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xNullPointer95

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Everything posted by xNullPointer95

  1. Version 1.0.0

    14 downloads

    xFuelGenerator xFuelGenerator lets server owners easily customize Fuel Generator (Small Generator) behavior by adjusting its power output, fuel consumption, fuel tick rate, and whether generators should automatically turn on when they receive fuel - all via a simple config. Settings can be applied automatically to newly spawned generators and, optionally, to all existing generators. Features Customize generator power output Adjust fuel consumption amount Change fuel consumption tick rate Option to run generators without fuel Auto-turn on generators when fuel is added Automatically apply settings to newly spawned generators Optionally update all existing generators on the map Reload command to reapply settings instantly Console Command xfuelgenerator.reload - Reload config and update generators Config { "ApplyToExistingGenerators": true, "AutoTurnOnGenerator": false, "UseFuel": true, "FuelConsumption": 1.0, "FuelTickRateSeconds": 3.0, "OutputEnergy": 35 } ApplyToExistingGenerators - Apply settings to generators that already exist on the map. AutoTurnOnGenerator - Generator turns on automatically when fuel is added. UseFuel - If false, generators run without consuming fuel. (If false the config 'FuelConsumption' gets ignored) FuelConsumption - How much fuel is used per tick. FuelTickRateSeconds - How often fuel is consumed. OutputEnergy - How much power the generator produces.
    $8.99
  2. Version 1.0.3

    9 downloads

    xMegaphone xMegaphone is a powerful megaphone broadcast system for Rust servers that allows players and/or admins to submit custom announcements through an intuitive UI. Messages can be displayed globally as either animated sliding text or clean static text, making it perfect for announcements, events, advertisements, community communication or even selling megaphones to your players for real money. The plugin is optimized for performance and designed to run smoothly on most servers. For maximum flexibility, you can choose between two display modes depending on your server’s needs: Type 0 - Sliding Text: Eye-catching animated ticker that scrolls across the screen. Type 1 - Static Text: Performance-friendly message displayed in the center without animation (recommended for very high population servers). This allows you to balance visual impact and performance with a simple configuration change. ■ Inspired by the classic megaphone system from the game "Combat Arms" (when it wasn't dead lol), bringing that nostalgic broadcast experience to your server. Plugin Preview Permission xmegaphone.use - Needed to use the /xmp command xmegaphone.admin - Needed to use admin commands </> Chat Commands (Players) /xmp - Opens the xMegaphone UI ⌨ Chat/Console Commands (Admins) /xmp - Opens the xMegaphone UI /xmp give <steamId|partialName> <amount> - Adds megaphone uses to a player. /xmp set <steamId|partialName> <amount> - Sets a player’s megaphone uses to an exact number. /xmp reset <steamId|partialName> - Resets a player’s uses back to your configured StartingMegaphoneUses value. Config { "Uses": { "StartingMegaphoneUses": 0 }, "Message": { "MaxLength": 80 }, "Ticker": { "MegaphoneType": 0, "DurationSecondsType0": 20.0, "DurationSecondsType1": 8.0, "FontSize": 18, "ShowSender": true, "PrefixText": "[MEGAPHONE]", "PrefixColor": "#cffc03", "SenderColor": "#75ff9a", "TextColor": "#ffffff" } } ^ "StartingMegaphoneUses" = How many megaphones a player receives when added to datafile for first time.
    $9.99
  3. The initial reason for it was that AutoDoors from uMod didn't work anymore when i made this and last update was 2 years ago before. I used it on my own server before, and made this so i had my own working AutoDoors again. Anyways - Imo its to much config (also each door has to be configured) - Some people might prefer this or this, i just offer it, nobody is forced to buy it.
  4. Version 1.3.3

