center for Rust server owners. Monitor server performance, manage players, execute RCON commands, control groups & permissions, track plugins and much more. Sorry, im shitty with video editing.
  5. Version 1.0.0

    8 downloads

    xPenaltySystem is a moderation system for Rust servers. Staff can manage online and offline players, assign warning points, apply mutes or bans, and review complete activity histories. Create penalty rules that automatically trigger at configurable point thresholds and durations. Optional Discord logging keeps every staff action recorded outside the game. Fully UI driven Manage penalties through an clean UI. Dynamic Penalty Rules Automatically trigger warnings, timed mutes, and bans at configurable point thresholds. Online & Offline Players Search, review, and moderate any recorded player. Activity History Track every penalty, reason, recipient, and responsible staff member. Discord Logging Send all administrative activity directly to Discord. Permission xpenaltysystem.admin - Required to use the penalty system Chat Commands /xps - Requires the permission | ChatCommand is configurable in the config.
    $19.99
  6. Version 1.0.0

    7 downloads

    xOnlinePlayers lets players use a command to open a compact, scrollable list of everyone currently online. It displays each players name, Steam avatar, and current session time. Preview Chat Commands /players
    $6.90
  7. Currently on vacation - PMs and other inquiries might be answered later.

  8. @MetalHead v1.1.0 released with massive improvements in general. Thank you
  9. Changed Status from Pending to Fixed Changed Fixed In to 1.0.5
  10. Added in v1.0.5
  11. Added in v1.0.5
  12. I understand - You can still join Discord if you want to make communication easier so we dont spam the discussion thread since its a support inquiry and if i have questions its simpler and faster # I added it to my todo now: BR
  13. https://discord.com/invite/rGm7VS5ERc The problem is if you dont have any logging about the affected players, online states and entityowner history its kinda hard to find out - I had a similar case but just once (never appeared anywhere else) and it was proofable that the foundation owner was different even if they told that guy was online which was not correct and visible in online logs through BattleMetrics. Dont understand me wrong, im fully available to investigate this, but without data its impossible todo a backwards analysis. - What you could send is the online history of the affected players in that one building, the date/time when the purge happend - So we could check in the rust db when they was online, but still we dont know if there was someone else like a 3rd, 4th player I will add further logging to fully comprehend this in the future since this is the 2nd time. - The plugin is over a year old (always updated of course) but dont have any other complained regarding this and i already checked it once, and its impossible todo it but i'd like to help and understand
  14. Just add some prefixes to yourself and enable the trading, after that you will see a "Trade" Tab in the "/xcs" command You could also hop on discord https://discord.com/invite/rGm7VS5ERc to make life and communication easier
  15. Im sorry for happening in general. Hop on discord and give some files, logfiles, user states history etc., in best case a proof that nothing was built by someone elses house. This is how i can check it and we should check it, but only with text is impossiböe to comprehend it. Thank you
  16. Foundation Owner was not the player who lived there, like taken over a home - I had a similar case were we could proof out of server logs that the player didnt build the whole base. Example 2 Players Purge set to: 24hours One player builds the foundation, second player continues the rest of the whole building and continues to play - The first player isnt online for 24hours - The whole building will break due stability since the entities are purged from the player who build the foundation.
  17. Sure you have to - Players can sell prefixes if they own it, they cant sell a prefix if they dont have it. Just enable it and test it out
  18. Hi, when enabling it (requires Economics Plugin), players can sell there Prefixes and others can buy it. PlayerCanSellPermissionBasedPrefix will additional allow to sell permission based prefixes, so permission is revoked from seller and granted to buyer. It uses Economics balance.
  19. Hi, i will do that and release lately on weekend. BR
  20. Hi, the conveyors works i've tested them - Im unsure about autocrafter, anyways can you please hop on our discord or write me on discord to stop in the discussion page here? Alternatively theres also a support section for each plugin page, so we dont spam the discussion page here with a support inquiry. Thanks
  21. Hey, thank you - I'll check that when im home again (Evening) Please send me your config via PM or Discord Thanks Edit: Came home late, will check tomorrow and fix if needed.
  22. To create a group use default oxide/carbon command. Oxide: o.group add <GroupName> - Example: o.group add vip Carbon: c.group add <Groupname> - Example. c.group add vip
  23. I didnt forget 'em - Will need to check what makes sense and what all wants For now i've added this atleast

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