    179 downloads

    xChatStyles xChatStyles adds smooth gradient colors to player names, prefixes, and chat messages, giving your server a premium, modern look without clutter or spam. It’s clean, readable, and designed to enhance chat - not overpower it. It lets you customize how players appear in chat using animated-looking color gradients. Perfect for VIPs, staff, donators, or special roles. No flashy UI. No complicated setup. Just beautiful chat. Features Gradient Names & Messages Smooth color gradients instead of flat colors, but you can also use a solid color Player names Chat messages Prefixes (VIP, Admin, etc.) Looks great without hurting readability Styled Mentions (@PLAYERNAME) Multiple Prefix Support Players can have more than one prefix Each prefix can have its own color style Great for VIP & Donator Perks Instantly makes VIP ranks feel premium Visual reward without gameplay imbalance Easy to sell as a cosmetic perk Trade System for Prefixes (REQUIRES Economics if you want to use trade feature) Server Friendly No lag or spam Optimized to run smoothly on live servers Works quietly in the background Supports permission-based style, not just permanent chat style. xChatStyles Web Editor Plugin Preview Permissions (Custom Tab) xchatstyles.customtab - Ability to see the "Custom" Tab in /xcs xchatstyles.customprefix - Ability to see and select "Prefix" in "Custom" Tab xchatstyles.custommessagecolor - Ability to see and select "Message" in "Custom" Tab xchatstyles.customusernamecolor - Ability to see and select "Username" in "Custom" Tab Chat Commands (Player) /xcs - Opens the Ui /xcs <PLAYERNAME/STEMAID> - Opens the Ui with the view of the target player and you can remove owned styles from that user. Chat & Console Commands (Admin) /* Add chat styles without permission */ /addprefix <STEAMID> <PREFIXNAME> <#HEX> <#HEX> <#HEX>... /addmessagecolor <STEAMID> <#HEX> <#HEX> <#HEX>... /addusernamecolor <STEAMID> <#HEX> <#HEX> <#HEX>... /addall <STEAMID> <PREFIXNAME> <#HEX> <#HEX> <#HEX>... [This will add a prefix with provided color(s), message style with provided color(s) and username style with provided color(s) with just 1 command.] /* Add chat styles without permission */ /* Add chat styles WITH permission */ /addprefix <xchatstyles.PERMISSIONNAME> <PrefixName> <#HEX> <#HEX> <#HEX> ... /addall <xchatstyles.PERMISSIONNAME> <PrefixName> <#HEX> <#HEX> <#HEX> ... /addmessagecolor <xchatstyles.PERMISSIONNAME> <#HEX> <#HEX> <#HEX> ... /addusernamecolor <xchatstyles.PERMISSIONNAME> <#HEX> <#HEX> <#HEX> ... /* Add chat styles WITH permission */ ---> As long as the player has permission, they can select it with /xcs ---> Automatically removed when permission is revoked ---> Permission-Based ChatStyles has (Permission) indicator in /xcs ---> The permission must start with 'xchatstyles.*'. Example: /addall <xchatstyles.vip> VIP <#HEX> <#HEX> <#HEX> ... /*********************************************************************************************************/ /* Use 1 #HEX Color (Example: #fcba03) for a single color, use multiple #HEX Colors for a color gradient */ /* */ /* Example: /addprefix 76561198412496844 OMEGA #32a852 #71a67f */ /* */ /*********************************************************************************************************/ /removeprefix <steamid> <index|PrefixName> /removemessagecolor <steamid> <index> /removeusernamecolor <steamid> <index> Recommended Plugin for >TIMED< PERMISSION: Config { "MaxPrefixes": 3, "DefaultUsernameColor": "#55aaff", "DefaultMessageColor": "#ffffff", "DefaultSize": 15, "AllowSelectingDuplicatePrefixNames": true, "NotifyOnStyleReceived": true, "PrefixBrackets": "[]", "ShowPrefixBracketsWithSizeTag": true, "Trade": { "AllowTrading": false, "PlayerCanSellPermissionBasedPrefix": false, "UseCurrencySign": true, "CurrencySign": "$", "AnnounceNewPrefixSaleGlobally": true, "AnnouncePrefixPriceUpdateGlobally": true }, "PermissionStyles": {} }
    $24.99
  5. Version 1.0.0

    11 downloads

    xDisablePlayerBoats + Timed Event for Player-made Boat Building/Editing xDisablePlayerBoats lets you block players from building/editing player made boats (Rust's NAVAL Update) either completely or only during a configurable ingame time window (perfect for “boat building events”). This plugin hooks into Rust’s build system and prevents placement of key boat-building items, including: Boat Building Station Boat Building Plan Steering Wheel Small Boat Engine Sail When blocked, players receive a clear chat message explaining whether boat building/editing is fully disabled or only allowed during event hours. Permission xdisableplayerboats.bypass - Players with this permission can build boats even when restrictions are active. Config { "EventEnabled": false, "StartHour": 18, "EndHour": 23, "EventStartMessageText": "» Boat building event is now active! You can build/edit boats now.", "EventEndMessageText": "» Boat building event is now over! Boat building/editing is disabled now." } EventEnabled = false → Boat building is always disabled (INGAME-TIME!) EventEnabled = true → Boat building is only allowed between StartHour–EndHour (INGAME-TIME!) Supports wrap-around hours (example: 22 → 06) Ideal for: Servers that want to reduce water/boat spam PvP servers that want controlled boat availability Running scheduled boat-building events Enforcing progression/economy balance
    $8.99
  6. No, the plugin is as described on the plugin page... If "RequirePermission" is true and you grant a user Permission "xmarktoteleport.use" he can use it and the config gets considered. If "RequirePermission" is false all can you use the plugin by default. If you wish that there are more features you can suggest it. Im always open for it
  7. Or something without tons of perks
  8. I rather have legit points.
  9. I think there are alot around lol
  10. Changed Status from Closed to Not a Bug
  11. Changed Status from Pending to Closed Changed Fixed In to 1.0.2
  12. Problem solved - Usererror (Looks like filetransfer of the plugin wasnt successful on his server, so the permission was not loaded, no plugin issue)
  13. Hey, can you quickly PM me on Discord https://discord.gg/rGm7VS5ERc I just tried it and it works normally for me Come discord i will check your issue
  14. Depends on plugin complexity, curator availability etc. - Keep in mind that youre not alone uploading plugins.
  15. Version 1.1.1

    23 downloads

    xCrosshair xCrosshair is a customizable crosshair system for Rust servers, giving players full control over their personal reticle/crosshair through an ingame UI menu. With multiple built-in shapes, color presets, HEX input support, outlines, and adjustable visual parameters, each player can design a crosshair that fits their preferred style. Features 7 crosshair shapes Full customization options Size Thickness Alpha/Transparency Outline toggle RGB/HEX color selection Quick-use color presets Per-player saved settings Chat Commands /crosshair - Opens the crosshair settings menu /ch - Opens the crosshair settings menu Permission xcrosshair.use - This permission is needed to use the crosshair. Preview ^ Sorry for bad video quality.
    $12.99
  16. Hey community, i'm already wishing you pre-happy new year wishes and all the best for the year 2026! I enjoyed the stay at codefling in year 2025 completely and i'm also grateful for all the stuff, lets keep it up - THANKS Additionally i'm giving you -50% special sale on all files until 4th january 2026. Best regards xNullPointer95
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  17. Changed Status from Pending to Not a Bug
  18. OK - Thanks
  19. @MadDom Hello, i just retested it - "purge.run" is considering correctly the configurations. Additionally i checked the code for it again and yes its considering the configurations, out of the code its not even possible to ignore the configurations with "purge.run" it also can not happen accidentally. In fact the issue would've reported already if there were not correct purges, since the manual command uses the same methods as the automated one, there is no special behavior to it, its the same (Considering Configs etc..). Only "purge.player PLAYERNAME" is ignoring the configurations as the explanation at console commands already says. You said you use default config, so i assume players inactivity were 7 days+ then they do. I tested also mine with 6days and 6 and a half, still no purge. If you know how to reproduce your personal issue with the plugin, you can contact me with explanation how to reproduce, data file & config file. It is not a bug of the plugin.
  20. Hi, sorry to hear that incident - I will check and retest when im home and give a feedback.
  21. Okay
  22. Hi, also wishing the codefling community merry christmas. Enjoy your time with your family & good food xNullPointer95

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